-- -- Mapgen -- -- Uncomment this to cut a big portion of ground out for visualizing ore spawning --[[ local function on_generated(minp, maxp, blockseed) for x = minp.x, maxp.x do if x > 0 then return end for z = minp.z, maxp.z do if z > -16 and z < 16 then for y = minp.y, maxp.y do minetest.remove_node({x = x, y = y, z = z}) end end end end end minetest.register_on_generated(on_generated) --]] -- Aliases for map generator outputs minetest.register_alias("mapgen_stone", "default:stone") minetest.register_alias("mapgen_desert_stone", "default:sandstone") minetest.register_alias("mapgen_desert_sand", "default:sand") minetest.register_alias("mapgen_sandstone", "default:sandstone") minetest.register_alias("mapgen_cobble", "default:cobble") minetest.register_alias("mapgen_gravel", "default:gravel") minetest.register_alias("mapgen_mossycobble", "default:cobble") minetest.register_alias("mapgen_dirt", "default:dirt") minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") minetest.register_alias("mapgen_sand", "default:sand") minetest.register_alias("mapgen_snow", "air") --minetest.register_alias("mapgen_snowblock", "default:dirt_with_dry_grass") --minetest.register_alias("mapgen_dirt_with_snow", "default:dry_dirt") minetest.register_alias("mapgen_snowblock", "default:air") minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_grass") minetest.register_alias("mapgen_ice", "default:water_source") minetest.register_alias("mapgen_tree", "default:tree") minetest.register_alias("mapgen_leaves", "default:leaves") minetest.register_alias("mapgen_apple", "default:apple") minetest.register_alias("mapgen_jungletree", "default:tree_oak") minetest.register_alias("mapgen_jungleleaves", "default:leaves_oak") minetest.register_alias("mapgen_junglegrass", "default:tall_grass") minetest.register_alias("mapgen_pine_tree", "default:tree_birch") minetest.register_alias("mapgen_pine_needles", "default:leaves_birch") --minetest.register_alias("mapgen_pine_tree", "air") --minetest.register_alias("mapgen_pine_needles", "air") minetest.register_alias("mapgen_water_source", "default:water_source") minetest.register_alias("mapgen_river_water_source", "default:river_water_source") minetest.register_alias("mapgen_lava_source", "default:water_source") -- Biome setup minetest.clear_registered_biomes() local mg_name = minetest.get_mapgen_setting("mg_name") if mg_name ~= "v6" then minetest.register_biome( { name = "Marsh", node_top = "default:dirt_with_grass", node_filler = "default:dirt", depth_filler = 0, depth_top = 1, y_min = 2, y_max = 6, heat_point = 35, humidity_point = 55, }) minetest.register_biome( { name = "Swamp", node_top = "default:dirt_with_swamp_grass", node_filler = "default:swamp_dirt", depth_filler = 7, depth_top = 1, y_min = 2, y_max = 7, heat_point = 30, humidity_point = 42, }) minetest.register_biome( { name = "Deep Forest", node_top = "default:dirt_with_grass", node_filler = "default:dirt", depth_filler = 6, depth_top = 1, y_min = 30, y_max = 40, heat_point = 33, humidity_point = 40, }) minetest.register_biome( { name = "Forest", node_top = "default:dirt_with_grass", node_filler = "default:dirt", depth_filler = 6, depth_top = 1, y_min = 2, y_max = 200, heat_point = 35, humidity_point = 40, }) minetest.register_biome( { name = "Grove", node_top = "default:dirt_with_grass", node_filler = "default:dirt", depth_filler = 4, depth_top = 1, y_min = 3, y_max = 32000, heat_point = 40, humidity_point = 38, }) minetest.register_biome( { name = "Wilderness", node_top = "default:dirt_with_grass", node_filler = "default:dirt", depth_filler = 6, depth_top = 1, y_min = 3, y_max = 32000, heat_point = 46, humidity_point = 35, }) minetest.register_biome( { name = "Grassland", node_top = "default:dirt_with_grass", node_filler = "default:dirt", depth_filler = 4, depth_top = 1, y_min = 3, y_max = 20, heat_point = 50, humidity_point = 33, }) minetest.register_biome( { name = "Orchard", node_top = "default:dirt_with_grass", node_filler = "default:dirt", depth_filler = 4, depth_top = 1, y_min = 21, y_max = 32000, heat_point = 50, humidity_point = 33, }) minetest.register_biome( { name = "Chaparral", node_top = "default:dirt_with_dry_grass", node_filler = "default:dry_dirt", depth_filler = 0, depth_top = 