#day-night cycle is 12 min(about) time_speed = 120 # movement movement_acceleration_default = 3.6 movement_acceleration_fast = 7.0 movement_acceleration_air = 3.2 movement_speed_walk = 4.2 movement_speed_fast = 7.0 movement_speed_crouch = 2.2 movement_speed_climb = 2.6 movement_speed_descend = 3.0 movement_speed_jump = 6.8 movement_liquid_fluidity = 0.9 movement_liquid_sink = 11.0 movement_gravity = 9.4 # privs default_privs = interact, shout, spawn, fast # if you're given the inital stuff; a stone pick and 10 torches give_initial_stuff = false # if beds can be slept in bed_enabled = true # if music players are usable music_enable = true # if dynamically changing weather is enabled weather_enable = true # if pvp is enabled enable_pvp = true # tnt is enabledxx tnt_enable = true # server max_users = 16 max_block_generate_distance = 4 max_block_send_distance = 3 max_simultaneous_block_sends_per_client = 20 max_simultaneous_block_sends_server_total = 100 time_send_interval = 5 active_block_range = 4 server_map_save_interval = 15 # mapgen mg_flags = trees, caves mgv6_spflags = nojungles mgv6_freq_desert = 0.65 mgv6_freq_beach = -0.04 water_level = 0 # i don't really know what these numbers change, but whatever :) # offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity. mg_biome_np_humidity = 50, 20, (600, 850, 600), 31478, 3, 0.5, 2.0 mgv7_np_terrain_base = 10, 30, (750, 1500, 750), 88533, 8, 0.65, 2, 2