-- -- Tool definition -- local creative_digtime=0.5 local tool_levels=nil -- Creative mode/hand defs if minetest.setting_getbool("creative_mode") == true then tool_levels = { wood = { [3] = creative_digtime, [2] = creative_digtime, }, stone = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, steel = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, } minetest.register_item( ":", { type = "none", wield_image = "wieldhand.png", wield_scale = {x=1.5,y=3,z=3}, tool_capabilities = { full_punch_interval = 1.0, max_drop_level = 0, groupcaps = { fleshy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, crumbly = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, choppy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, cracky = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, snappy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, oddly_breakable_by_hand = {times={[1]=creative_digtime,[2]=creative_digtime,[3]=creative_digtime}, uses=0, maxlevel=3}, }, range = 3.8, damage_groups = {fleshy = 1} } }) else tool_levels = { wood = { [3] = 2.0, [2] = 2.8, }, stone = { [3] = 1.0, [2] = 1.7, [1] = 2.1, }, steel = { [3] = 0.4, [2] = 0.9, [1] = 1.7, }, } minetest.register_item( ":", { type = "none", wield_image = "wieldhand.png", wield_scale = {x=1.5,y=3,z=3}, tool_capabilities = { full_punch_interval = 1.0, max_drop_level = 0, groupcaps = { fleshy = {times={[2]=1.6, [3]=1.0}, uses=0, maxlevel=1}, crumbly = {times={[2]=3.0, [3]=2.0}, uses=0, maxlevel=1}, snappy = {times={[3]=0.8}, uses=0, maxlevel=1}, oddly_breakable_by_hand = {times={[1]=7.0,[2]=5.5,[3]=4.0}, uses=0, maxlevel=3}, }, range = 3.8, damage_groups = {fleshy = 1} } }) end -- Pickaxes minetest.register_tool( "default:pick_wood", { description = "Wooden Pickaxe", inventory_image = "default_pick_wood.png", tool_capabilities = { max_drop_level=0, groupcaps={ cracky={times=tool_levels.wood, uses=10, maxlevel=1} }, damage_groups = {fleshy = 2} }, }) minetest.register_tool( "default:pick_stone", { description = "Stone Pickaxe", inventory_image = "default_pick_stone.png", tool_capabilities = { max_drop_level=0, groupcaps={ cracky={times=tool_levels.stone, uses=20, maxlevel=1} }, damage_groups = {fleshy = 3} }, }) minetest.register_tool( "default:pick_steel", { description = "Steel Pickaxe", inventory_image = "default_pick_steel.png", tool_capabilities = { max_drop_level=1, groupcaps={ cracky={times=tool_levels.steel, uses=25, maxlevel=2} }, damage_groups = {fleshy = 4} }, }) minetest.register_tool( "default:pick_carbonsteel", { description = "Carbon Steel Pickaxe", inventory_image = "default_pick_carbonsteel.png", tool_capabilities = { max_drop_level=1, groupcaps={ cracky={times=tool_levels.steel, uses=35, maxlevel=2} }, damage_groups = {fleshy = 6} }, }) -- Shovels minetest.register_tool( "default:shovel_wood", { description = "Wooden Shovel", inventory_image = "default_shovel_wood.png", tool_capabilities = { max_drop_level=0, groupcaps={ crumbly={times=tool_levels.wood, uses=10, maxlevel=1} }, damage_groups = {fleshy = 2} }, }) minetest.register_tool( "default:shovel_stone", { description = "Stone Shovel", inventory_image = "default_shovel_stone.png", tool_capabilities = { max_drop_level=0, groupcaps={ crumbly={times=tool_levels.stone, uses=20, maxlevel=1} }, damage_groups = {fleshy = 3} }, }) minetest.register_tool( "default:shovel_steel", { description = "Steel Shovel", inventory_image = "default_shovel_steel.png", tool_capabilities = { max_drop_level=1, groupcaps={ crumbly={times=tool_levels.steel, uses=25, maxlevel=2} }, damage_groups = {fleshy = 4} }, }) minetest.register_tool( "default:shovel_carbonsteel", { description = "Carbon Steel Shovel", inventory_image = "default_shovel_carbonsteel.png", tool_capabilities = { max_drop_level=1, groupcaps={ crumbly={times=tool_levels.steel, uses=35, maxlevel=2} }, damage_groups = {fleshy = 6} }, }) -- Axes minetest.register_tool( "default:axe_wood", { description = "Wooden Axe", inventory_image = "default_axe_wood.png", tool_capabilities = { max_drop_level=0, groupcaps={ choppy={times=tool_levels.wood, uses=10, maxlevel=1}, fleshy={times={[2]=1.20, [3]=0.60}, uses=10, maxlevel=1} }, damage_groups = {fleshy = 3} }, }) minetest.register_tool( "default:axe_stone", { description = "Stone Axe", inventory_image = "default_axe_stone.png", tool_capabilities = { max_drop_level=0, groupcaps={ choppy={times=tool_levels.stone, uses=20, maxlevel=1}, fleshy={times={[2]=1.10, [3]=0.40}, uses=20, maxlevel=1} }, damage_groups = {fleshy = 4} }, }) minetest.register_tool( "default:axe_steel", { description = "Steel Axe", inventory_image = "default_axe_steel.png", tool_capabilities = { max_drop_level=1, groupcaps={ choppy={times=tool_levels.steel, uses=25, maxlevel=2}, fleshy={times={[2]=1.00, [3]=0.20}, uses=40, maxlevel=1} }, damage_groups = {fleshy = 5} }, }) minetest.register_tool( "default:axe_carbonsteel", { description = "Carbon Steel Axe", inventory_image = "default_axe_carbonsteel.png", tool_capabilities = { max_drop_level=1, groupcaps={ choppy={times=tool_levels.steel, uses=35, maxlevel=2}, fleshy={times={[2]=1.00, [3]=0.20}, uses=40, maxlevel=1} }, damage_groups = {fleshy = 7} }, }) -- Spears minetest.register_tool( "default:spear_wood", { description = "Wooden Spear", inventory_image = "default_spear_wood.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=0, groupcaps={ fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1}, snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1}, choppy={times=tool_levels.wood, uses=20, maxlevel=0} }, damage_groups = {fleshy = 4} } }) minetest.register_tool( "default:spear_stone", { description = "Stone Spear", inventory_image = "default_spear_stone.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=0, groupcaps={ fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1}, snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1}, choppy={times=tool_levels.stone, uses=20, maxlevel=0} }, damage_groups = {fleshy = 5} } }) minetest.register_tool( "default:spear_steel", { description = "Steel Spear", inventory_image = "default_spear_steel.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2}, snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1}, choppy={times=tool_levels.steel, uses=40, maxlevel=0} }, damage_groups = {fleshy = 6} } }) minetest.register_tool( "default:spear_carbonsteel", { description = "Carbon Steel Spear", inventory_image = "default_spear_carbonsteel.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=25, maxlevel=2}, snappy={times={[2]=0.70, [3]=0.30}, uses=55, maxlevel=1}, choppy={times=tool_levels.steel, uses=55, maxlevel=0} }, damage_groups = {fleshy = 10} } }) -- Broadsword minetest.register_tool( "default:broadsword", { description = "Broadsword", inventory_image = "default_broadsword.png", wield_image = "default_broadsword.png", wield_scale = {x = 2.0, y = 2.0, z = 1.0}, tool_capabilities = { full_punch_interval = 4.0, damage_groups = {fleshy = 12} } }) -- Other minetest.register_tool( "default:shears", { description = "Steel Shears (Right-click to shear animals)", inventory_image = "default_shears.png", }) minetest.register_tool( "default:flint_and_steel", { description = "Flint and Steel", inventory_image = "default_flint_and_steel.png", on_use = function(itemstack, user, pointed_thing) if pointed_thing == nil then return end if pointed_thing.type ~= "node" then return end local pos = pointed_thing.under local node = minetest.get_node(pos) local nodename = node.name if nodename == "default:torch_weak" then minetest.set_node(pos, {name = "default:torch", param = node.param, param2 = node.param2}) itemstack:add_wear(800) elseif nodename == "default:torch_dead" then minetest.set_node(pos, {name = "default:torch_weak", param = node.param, param2 = node.param2}) itemstack:add_wear(800) elseif nodename == "tnt:tnt" then local y = minetest.registered_nodes["tnt:tnt"] if y ~= nil then y.on_punch(pos, node, user) itemstack:add_wear(800) end end return itemstack end, }) default.log("tools", "loaded")