420 lines
12 KiB
Lua
420 lines
12 KiB
Lua
-- minetest/default/mapgen.lua
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--
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-- Aliases for map generator outputs(Might not be needed with v7, but JIC)
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--
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minetest.register_alias("mapgen_stone", "default:stone")
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minetest.register_alias("mapgen_tree", "default:tree")
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minetest.register_alias("mapgen_leaves", "default:leaves")
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minetest.register_alias("mapgen_apple", "default:apple")
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minetest.register_alias("mapgen_water_source", "default:water_source")
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minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
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minetest.register_alias("mapgen_dirt", "default:dirt")
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minetest.register_alias("mapgen_sand", "default:sand")
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minetest.register_alias("mapgen_desert_sand", "default:sand")
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minetest.register_alias("mapgen_desert_stone", "default:sandstone")
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minetest.register_alias("mapgen_gravel", "default:gravel")
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minetest.register_alias("mapgen_cobble", "default:cobble")
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minetest.register_alias("mapgen_mossycobble", "default:reinforced_cobble")
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minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
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minetest.register_alias("mapgen_junglegrass", "default:grass")
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minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
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minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
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minetest.register_alias("mapgen_mese", "default:block_steel")
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minetest.register_alias("mapgen_stair_cobble", "default:reinforced_frame")
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minetest.register_alias("mapgen_lava_source", "default:water_source")
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--
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-- Ore generation
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--
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minetest.register_ore(
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{
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ore_type = "scatter",
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ore = "default:stone_with_coal",
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wherein = "default:stone",
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clust_scarcity = 10*10*10,
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clust_num_ores = 6,
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clust_size = 4,
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height_min = -31000,
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height_max = 32,
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})
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minetest.register_ore(
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{
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ore_type = "scatter",
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ore = "default:stone_with_coal",
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wherein = "default:stone",
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clust_scarcity = 8*8*8,
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clust_num_ores = 8,
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clust_size = 6,
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height_min = -31000,
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height_max = -32,
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})
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minetest.register_ore(
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{
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ore_type = "scatter",
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ore = "default:stone_with_coal",
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wherein = "default:stone",
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clust_scarcity = 9*9*9,
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clust_num_ores = 20,
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clust_size = 10,
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height_min = -31000,
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height_max = -64,
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})
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minetest.register_ore(
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{
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 8*8*8,
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clust_num_ores = 6,
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clust_size = 4,
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height_min = -31000,
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height_max = 0,
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})
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minetest.register_ore(
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{
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 8*8*8,
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clust_num_ores = 20,
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clust_size = 10,
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height_min = -31000,
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height_max = -32,
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})
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minetest.register_ore(
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{
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ore_type = "blob",
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ore = "default:block_steel",
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wherein = "default:stone",
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clust_scarcity = 12*12*12,
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clust_num_ores = 10,
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clust_size = 10,
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height_min = -31000,
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height_max = -128,
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})
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--
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-- Biome setup
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--
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minetest.clear_registered_biomes()
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-- Biomes
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minetest.register_biome(
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{
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name = "Deep Forest",
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node_top = "default:dirt_with_grass", depth_top = 1,
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node_filler = "default:dirt", depth_filler = 6,
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node_underwater = "default:dirt",
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node_shore_top = "default:dirt",
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node_shore_filler = "default:dirt", height_shore = 0,
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y_min = 10, y_max = 50,
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heat_point = 30, humidity_point = 40,
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})
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minetest.register_biome(
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{
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name = "Forest",
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node_top = "default:dirt_with_grass", depth_top = 1,
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node_filler = "default:dirt", depth_filler = 6,
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node_underwater = "default:dirt",
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node_shore_top = "default:sand",
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node_shore_filler = "default:sandstone", height_shore = 0,
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y_min = 0, y_max = 200,
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heat_point = 35, humidity_point = 40,
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})
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minetest.register_biome(
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{
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name = "Grassland Ocean",
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node_top = "default:sand", depth_top = 3,
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node_filler = "default:dirt", depth_filler = 1,
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node_underwater = "default:dirt",
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node_shore_top = "default:sand",
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node_shore_filler = "default:sand", height_shore = 0,
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y_min = -32000, y_max = 2,
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heat_point = 50, humidity_point = 35,
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})
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minetest.register_biome(
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{
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name = "Grassland",
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node_top = "default:dirt_with_grass", depth_top = 1,
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node_filler = "default:dirt", depth_filler = 3,
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node_underwater = "default:dirt",
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node_shore_top = "default:sand",
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node_shore_filler = "default:sand", height_shore = 0,
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y_min = 3, y_max = 32000,
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heat_point = 50, humidity_point = 35,
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})
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minetest.register_biome(
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{
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name = "Savanna",
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node_top = "default:dirt_with_dry_grass", depth_top = 1,
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node_filler = "default:dirt", depth_filler = 2,
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node_underwater = "default:dirt",
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node_shore_top = "default:sand",
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node_shore_filler = "default:sand", height_shore = 0,
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y_min = -32000, y_max = 32000,
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heat_point = 60, humidity_point = 25,
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})
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minetest.register_biome(
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{
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name = "Desert",
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node_top = "default:sand", depth_top = 3,
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node_filler = "default:sandstone", depth_filler = 8,
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node_underwater = "default:dirt",
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node_shore_top = "default:sand",
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node_shore_filler = "default:sand", height_shore = 0,
