diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index 3fcdd9d..ffc4a66 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -408,7 +408,7 @@ minetest.register_node( type = "fixed", fixed = {-0.4, -0.5, -0.4, 0.4, 0.4, 0.4}, }, - groups = {snappy = 2, handy = 2, attached_node = 1, sapling = 1}, + groups = {snappy = 2, handy = 1, attached_node = 1, sapling = 1}, is_ground_content = false, sounds = default.node_sound_defaults(), @@ -439,7 +439,7 @@ minetest.register_node( type = "fixed", fixed = {-0.4, -0.5, -0.4, 0.4, 0.4, 0.4}, }, - groups = {snappy = 2, handy = 2, attached_node = 1, sapling = 1}, + groups = {snappy = 2, handy = 1, attached_node = 1, sapling = 1}, sounds = default.node_sound_defaults(), on_timer = function(pos) @@ -469,7 +469,7 @@ minetest.register_node( type = "fixed", fixed = {-0.4, -0.5, -0.4, 0.4, 0.4, 0.4}, }, - groups = {snappy = 2, handy = 2, attached_node = 1, sapling = 1}, + groups = {snappy = 2, handy = 1, attached_node = 1, sapling = 1}, is_ground_content = false, sounds = default.node_sound_defaults(), @@ -1098,7 +1098,7 @@ minetest.register_node( sunlight_propagates = true, walkable = false, floodable = true, - groups = {fleshy = 3, handy = 2, leafdecay = 3, leafdecay_drop = 1, food = 2}, + groups = {snappy = 3, handy = 2, leafdecay = 3, leafdecay_drop = 1, food = 2}, on_use = minetest.item_eat({hp = 2, sat = 10}), sounds = default.node_sound_defaults(), }) diff --git a/mods/farming/nodes.lua b/mods/farming/nodes.lua index 061f0e3..d7acced 100644 --- a/mods/farming/nodes.lua +++ b/mods/farming/nodes.lua @@ -26,7 +26,7 @@ minetest.register_node( type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, - groups = {handy=2, attached_node=1, seed=1}, + groups = {snappy=3, handy=2, attached_node=1, seed=1}, sounds=default.node_sound_leaves_defaults() } ) @@ -53,7 +53,7 @@ minetest.register_node( type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, - groups = {handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1}, + groups = {snappy=3, handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1}, sounds=default.node_sound_leaves_defaults() } ) @@ -80,7 +80,7 @@ minetest.register_node( type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, - groups = {handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1}, + groups = {snappy=3, handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1}, sounds=default.node_sound_leaves_defaults() } ) @@ -110,7 +110,7 @@ minetest.register_node( type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, - groups = {handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1}, + groups = {snappy=3, handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1}, sounds=default.node_sound_leaves_defaults() } ) @@ -138,7 +138,7 @@ minetest.register_node( type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, - groups = {handy=2, attached_node=1, seed=1}, + groups = {snappy=3, handy=2, attached_node=1, seed=1}, sounds=default.node_sound_leaves_defaults() } ) @@ -165,7 +165,7 @@ minetest.register_node( type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, - groups = {handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1}, + groups = {snappy=3, handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1}, sounds=default.node_sound_leaves_defaults() } ) @@ -192,7 +192,7 @@ minetest.register_node( type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, - groups = {handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1}, + groups = {snappy=3, handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1}, sounds=default.node_sound_leaves_defaults() } ) @@ -222,7 +222,7 @@ minetest.register_node( type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, - groups = {handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1}, + groups = {snappy=3, handy=2, attached_node=1, not_in_craft_guide = 1, not_in_creative_inventory = 1}, sounds=default.node_sound_leaves_defaults(), on_punch = function(pos, node, player) local name = player:get_wielded_item():get_name()