# Old changelog (not updated since 1.0.0) ## 1.0.0 - Fix villages sometimes digging too aggressively into land - Change clothing color of villagers - "Drain the swamp" achievement now recognizes any swamp dirt - Placing villages now requires new "maphack" privilege - Add basic protection support - Mobs now have breath and drown instead of taking direct water damage - Animals that spawn in villages are tamed - Mobs don't despawn near players - Add sound for placing blocks ## 0.6.0 - Most mobs now take damage from blocks - Change graphite ore texture - New mob damage particle - More things get dug instantly in Creative Mode - Add 3 shears: steel shears, carbon steel shears, bronze shears (+ jeweled variants) - Shears can now dig leaves and other plant-like blocks - Trading: Make chest cheaper - Trimming cotton with shears now adds wear - Various minor text changes here and there ## 0.5.0 - Villagers: Add carpenter profession - Villagers: Re-balance trades a bit - Villagers: Add a number of new messages, commenting on the stuff you carry - Villagers now group-attack - Tweak stuff in village chests - Generate locked chests in villages - Limit number of music players per village to 1 - Fade in/out weather sounds; don't play rain sound underwater - Remove unused snowstorm weather - Save weather status when quitting game - Fix mob punch sound not always played - New sounds: Skunk, jewelling, placing/taking water, lockpicking, hungry - Improve mob sounds - Jewelling: Fix "range" bonus not working - Complete overhaul of achievements: Remove all "grindy" achievements, change requirements for existing achievements to be more specific, add new achievements - Locked chests: Display "cracked" state in info text - Locked chests can now be ownerless - Lockpicks no longer try to pick already cracked chests - Improve the quality of ambient sounds a bit, add swamp ambience at night - Make trader form less confusing - Torches and music players drop as items when flooded - Make lasso texture look more dry ## 0.4.4 - Fix achievements screen sometimes not properly updated - Fix weird attachment behaviour of apples - Fix crafting menu selection sometimes annoyingly jumping around after craft - Hand can no longer dig stone and other “hard” blocks ## 0.4.3 - Game renamed from “Pixture Revival” to “Repixture” ## 0.4.2 - Fix crashes related to mobs - Fix dropped items refusing to fall when block below is dug - Fix buggy HP bars above player heads - Make wielditem functional again - Clarify license information - Add screenshot ## 0.4.1 - Jewels generate again - Increase hand range in Creative Mode - Dry grass, music player, saplings and farming plants are now floodable - Villages: Don't place lanterns in dead-end roads - Make villager spawning more reliable ## 0.4.0 - Fix another crash in villages mod - Sneaking now protects you from falling down edge of blocks - Grass clumps will now spread slowly - Clams will appear slowly at sand and gravel beaches - Swamp grass clump now can be used to craft fiber (1:1) ## 0.3.2 - Fix crash when farming plants tries to grow in rain - Fix undiggable slabs - Villages no longer aggressively cut into trees or terrain - Few minor village structure improvements and fixes - Fix villagers spawning on same spot - Fix farming plants not growing under certain circumstances - Fix fertilizer acting incorrectly on various types of dirt - Fix some grass covers not disappearing when covered - Dirt grows a dry grass cover in dry biomes (instead of normal grass cover) - Swamp dirt grows a swamp grass cover in swamp biomes - Dry dirt now has an unique appearance ## 0.3.1 - Fix mobs failing to die when drowning - Clams no longer drop pearls ## 0.3.0 Improvements: - Village land generation improvements - Minor improvements to a few village structures - Dying mobs now make sounds - Add descriptions for all important settings - Expose more settings in the settings menu - Turn dirt with grass to dirt below slabs and stairs - Oak trees now generate Cleanup: - Clean up achievements descriptions - More items are kept when placed in Creative Mode - Disabling TNT no longer removes TNT from the game, instead it replaces it with defused TNT - Removed mods: `pm`, `player_list` - Show message when trying to spawn hostile mob when it's disabled - Prevent sleep if not enough space - Kick player out of bed when re-joining - Restrict villages to grasslands Bugfixes: - Disable some achievements when they are unobtainable due to settings - Fix crash in `player_skins` mod - Fix invalid water bucket stacks sometimes appearing in village chests - Fix furnace/chest facing the wrong way in forge house - Fix overlapping dirt path slab - Fix broken achievements: place seeds, place lumien crystals, kill mobs - Fix mobs never dropping anything - Fix inventory menu not updating when changing skin via chat command ## 0.2.0 Meta: - Rename game to Pixture Revival Cleanup: - Game now works on Minetest 5.0.0 - Game no longer works in earlier Minetest versions - Rework the terribly inconvenient crafting system - Show only the possible crafts by default - Add button to show all possible crafts again - Group slots will be highlighted - Item tooltips appear instantly - Removed a lot of cruft: - `fixlight` command (is now part of Minetest) - `uberspeed` command (instead, default fast speed is made faster) - `player_skin` privilege (needlessly complicated) - Forced teleportation when reaching 30000m (an ugly hack) - Welcome message and a ton of other chat spam (just annoying) - Disable v6 mapgen - Make statbars larger - Rename some items - Replace TNT sounds - Limit text length in books and signs - Improve slab and stair textures - More unique item images to help keeping items apart Bugfixes: - Fix crash when using lockpick in air - Fix bed being destroyed when placed in invalid place - Prevent going to bed while moving - Fix bucket spawning another bucket when using - Fix lockpick trying to pick everything - Fix duplicate achievement name - Fix incorrect trades - Fix rocks floating on water in wasteland - Remove server settings in settingtypes.txt that caused a lot of conflicts - Fix floating thistle after being flooded - Fix fertilizer sometimes destroying blocks - Make some objects non-pointable when it doesn't make sense to point them Features: - Add creative inventory and support for Creative Mode - Shift-click in inventories moves items fast - Map item enables minimap when carried, the old unfinished map window is gone - Show wielded item above hotbar - Villagers now talk when right-clicked - Villagers refuse to trade when on low health or hostile - More slabs/stairs: bronze, wrought iron, carbon steel - Add German translation ## 0.1.1 - Replace tree and some farming plant ABMs with node timers (existing growables will be reset to the same growing time a newly planted growable would be) - Patch crafting to work with Minetest 0.4.16 - Modify backend code to use some new API syntax introduced with Minetest 0.4.16 ## 0.1.0 - First stable release of Pixture, works with Minetest 0.4.15