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y_min = 0, y_max = 32000,
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heat_point = 70, humidity_point = 20,
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})
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-- Decorations
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.005,
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biomes = {"Grassland"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("default").."/schematics/default_tree.mts",
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y_min = -32000,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.009,
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biomes = {"Forest", "Deep Forest"},
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flags = "place_center_x, place_center_z",
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replacements = {["default:leaves"] = "default:leaves_oak", ["default:tree"] = "default:tree_oak", ["default:apple"] = "air"},
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schematic = minetest.get_modpath("default").."/schematics/default_tree.mts",
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y_min = -32000,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.028,
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biomes = {"Deep Forest"},
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flags = "place_center_x, place_center_z",
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-- replacements = {["default:leaves"] = "default:leaves_birch", ["default:tree"] = "default:tree_birch"},
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schematic = minetest.get_modpath("default").."/schematics/default_gigatree.mts",
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y_min = -32000,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.004,
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biomes = {"Forest"},
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flags = "place_center_x, place_center_z",
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replacements = {["default:leaves"] = "default:leaves_birch", ["default:tree"] = "default:tree_birch", ["default:apple"] = "air"},
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schematic = minetest.get_modpath("default").."/schematics/default_squaretree.mts",
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y_min = -32000,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.008,
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biomes = {"Forest"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("default").."/schematics/default_megatree.mts",
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y_min = -32000,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "simple",
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place_on = {"default:sand", "default:dirt", "default:dirt_with_grass"},
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spawn_by = {"default:water_source", "default:water_flowing"},
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num_spawn_by = 1,
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sidelen = 16,
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fill_ratio = 0.08,
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biomes = {"Grassland Ocean", "Grassland", "Forest"},
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decoration = {"default:papyrus"},
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height = 2,
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height_max = 3,
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y_min = 0,
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y_max = 31000,
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})
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minetest.register_decoration(
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{
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deco_type = "simple",
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place_on = {"default:sand", "default:dirt", "default:dirt_with_grass"},
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spawn_by = {"default:water_source", "default:water_flowing"},
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num_spawn_by = 1,
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sidelen = 16,
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fill_ratio = 0.22,
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biomes = {"Deep Forest"},
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decoration = {"default:papyrus"},
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height = 2,
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height_max = 3,
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y_min = 0,
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y_max = 31000,
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})
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minetest.register_decoration(
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{
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deco_type = "simple",
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place_on = "default:dirt_with_grass",
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sidelen = 16,
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fill_ratio = 0.18,
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biomes = {"Grassland"},
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decoration = {"default:grass"},
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y_min = 0,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "simple",
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place_on = "default:dirt_with_dry_grass",
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sidelen = 16,
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fill_ratio = 0.07,
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biomes = {"Savanna"},
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decoration = {"default:dry_grass"},
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y_min = 0,
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y_max = 50,
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})
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minetest.register_decoration(
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{
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deco_type = "simple",
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place_on = "default:dirt_with_grass",
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sidelen = 16,
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fill_ratio = 0.08,
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biomes = {"Forest", "Deep Forest"},
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decoration = {"default:grass"},
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y_min = 0,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "simple",
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place_on = "default:dirt_with_grass",
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sidelen = 16,
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fill_ratio = 0.08,
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biomes = {"Forest"},
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decoration = {"default:tall_grass"},
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y_min = 0,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "simple",
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place_on = "default:dirt_with_grass",
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sidelen = 16,
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fill_ratio = 0.15,
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biomes = {"Deep Forest"},
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decoration = {"default:tall_grass"},
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y_min = 0,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "simple",
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place_on = "default:dirt_with_grass",
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sidelen = 16,
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fill_ratio = 0.006,
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biomes = {"Grassland"},
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decoration = {"farming:wheat_4"},
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y_min = 0,
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y_max = 32000,
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})
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minetest.register_decoration(
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{
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deco_type = "simple",
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place_on = "default:sand",
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sidelen = 16,
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fill_ratio = 0.004,
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biomes = {"Desert"},
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decoration = {"farming:cotton_4"},
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y_min = 0,
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y_max = 32000,
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})
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--[[minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass"},
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noise_params = {
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offset = 0.03,
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scale = 0.03,
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spread = {x = 2000, y = 4000, z = 2000},
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seed = 2442,
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octaves = 1,
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persist = 0.01,
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},
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sidelen = 16,
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fill_ratio = 0.004,
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flags = "place_center_x, place_center_z, force_placement",
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schematic = minetest.get_modpath("default").."/schematics/default_house.mts",
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y_min = 5,
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y_max = 50,
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rotation = "random",
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})--]]
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minetest.register_decoration(
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{
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deco_type = "schematic",
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place_on = {"default:sand"},
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sidelen = 16,
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fill_ratio = 0.004,
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biomes = {"Desert"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("default").."/schematics/default_cactus.mts",
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y_min = 5,
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y_max = 32000,
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rotation = "random",
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})
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--[[minetest.register_decoration(
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{
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deco_type = "simple",
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place_on = "default:sand",
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sidelen = 16,
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fill_ratio = 0.004,
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biomes = {"Desert"},
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decoration = {"default:cactus"},
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height = 2,
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height_max = 3,
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y_min = 5,
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y_max = 32000,
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})--]]
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default.log("mapgen", "loaded") |