minetest.register_node( "farming:wheat_1", { description = "Wheat Seed", drawtype = "plantlike", tiles = {"farming_wheat_1.png"}, inventory_image = "farming_wheat_seed.png", wield_image = "farming_wheat_seed.png", paramtype = "light", waving = 1, walkable = false, buildable_to = true, is_ground_content = true, drop = { items = { {items = {"farming:wheat"}, rarity = 3} } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, groups = {dig_immediate=2}, sounds=default.node_sound_leaves_defaults() }) minetest.register_node( "farming:wheat_2", { description = "Wheat", drawtype = "plantlike", tiles = {"farming_wheat_2.png"}, paramtype = "light", waving = 1, walkable = false, buildable_to = true, is_ground_content = true, drop = { items = { {items = {"farming:wheat"}, rarity = 2} } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, groups = {dig_immediate=2, not_in_craftingguide = 1}, sounds=default.node_sound_leaves_defaults() }) minetest.register_node( "farming:wheat_3", { description = "Wheat", drawtype = "plantlike", tiles = {"farming_wheat_3.png"}, paramtype = "light", waving = 1, walkable = false, buildable_to = true, is_ground_content = true, drop = { items = { {items = {"farming:wheat"}, rarity = 1} } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, groups = {dig_immediate=2, not_in_craftingguide = 1}, sounds=default.node_sound_leaves_defaults() }) minetest.register_node( "farming:wheat_4", { description = "Wheat", drawtype = "plantlike", tiles = {"farming_wheat_4.png"}, paramtype = "light", waving = 1, walkable = false, buildable_to = true, is_ground_content = true, drop = { items = { {items = {"farming:wheat"}, rarity = 1}, {items = {"farming:wheat 2"}, rarity = 4}, {items = {"farming:wheat_1"}, rarity = 1}, {items = {"farming:wheat_1"}, rarity = 2}, } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, groups = {dig_immediate=2, not_in_craftingguide = 1}, sounds=default.node_sound_leaves_defaults() }) minetest.register_node( "farming:cotton_1", { description = "Cotton Seed", drawtype = "plantlike", tiles = {"farming_cotton_1.png"}, inventory_image = "farming_cotton_seed.png", wield_image = "farming_cotton_seed.png", paramtype = "light", waving = 1, walkable = false, buildable_to = true, is_ground_content = true, drop = { items = { {items = {"farming:cotton"}, rarity = 3} } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, groups = {dig_immediate=2}, sounds=default.node_sound_leaves_defaults() }) minetest.register_node( "farming:cotton_2", { description = "Cotton", drawtype = "plantlike", tiles = {"farming_cotton_2.png"}, paramtype = "light", waving = 1, walkable = false, buildable_to = true, is_ground_content = true, drop = { items = { {items = {"farming:cotton"}, rarity = 2} } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, groups = {dig_immediate=2, not_in_craftingguide = 1}, sounds=default.node_sound_leaves_defaults() }) minetest.register_node( "farming:cotton_3", { description = "Cotton", drawtype = "plantlike", tiles = {"farming_cotton_3.png"}, paramtype = "light", waving = 1, walkable = false, buildable_to = true, is_ground_content = true, drop = { items = { {items = {"farming:cotton"}, rarity = 1} } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, groups = {dig_immediate=2, not_in_craftingguide = 1}, sounds=default.node_sound_leaves_defaults() }) minetest.register_node( "farming:cotton_4", { description = "Cotton", drawtype = "plantlike", tiles = {"farming_cotton_4.png"}, paramtype = "light", waving = 1, walkable = false, buildable_to = true, is_ground_content = true, drop = { items = { {items = {"farming:cotton"}, rarity = 1}, {items = {"farming:cotton 2"}, rarity = 4}, {items = {"farming:cotton_1"}, rarity = 1}, {items = {"farming:cotton_1"}, rarity = 2}, } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+(4/16), 0.5} }, on_punch = function(pos, node, player) local name = player:get_wielded_item():get_name() if name == "default:shears" then minetest.set_node(pos, {name = "farming:cotton_3"}) for i = 1, 2 do if math.random(1, 2) == 1 then break end local item = "farming:cotton" if math.random(1, 4) == 1 then item = item .. " 2" end local rpos = { x = pos.x + math.random(-0.3, 0.3), y = pos.y, z = pos.z + math.random(-0.3, 0.3) } local drop = minetest.add_item(rpos, item) if drop ~= nil then local x = math.random(1, 5) if math.random(1, 2) == 1 then x = -x end local z = math.random(1, 5) if math.random(1, 2) == 1 then z = -z end drop:setvelocity({x = 1 / x, y = drop:getvelocity().y, z = 1 / z}) end end end end, groups = {dig_immediate=2, not_in_craftingguide = 1}, sounds=default.node_sound_leaves_defaults() }) minetest.register_node( "farming:cotton_bale", { description = "Cotton Bale", tiles ={"farming_cotton_bale.png"}, is_ground_content = false, groups = {snappy=2, oddly_breakable_by_hand=3, fall_damage_add_percent=-15, fuzzy = 1}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_alias("farming:cotton_seed", "farming:cotton_1") minetest.register_alias("farming:wheat_seed", "farming:wheat_1") default.log("nodes", "loaded")