216 lines
5.9 KiB
Lua
216 lines
5.9 KiB
Lua
--
|
|
-- Bed mod
|
|
-- By PilzAdam, thefamilygrog66
|
|
-- Tweaked by Kaadmy, for Pixture
|
|
--
|
|
|
|
local players_in_bed = {}
|
|
|
|
minetest.register_node(
|
|
"bed:bed_foot",
|
|
{
|
|
description = "Bed",
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
sunlight_propagates = true,
|
|
wield_image = "bed_bed_inventory.png",
|
|
inventory_image = "bed_bed_inventory.png",
|
|
tiles = {"bed_foot.png", "default_wood.png", "bed_side.png"},
|
|
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, 2/16, 0.5}
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, 2/16, 1.5}
|
|
},
|
|
|
|
after_place_node = function(pos)
|
|
local node = minetest.get_node(pos)
|
|
local dir = minetest.facedir_to_dir(node.param2)
|
|
local head_pos = vector.add(pos, dir)
|
|
node.name = "bed:bed_head"
|
|
if minetest.registered_nodes[minetest.get_node(head_pos).name].buildable_to then
|
|
minetest.set_node(head_pos, node)
|
|
else
|
|
minetest.remove_node(pos)
|
|
end
|
|
end,
|
|
|
|
on_destruct = function(pos)
|
|
local node = minetest.get_node(pos)
|
|
local dir = minetest.facedir_to_dir(node.param2)
|
|
local head_pos = vector.add(pos, dir)
|
|
if minetest.get_node(head_pos).name == "bed:bed_head" then
|
|
minetest.remove_node(head_pos)
|
|
end
|
|
end,
|
|
|
|
on_rightclick = function(pos, node, clicker)
|
|
if not clicker:is_player() or not minetest.setting_getbool("bed_enabled") then
|
|
return
|
|
end
|
|
|
|
local name = clicker:get_player_name()
|
|
local meta = minetest.get_meta(pos)
|
|
local put_pos = vector.add(pos, vector.divide(minetest.facedir_to_dir(node.param2), 2))
|
|
|
|
if clicker:get_player_name() == meta:get_string("player") then
|
|
put_pos.y = put_pos.y - 0.5
|
|
|
|
clicker:setpos(put_pos)
|
|
player_effects.remove_effect(clicker, "inbed")
|
|
clicker:set_eye_offset(vector.new(0, 0, 0), vector.new(0, 0, 0))
|
|
clicker:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
|
|
default.player_set_animation(clicker, "stand", 30)
|
|
|
|
players_in_bed[name] = nil
|
|
default.player_attached[name] = false
|
|
|
|
meta:set_string("player", "")
|
|
elseif meta:get_string("player") == "" and not default.player_attached[name] and players_in_bed[name] == nil then
|
|
put_pos.y = put_pos.y + 0.6
|
|
|
|
clicker:setpos(put_pos)
|
|
player_effects.apply_effect(clicker, "inbed")
|
|
clicker:set_eye_offset(vector.new(0, -13, 0), vector.new(0, -13, 0))
|
|
clicker:set_local_animation({x=162, y=166}, {x=162, y=166}, {x=162, y=166}, {x=162, y=168}, 30)
|
|
default.player_set_animation(clicker, "lay", 30)
|
|
|
|
if node.param2 == 2 then
|
|
clicker:set_look_yaw(0)
|
|
else
|
|
clicker:set_look_yaw(node.param2 / 2 * math.pi)
|
|
end
|
|
|
|
players_in_bed[name] = true
|
|
default.player_attached[name] = true
|
|
|
|
meta:set_string("player", name)
|
|
end
|
|
end,
|
|
|
|
can_dig = function(pos)
|
|
return minetest.get_meta(pos):get_string("player") == ""
|
|
end
|
|
})
|
|
|
|
minetest.register_node(
|
|
"bed:bed_head",
|
|
{
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
pointable = false,
|
|
tiles = {"bed_head.png", "default_wood.png", "bed_side.png"},
|
|
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, 2/16, 0.5}
|
|
}
|
|
})
|
|
|
|
minetest.register_alias("bed:bed", "bed:bed_foot")
|
|
|
|
minetest.register_craft(
|
|
{
|
|
output = "bed:bed",
|
|
recipe = {
|
|
{"group:fuzzy", "group:fuzzy", "group:fuzzy"},
|
|
{"group:planks", "group:planks", "group:planks"}
|
|
}
|
|
})
|
|
|
|
bed_player_spawns = {}
|
|
|
|
local file = io.open(minetest.get_worldpath().."/bed.txt", "r")
|
|
if file then
|
|
bed_player_spawns = minetest.deserialize(file:read("*all"))
|
|
file:close()
|
|
end
|
|
|
|
local timer = 0
|
|
local wait = false
|
|
|
|
minetest.register_globalstep(
|
|
function(dtime)
|
|
if timer < 2 then
|
|
timer = timer + dtime
|
|
return
|
|
end
|
|
timer = 0
|
|
|
|
local sleeping_players = 0
|
|
for _, i in pairs(players_in_bed) do
|
|
if i then
|
|
sleeping_players = sleeping_players + 1
|
|
end
|
|
end
|
|
|
|
local players = #minetest.get_connected_players()
|
|
if players > 0 and players * 0.5 < sleeping_players then
|
|
if minetest.get_timeofday() < 0.2 or minetest.get_timeofday() > 0.8 then
|
|
if not wait then
|
|
minetest.chat_send_all("[zzz] "..sleeping_players.." of "..players.." players slept, skipping to day.")
|
|
|
|
wait = true
|
|
minetest.after(2, function()
|
|
minetest.set_timeofday(0.23)
|
|
wait = false
|
|
end)
|
|
|
|
for _, player in ipairs(minetest.get_connected_players()) do
|
|
bed_player_spawns[player:get_player_name()] = player:getpos()
|
|
end
|
|
|
|
local file = io.open(minetest.get_worldpath().."/bed.txt", "w")
|
|
file:write(minetest.serialize(bed_player_spawns))
|
|
file:close()
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|
|
player_effects.register_effect(
|
|
"inbed",
|
|
{
|
|
title = "In bed",
|
|
description = "If you're in a bed",
|
|
duration = -1,
|
|
physics = {
|
|
speed = 0,
|
|
jump = 0,
|
|
gravity = 0,
|
|
}
|
|
})
|
|
|
|
minetest.register_on_respawnplayer(
|
|
function(player)
|
|
local name = player:get_player_name()
|
|
if bed_player_spawns[name] then
|
|
player:setpos(bed_player_spawns[name])
|
|
end
|
|
end)
|
|
|
|
minetest.register_on_leaveplayer(
|
|
function(player)
|
|
players_in_bed[player:get_player_name()] = nil
|
|
end)
|
|
|
|
-- Achievements
|
|
|
|
achievements.register_achievement(
|
|
"bedtime",
|
|
{
|
|
title = "Bed Time",
|
|
description = "Craft a bed",
|
|
times = 1,
|
|
craftitem = "bed:bed_foot",
|
|
})
|
|
|
|
default.log("mod:bed", "loaded")
|