45 lines
929 B
Lua
45 lines
929 B
Lua
--
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-- Drop items on die mod
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-- By Kaadmy, for Pixture
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--
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local enable_drop = core.setting_getbool("drop_items_on_die") or false
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local function on_die(player)
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local pos = player:getpos()
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local inv = player:get_inventory()
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for i = 1, inv:get_size("main") do
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local item = inv:get_stack("main", i)
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local rpos = {
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x = pos.x + math.random(-0.3, 0.3),
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y = pos.y,
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z = pos.z + math.random(-0.3, 0.3)
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}
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local drop = core.add_item(rpos, item)
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if drop ~= nil then
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local x = math.random(1, 5)
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if math.random(1, 2) == 1 then
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x = -x
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end
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local z = math.random(1, 5)
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if math.random(1, 2) == 1 then
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z = -z
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end
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drop:setvelocity({x = 1 / x, y = drop:getvelocity().y, z = 1 / z})
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end
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item:clear()
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inv:set_stack("main", i, item)
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end
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end
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if enable_drop then
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core.register_on_dieplayer(on_die)
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end
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default.log("mod:drop_items_on_die", "loaded") |