91 lines
1.6 KiB
Lua
91 lines
1.6 KiB
Lua
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--
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-- Map handling
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--
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-- Based on Minetest Game's map mod, licensed under MIT License.
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local map = {}
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-- Cache creative mode setting
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local creative_mode_cache = minetest.settings:get_bool("creative_mode")
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-- Update HUD flags
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-- Global to allow overriding
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function map.update_hud_flags(player)
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local creative_enabled =
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(creative and creative.is_enabled_for(player:get_player_name())) or
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creative_mode_cache
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local minimap_enabled = creative_enabled or
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player:get_inventory():contains_item("main", "nav:map")
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local radar_enabled = creative_enabled
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player:hud_set_flags({
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minimap = minimap_enabled,
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minimap_radar = radar_enabled
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})
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end
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-- Set HUD flags 'on joinplayer'
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minetest.register_on_joinplayer(function(player)
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map.update_hud_flags(player)
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end)
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-- Cyclic update of HUD flags
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local function cyclic_update()
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for _, player in ipairs(minetest.get_connected_players()) do
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map.update_hud_flags(player)
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end
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minetest.after(5.3, cyclic_update)
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end
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minetest.after(5.3, cyclic_update)
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-- Items
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minetest.register_craftitem(
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"nav:map",
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{
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description = "Map",
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inventory_image = "nav_inventory.png",
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wield_image = "nav_inventory.png",
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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map.update_hud_flags(user)
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end,
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})
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-- Crafting
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crafting.register_craft(
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{
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output = "nav:map",
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items = {
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"default:stick 6",
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"default:paper 3",
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}
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})
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-- Achievements
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achievements.register_achievement(
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"navigator",
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{
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title = "Navigator",
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description = "Craft a map",
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times = 1,
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craftitem = "nav:map",
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})
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default.log("map", "loaded")
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