-- -- Editable books -- Code based off the books_plus mod -- By Kaadmy, for Pixture -- local S = minetest.get_translator("book") local F = minetest.formspec_escape minetest.register_craftitem( ":default:book", { description = S("Unnamed Book"), inventory_image = "default_book.png", stack_max = 1, on_use = function(itemstack, player, pointed_thing) local name = player:get_player_name() local data = itemstack:get_meta() local title = "" local text = "" if data then text = data:get_string("book:text") title = data:get_string("book:title") end local form = default.ui.get_page("default:notabs") form = form .. "field[0.5,1.25;8,0;title;"..F(S("Title:"))..";"..F(title).."]" form = form .. "textarea[0.5,1.75;8,6.75;text;"..F(S("Contents:"))..";"..F(text).."]" form = form .. default.ui.button_exit(2.75, 7.75, 3, 1, "write", S("Write")) minetest.show_formspec(name, "book:book", form) end, }) minetest.register_on_player_receive_fields( function(player, form_name, fields) if form_name ~= "book:book" or not fields.write then return end local itemstack = player:get_wielded_item() local meta = itemstack:get_meta() meta:set_string("description", fields.title) -- Set the item description meta:set_string("book:title", fields.title) meta:set_string("book:text", fields.text) player:set_wielded_item(itemstack) end) -- Achievements achievements.register_achievement( "scribe", { title = S("Scribe"), description = S("Craft a book"), times = 1, craftitem = "default:book", }) default.log("mod:book", "loaded")