1, y_min = 56, y_max = 32000, heat_point = 60, humidity_point = 30, }) minetest.register_biome( { name = "Savanna", node_top = "default:dirt_with_dry_grass", node_filler = "default:dry_dirt", depth_filler = 2, depth_top = 1, y_min = 1, y_max = 55, heat_point = 60, humidity_point = 25, }) minetest.register_biome( { name = "Desert", node_top = "default:sand", node_filler = "default:sandstone", depth_filler = 8, depth_top = 3, y_min = 1, y_max = 32000, heat_point = 75, humidity_point = 20, }) minetest.register_biome( { name = "Wasteland", node_top = "default:dry_dirt", node_filler = "default:sandstone", depth_filler = 3, depth_top = 1, y_min = -32000, y_max = 32000, heat_point = 80, humidity_point = 20, }) -- Oceans minetest.register_biome( { name = "Grassland Ocean", node_top = "default:sand", node_filler = "default:dirt", depth_filler = 1, depth_top = 3, y_min = -32000, y_max = 2, heat_point = 50, humidity_point = 35, }) minetest.register_biome( { name = "Gravel Beach", node_top = "default:gravel", node_filler = "default:sand", depth_filler = 2, depth_top = 1, y_min = -5, y_max = 1, heat_point = 59, humidity_point = 31, }) minetest.register_biome( { name = "Savanna Ocean", node_top = "default:dirt", node_filler = "dfault:dirt", depth_filler = 0, depth_top = 1, y_min = -32000, y_max = 0, heat_point = 60, humidity_point = 30, }) end -- Water minetest.register_ore( -- Springs { ore_type = "blob", ore = "default:water_source", wherein = "default:dirt_with_grass", biomes = {"Grassland"}, clust_scarcity = 26*26*26, clust_num_ores = 1, clust_size = 1, y_min = 20, y_max = 31000, }) minetest.register_ore( -- Pools { ore_type = "blob", ore = "default:water_source", wherein = "default:dirt_with_grass", biomes = {"Wilderness"}, clust_scarcity = 32*32*32, clust_num_ores = 20, clust_size = 6, y_min = 10, y_max = 30, }) if mg_name ~= "v6" then minetest.register_ore( -- Swamp { ore_type = "blob", ore = "default:swamp_water_source", wherein = {"default:dirt_with_swamp_grass", "default:swamp_dirt"}, biomes = {"Swamp"}, clust_scarcity = 14*14*14, clust_num_ores = 10, clust_size = 4, y_min = -31000, y_max = 31000, }) minetest.register_ore( -- Marsh { ore_type = "blob", ore = "default:swamp_water_source", wherein = {"default:dirt_with_grass", "default:dirt"}, biomes = {"Marsh"}, clust_scarcity = 8*8*8, clust_num_ores = 10, clust_size = 6, y_min = -31000, y_max = 31000, }) end -- Tree decorations if mg_name ~= "v6" then minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, fill_ratio = 0.004, biomes = {"Forest"}, flags = "place_center_x, place_center_z", replacements = { ["default:leaves"] = "default:leaves_birch", ["default:tree"] = "default:tree_birch", ["default:apple"] = "air" }, schematic = minetest.get_modpath("default") .. "/schematics/default_squaretree.mts", y_min = -32000, y_max = 32000, }) minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, fill_ratio = 0.007, biomes = {"Orchard"}, flags = "place_center_x, place_center_z", schematic = minetest.get_modpath("default") .. "/schematics/default_appletree.mts", y_min = 10, y_max = 32000, }) minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, fill_ratio = 0.009, biomes = {"Forest", "Deep Forest"}, flags = "place_center_x, place_center_z", schematic = minetest.get_modpath("default") .. "/schematics/default_appletree.mts", y_min = -32000, y_max = 32000, }) minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, fill_ratio = 0.008, biomes = {"Forest"}, flags = "place_center_x, place_center_z", schematic = minetest.get_modpath("default") .. "/schematics/default_megatree.mts", y_min = -32000, y_max = 32000, }) minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, fill_ratio = 0.023, biomes = {"Deep Forest"}, flags = "place_center_x, place_center_z", schematic = minetest.get_modpath("default") .. "/schematics/default_gigatree.mts", y_min = -32000, y_max = 32000, }) minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, fill_ratio = 0.004, biomes = {"Wilderness"}, flags = "place_center_x, place_center_z", replacements = { ["default:apple"] = "air", }, schematic = minetest.get_modpath("default") .. "/schematics/default_appletree.mts", y_min = -32000, y_max = 32000, }) minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, fill_ratio = 0.004, biomes = {"Wilderness"}, flags = "place_center_x, place_center_z", schematic = minetest.get_modpath("default") .. "/schematics/default_oaktree.mts", y_min = -32000, y_max = 32000, }) minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, fill_ratio = 0.004, biomes = {"Grove"}, flags = "place_center_x, place_center_z", schematic = minetest.get_modpath("default") .. "/schematics/default_talltree.mts", y_min = 0, y_max = 32000, }) end -- Papyrus decorations minetest.register_decoration( { deco_type = "simple", place_on = {"default:sand", "default:dirt", "default:dirt_with_grass"}, spawn_by = {"default:water_source", "default:water_flowing"}, num_spawn_by = 1, sidelen = 16, fill_ratio = 0.08, biomes = {"Grassland Ocean", "Grassland", "Forest", "Deep Forest", "Wilderness"}, decoration = {"default:papyrus"}, height = 2, y_max = 3, y_min = 0, }) -- Flower decorations minetest.register_decoration( { deco_type = "simple", place_on = "default:dirt_with_grass", sidelen = 16, fill_ratio = 0.04, biomes = {"Grassland", "Wilderness", "Orchard"}, decoration = {"default:flower"}, y_min = -32000, y_max = 32000, }) -- Grass decorations if mg_name ~= "v6" then minetest.register_decoration( { deco_type = "simple", place_on = "default:dirt_with_grass", sidelen = 16, fill_ratio = 0.18, biomes = {"Grassland", "Orchard"}, decoration = {"default:grass"}, y_min = 10, y_max = 32000, }) end minetest.register_decoration( { deco_type = "simple", place_on = "default:dirt_with_swamp_grass", sidelen = 16, fill_ratio = 0.04, biomes = {"Swamp"}, decoration = {"default:swamp_grass"}, y_min = 2, y_max = 40, }) minetest.register_decoration( { deco_type = "simple", place_on = "default:dirt_with_dry_grass", sidelen = 16, fill_ratio = 0.07, biomes = {"Desert", "Savanna", "Chaparral"}, decoration = {"default:dry_grass"}, y_min = 10, y_max = 500, }) if mg_name ~= "v6" then minetest.register_decoration( { deco_type = "simple", place_on = "default:dirt_with_grass", sidelen = 16, fill_ratio = 0.08, biomes = {"Forest", "Deep Forest"}, decoration = {"default:grass"}, y_min = 0, y_max = 32000, }) minetest.register_decoration( { deco_type = "simple", place_on = "default:dirt_with_grass", sidelen = 16, fill_ratio = 0.08, biomes = {"Forest", "Marsh", "Grove"}, decoration = {"default:tall_grass"}, y_min = 0, y_max = 32000, }) minetest.register_decoration( { deco_type = "simple", place_on = "default:dirt_with_grass", sidelen = 16, fill_ratio = 0.15, biomes = {"Deep Forest"}, decoration = {"default:tall_grass"}, y_min = 0, y_max = 32000, }) end minetest.register_decoration( { deco_type = "simple", place_on = "default:dirt_with_grass", sidelen = 16, fill_ratio = 0.16, biomes = {"Wilderness"}, decoration = {"default:grass"}, y_min = -32000, y_max = 32000, }) minetest.register_decoration( { deco_type = "simple", place_on = "default:dirt_with_grass", sidelen = 16, fill_ratio = 0.12, biomes = {"Wilderness"}, decoration = {"default:tall_grass"}, y_min = -32000, y_max = 32000, }) -- Thistle decorations minetest.register_decoration( { deco_type = "simple", place_on = "default:dirt_with_grass", sidelen = 16, fill_ratio = 0.024, biomes = {"Wilderness"}, decoration = {"default:thistle"}, height = 2, y_min = -32000, y_max = 32000, }) -- Fern decorations minetest.register_decoration( { deco_type = "simple", place_on = "default:dirt_with_grass", sidelen = 16, fill_ratio = 0.02, biomes = {"Wilderness", "Grove"}, decoration = {"default:fern"}, y_min = -32000, y_max = 32000, }) -- Cactus decorations minetest.register_decoration( { deco_type = "schematic", place_on = {"default:sand"}, sidelen = 16, fill_ratio = 0.004, biomes = {"Desert"}, flags = "place_center_x, place_center_z", schematic = minetest.get_modpath("default") .. "/schematics/default_cactus.mts", y_min = 10, y_max = 500, rotation = "random", }) -- Shrub decorations minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, fill_ratio = 0.005, biomes = {"Savanna", "Chaparral"}, flags = "place_center_x, place_center_z", replacements = {["default:leaves"] = "default:dry_leaves"}, schematic = minetest.get_modpath("default") .. "/schematics/default_shrub.mts", y_min = 3, y_max = 32000, rotation = "0", }) minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, fill_ratio = 0.06, biomes = {"Chaparral"}, flags = "place_center_x, place_center_z", replacements = {["default:leaves"] = "default:dry_leaves"}, schematic = minetest.get_modpath("default") .. "/schematics/default_bush.mts", y_min = 0, y_max = 32000, rotation = "0", }) minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, fill_ratio = 0.004, biomes = {"Wilderness", "Grove"}, flags = "place_center_x, place_center_z", schematic = minetest.get_modpath("default") .. "/schematics/default_bush.mts", y_min = 3, y_max = 32000, rotation = "0", }) -- Rock decorations minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dry_dirt"}, sidelen = 16, fill_ratio = 0.006, biomes = {"Wasteland"}, flags = "place_center_x, place_center_z", schematic = minetest.get_modpath("default") .. "/schematics/default_small_rock.mts", y_min = 1, y_max = 32000, rotation = "random", }) minetest.register_decoration( { deco_type = "schematic", place_on = {"default:dry_dirt"}, sidelen = 16, fill_ratio = 0.004, biomes = {"Wasteland"}, flags = "place_center_x, place_center_z", schematic = minetest.get_modpath("default") .. "/schematics/default_large_rock.mts", y_min = 1, y_max = 32000, rotation = "random", }) -- Sulfur decorations minetest.register_decoration( { deco_type = "simple", place_on = "default:dry_dirt", sidelen = 16, fill_ratio = 0.005, biomes = {"Wasteland"}, decoration = {"default:stone_with_sulfur"}, y_min = 2, y_max = 14, }) -- Clam decorations minetest.register_decoration( { deco_type = "simple", place_on = {"default:sand", "default:gravel"}, sidelen = 16, fill_ratio = 0.02, biomes = {"Grassland Ocean", "Gravel Beach"}, decoration = {"default:clam"}, y_min = 0, y_max = 1, }) -- Graphite ore minetest.register_ore( -- Common above sea level mainly { ore_type = "scatter", ore = "default:stone_with_graphite", wherein = "default:stone", clust_scarcity = 9*9*9, clust_num_ores = 8, clust_size = 8, y_min = -8, y_max = 32, }) minetest.register_ore( -- Slight scattering deeper down { ore_type = "scatter", ore = "default:stone_with_graphite", wherein = "default:stone", clust_scarcity = 13*13*13, clust_num_ores = 6, clust_size = 8, y_min = -31000, y_max = -32, }) -- Coal ore minetest.register_ore( -- Even distribution { ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 10*10*10, clust_num_ores = 8, clust_size = 4, y_min = -31000, y_max = 32, }) minetest.register_ore( -- Dense sheet { ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 7*7*7, clust_num_ores = 10, clust_size = 8, y_min = -40, y_max = -32, }) minetest.register_ore( -- Deep ore sheet { ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 6*6*6, clust_num_ores = 26, clust_size = 12, y_min = -130, y_max = -120, }) -- Iron ore minetest.register_ore( -- Even distribution { ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 12*12*12, clust_num_ores = 4, clust_size = 3, y_min = -31000, y_max = -8, }) minetest.register_ore( -- Dense sheet { ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 8*8*8, clust_num_ores = 20, clust_size = 12, y_min = -32, y_max = -24, }) minetest.register_ore( -- Dense sheet { ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 7*7*7, clust_num_ores = 17, clust_size = 6, y_min = -80, y_max = -60, }) -- Tin ore minetest.register_ore( -- Even distribution { ore_type = "scatter", ore = "default:stone_with_tin", wherein = "default:stone", clust_scarcity = 14*14*14, clust_num_ores = 8, clust_size = 4, y_min = -31000, y_max = -100, }) minetest.register_ore( -- Dense sheet { ore_type = "scatter", ore = "default:stone_with_tin", wherein = "default:stone", clust_scarcity = 7*7*7, clust_num_ores = 10, clust_size = 6, y_min = -150, y_max = -140, }) -- Copper ore minetest.register_ore( -- Begin sheet { ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 6*6*6, clust_num_ores = 12, clust_size = 5, y_min = -90, y_max = -80, }) minetest.register_ore( -- Rare even distribution { ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 13*13*13, clust_num_ores = 10, clust_size = 5, y_min = -31000, y_max = -90, }) minetest.register_ore( -- Large clusters { ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 8*8*8, clust_num_ores = 22, clust_size = 10, y_min = -230, y_max = -180, }) default.log("mapgen", "loaded")