local S = minetest.get_translator("tt") local COLOR_DEFAULT = "#d0ffd0" local COLOR_DANGER = "#ffff00" local COLOR_GOOD = "#00ff00" tt = {} tt.registered_snippets = {} local function append_descs() for itemstring, def in pairs(minetest.registered_items) do if itemstring ~= "" and itemstring ~= "air" and itemstring ~= "ignore" and itemstring ~= "unknown" and def ~= nil and def.description ~= nil and def.description ~= "" and def._tt_ignore ~= true then local desc = def.description local orig_desc = desc -- Custom text if def._tt_help then desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, def._tt_help) end -- Tool info if def.tool_capabilities then -- Digging stats if def.tool_capabilities.groupcaps then -- TODO: Add more detail (such as digging speed) --local groups = {} --for group, caps in pairs(def.tool_capabilities.groupcaps) do -- table.insert(groups, group) --end --desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Digs: @1", table.concat(groups, ", "))) end -- Weapon stats if def.tool_capabilities.damage_groups then for group, damage in pairs(def.tool_capabilities.damage_groups) do if group == "fleshy" then desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Damage: @1", damage)) else desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Damage (@1): @2", group, damage)) end end local full_punch_interval = def.tool_capabilities.full_punch_interval if not full_punch_interval then full_punch_interval = 1 end desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Full punch interval: @1s", full_punch_interval)) end end -- Food if def._tt_food then desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Food item")) if def._tt_food_hp then msg = S("+@1 food points", def._tt_food_hp) desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, msg) end -- NOTE: This is unused atm --[[if def._tt_food_satiation then if def._tt_food_satiation >= 0 then msg = S("+@1 satiation", def._tt_food_satiation) else msg = S("@1 satiation", def._tt_food_satiation) end desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, msg) end]] end -- Node info -- Damage-related do if def.damage_per_second and def.damage_per_second > 0 then desc = desc .. "\n" .. minetest.colorize(COLOR_DANGER, S("Contact damage: @1 per second", def.damage_per_second)) end if def.drowning and def.drowning > 0 then desc = desc .. "\n" .. minetest.colorize(COLOR_DANGER, S("Drowning damage: @1", def.drowning)) end local tmp = minetest.get_item_group(itemstring, "fall_damage_add_percent") if tmp > 0 then desc = desc .. "\n" .. minetest.colorize(COLOR_DANGER, S("Fall damage: +@1%", tmp)) elseif tmp == -100 then desc = desc .. "\n" .. minetest.colorize(COLOR_GOOD, S("No fall damage")) elseif tmp < 0 then desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Fall damage: @1%", tmp)) end end -- Movement-related node facts if minetest.get_item_group(itemstring, "disable_jump") == 1 and not def.climbable then if def.liquidtype == "none" then desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("No jumping")) else desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("No swimming upwards")) end end if def.climbable then if minetest.get_item_group(itemstring, "disable_jump") == 1 then desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Climbable (only downwards)")) else desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Climbable")) end end if minetest.get_item_group(itemstring, "slippery") >= 1 then desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Slippery")) end tmp = minetest.get_item_group(itemstring, "bouncy") if tmp >= 1 then desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Bouncy (@1%)", tmp)) end -- Node appearance tmp = def.light_source if tmp and tmp >= 1 then desc = desc .. "\n" .. minetest.colorize(COLOR_DEFAULT, S("Luminance: @1", tmp)) end -- Custom functions for s=1, #tt.registered_snippets do local str, snippet_color = tt.registered_snippets[s](itemstring) if not snippet_color then snippet_color = COLOR_DEFAULT end if str then desc = desc .. "\n" .. minetest.colorize(snippet_color, str) end end minetest.override_item(itemstring, { description = desc, _tt_original_description = orig_desc }) end end end tt.register_snippet = function(func) table.insert(tt.registered_snippets, func) end minetest.register_on_mods_loaded(append_descs)