-- -- Tool definition -- local creative_digtime=0.5 local tool_levels=nil -- Creative mode/hand defs if core.setting_getbool("creative_mode") == true then tool_levels = { wood = { crumbly = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, choppy = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, cracky = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, snappy = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, }, stone = { crumbly = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, choppy = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, cracky = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, snappy = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, }, steel = { crumbly = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, choppy = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, cracky = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, snappy = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, }, carbonsteel = { crumbly = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, choppy = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, cracky = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, snappy = { [3] = creative_digtime, [2] = creative_digtime, [1] = creative_digtime, }, }, } core.register_item( ":", { type = "none", wield_image = "wieldhand.png", wield_scale = {x=1.0,y=1.0,z=2.0}, tool_capabilities = { full_punch_interval = 1.0, max_drop_level = 0, groupcaps = { fleshy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, crumbly = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, choppy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, cracky = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, snappy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, oddly_breakable_by_hand = {times={[1]=creative_digtime,[2]=creative_digtime,[3]=creative_digtime}, uses=0, maxlevel=3}, }, range = 3.8, damage_groups = {fleshy = 1} } }) else tool_levels = { wood = { crumbly = { [3] = 1.6, [2] = 2.0, }, choppy = { [3] = 2.6, [2] = 3.0, }, cracky = { [3] = 3.8, [2] = 4.2, }, snappy = { [3] = 0.5, [2] = 1.0, }, }, stone = { crumbly = { [3] = 1.3, [2] = 1.7, }, choppy = { [3] = 2.3, [2] = 2.7, }, cracky = { [3] = 3.3, [2] = 3.7, }, snappy = { [3] = 0.4, [2] = 0.9, }, }, steel = { crumbly = { [3] = 1.0, [2] = 1.4, [1] = 2.5, }, choppy = { [3] = 2.0, [2] = 2.4, [1] = 3.9, }, cracky = { [3] = 2.8, [2] = 3.2, [1] = 4.5, }, snappy = { [3] = 0.3, [2] = 0.8, [1] = 1.3, }, }, carbonsteel = { crumbly = { [3] = 0.7, [2] = 2.1, [1] = 3.5, }, choppy = { [3] = 1.7, [2] = 2.1, [1] = 3.6, }, cracky = { [3] = 2.3, [2] = 2.7, [1] = 3.8, }, snappy = { [3] = 0.2, [2] = 0.7, [1] = 1.2, }, }, } core.register_item( ":", { type = "none", wield_image = "wieldhand.png", wield_scale = {x=1.0,y=1.0,z=2.0}, tool_capabilities = { full_punch_interval = 1.0, max_drop_level = 0, groupcaps = { fleshy = {times={[2]=1.6, [3]=1.0}, uses=0, maxlevel=1}, crumbly = {times={[2]=3.2, [3]=2.1}, uses=0, maxlevel=1}, choppy = {times={[2]=3.5, [3]=3.8}, uses=0, maxlevel=1}, cracky = {times={[2]=8.5, [3]=7.0}, uses=0, maxlevel=1}, snappy = {times={[1]=2.5, [2]=2.0, [3]=1.5}, uses=0, maxlevel=1}, oddly_breakable_by_hand = {times={[1]=7.0,[2]=5.5,[3]=4.0}, uses=0, maxlevel=1}, }, range = 3.8, damage_groups = {fleshy = 1} } }) end -- "Creative" Tool core.register_tool( "default:creative_tool", { inventory_image = "default_creative_tool.png", tool_capabilities = { full_punch_interval = 0.5, max_drop_level = 0, groupcaps = { fleshy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, crumbly = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, choppy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, cracky = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, snappy = {times={[1]=creative_digtime, [2]=creative_digtime, [3]=creative_digtime}, uses=0, maxlevel=1}, oddly_breakable_by_hand = {times={[1]=creative_digtime,[2]=creative_digtime,[3]=creative_digtime}, uses=0, maxlevel=3}, }, range = 20.8, damage_groups = {fleshy = 1} } }) -- Pickaxes core.register_tool( "default:pick_wood", { description = "Wooden Pickaxe", inventory_image = "default_pick_wood.png", tool_capabilities = { max_drop_level=0, groupcaps={ cracky={times=tool_levels.wood.cracky, uses=10, maxlevel=1} }, damage_groups = {fleshy = 2} }, }) core.register_tool( "default:pick_stone", { description = "Stone Pickaxe", inventory_image = "default_pick_stone.png", tool_capabilities = { max_drop_level=0, groupcaps={ cracky={times=tool_levels.stone.cracky, uses=20, maxlevel=1} }, damage_groups = {fleshy = 3} }, }) core.register_tool( "default:pick_steel", { description = "Steel Pickaxe", inventory_image = "default_pick_steel.png", tool_capabilities = { max_drop_level=1, groupcaps={ cracky={times=tool_levels.steel.cracky, uses=25, maxlevel=2} }, damage_groups = {fleshy = 4} }, }) core.register_tool( "default:pick_carbonsteel", { description = "Carbon Steel Pickaxe", inventory_image = "default_pick_carbonsteel.png", tool_capabilities = { max_drop_level=1, groupcaps={ cracky={times=tool_levels.carbonsteel.cracky, uses=35, maxlevel=2} }, damage_groups = {fleshy = 6} }, }) -- Shovels core.register_tool( "default:shovel_wood", { description = "Wooden Shovel", inventory_image = "default_shovel_wood.png", tool_capabilities = { max_drop_level=0, groupcaps={ crumbly={times=tool_levels.wood.crumbly, uses=10, maxlevel=1} }, damage_groups = {fleshy = 2} }, }) core.register_tool( "default:shovel_stone", { description = "Stone Shovel", inventory_image = "default_shovel_stone.png", tool_capabilities = { max_drop_level=0, groupcaps={ crumbly={times=tool_levels.stone.crumbly, uses=20, maxlevel=1} }, damage_groups = {fleshy = 3} }, }) core.register_tool( "default:shovel_steel", { description = "Steel Shovel", inventory_image = "default_shovel_steel.png", tool_capabilities = { max_drop_level=1, groupcaps={ crumbly={times=tool_levels.steel.crumbly, uses=25, maxlevel=2} }, damage_groups = {fleshy = 4} }, }) core.register_tool( "default:shovel_carbonsteel", { description = "Carbon Steel Shovel", inventory_image = "default_shovel_carbonsteel.png", tool_capabilities = { max_drop_level=1, groupcaps={ crumbly={times=tool_levels.carbonsteel.crumbly, uses=35, maxlevel=2} }, damage_groups = {fleshy = 6} }, }) -- Axes core.register_tool( "default:axe_wood", { description = "Wooden Axe", inventory_image = "default_axe_wood.png", tool_capabilities = { max_drop_level=0, groupcaps={ choppy={times=tool_levels.wood.choppy, uses=10, maxlevel=1}, fleshy={times={[2]=1.20, [3]=0.60}, uses=10, maxlevel=1} }, damage_groups = {fleshy = 3} }, }) core.register_tool( "default:axe_stone", { description = "Stone Axe", inventory_image = "default_axe_stone.png", tool_capabilities = { max_drop_level=0, groupcaps={ choppy={times=tool_levels.stone.choppy, uses=20, maxlevel=1}, fleshy={times={[2]=1.10, [3]=0.40}, uses=20, maxlevel=1} }, damage_groups = {fleshy = 4} }, }) core.register_tool( "default:axe_steel", { description = "Steel Axe", inventory_image = "default_axe_steel.png", tool_capabilities = { max_drop_level=1, groupcaps={ choppy={times=tool_levels.steel.choppy, uses=25, maxlevel=2}, fleshy={times={[2]=1.00, [3]=0.20}, uses=40, maxlevel=1} }, damage_groups = {fleshy = 5} }, }) core.register_tool( "default:axe_carbonsteel", { description = "Carbon Steel Axe", inventory_image = "default_axe_carbonsteel.png", tool_capabilities = { max_drop_level=1, groupcaps={ choppy={times=tool_levels.carbonsteel.choppy, uses=35, maxlevel=2}, fleshy={times={[2]=1.00, [3]=0.20}, uses=40, maxlevel=1} }, damage_groups = {fleshy = 7} }, }) -- Spears core.register_tool( "default:spear_wood", { description = "Wooden Spear", inventory_image = "default_spear_wood.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=0, groupcaps={ fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1}, snappy={times=tool_levels.wood.snappy, uses=10, maxlevel=1}, }, damage_groups = {fleshy = 4} } }) core.register_tool( "default:spear_stone", { description = "Stone Spear", inventory_image = "default_spear_stone.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=0, groupcaps={ fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1}, snappy={times=tool_levels.stone.snappy, uses=20, maxlevel=1}, }, damage_groups = {fleshy = 5} } }) core.register_tool( "default:spear_steel", { description = "Steel Spear", inventory_image = "default_spear_steel.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2}, snappy={times=tool_levels.steel.snappy, uses=40, maxlevel=1}, }, damage_groups = {fleshy = 6} } }) core.register_tool( "default:spear_carbonsteel", { description = "Carbon Steel Spear", inventory_image = "default_spear_carbonsteel.png", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=25, maxlevel=2}, snappy={times=tool_levels.carbonsteel.snappy, uses=55, maxlevel=1}, }, damage_groups = {fleshy = 10} } }) -- Broadsword core.register_tool( "default:broadsword", { description = "Broadsword", inventory_image = "default_broadsword.png", wield_image = "default_broadsword.png", wield_scale = {x = 2.0, y = 2.0, z = 1.0}, tool_capabilities = { full_punch_interval = 4.0, damage_groups = {fleshy = 12} } }) -- Other core.register_tool( "default:shears", { description = "Steel Shears (Right-click to shear animals)", inventory_image = "default_shears.png", }) core.register_tool( "default:flint_and_steel", { description = "Flint and Steel", inventory_image = "default_flint_and_steel.png", on_use = function(itemstack, user, pointed_thing) if pointed_thing == nil then return end if pointed_thing.type ~= "node" then return end local pos = pointed_thing.under local node = core.get_node(pos) local nodename = node.name if nodename == "default:torch_weak" then core.set_node(pos, {name = "default:torch", param = node.param, param2 = node.param2}) itemstack:add_wear(800) elseif nodename == "default:torch_dead" then core.set_node(pos, {name = "default:torch_weak", param = node.param, param2 = node.param2}) itemstack:add_wear(800) elseif nodename == "tnt:tnt" then local y = core.registered_nodes["tnt:tnt"] if y ~= nil then y.on_punch(pos, node, user) itemstack:add_wear(800) end end return itemstack end, }) default.log("tools", "loaded")