-- Mineturtle by Kaadmy mobs:register_mob( "mobs:mineturtle", { type = "monster", passive = false, attack_type = "explode", hp_min = 10, hp_max = 15, armor = 200, collisionbox = {-0.4, 0, -0.4, 0.4, 0.7, 0.4}, visual = "mesh", mesh = "mobs_mineturtle.x", textures = { {"mobs_mineturtle.png"}, }, makes_footstep_sound = false, sounds = { random = "mobs_mineturtle", explode= "tnt_explode", distance = 16, }, walk_velocity = 2, run_velocity = 4, jump = true, follow = "tnt:tnt", view_range = 10, drops = { {name = "tnt:tnt", chance = 1, min = 1, max = 3}, }, water_damage = 1, lava_damage = 5, light_damage = 0, animation = { speed_normal = 25, speed_run = 35, stand_start = 0, stand_end = 30, run_start = 31, run_end = 50, walk_start = 31, walk_end = 50, punch_start = 51, punch_end = 60, }, on_rightclick = function(self, clicker) mobs:feed_tame(self, clicker, 4, false) mobs:capture_mob(self, clicker, 0, 20, 40, false, nil) end, on_die = function(self, pos, hitter) if hitter == nil or (hitter ~= nil and not hitter:is_player()) then return end achievements.trigger_achievement(hitter, "bomb_has_been_defused") end, }) mobs:register_spawn( "mobs:mineturtle", { "default:dirt_with_grass" }, 20, 5, 200000, 1, 31000 ) mobs:register_egg("mobs:mineturtle", "Mine Turtle", "mobs_mineturtle_inventory.png")