200 lines
3.6 KiB
Lua
200 lines
3.6 KiB
Lua
--
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-- Jeweled tool defs
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--
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-- Automatic jeweling on specific tools
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local tool_types = {
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pick = {
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steel = {
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digspeed = {
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digspeed = -0.1,
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},
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damage = {
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fleshy = 1,
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},
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uses = {
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uses = 3,
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},
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},
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carbon_steel = {
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digspeed = {
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digspeed = -0.13,
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},
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damage = {
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fleshy = 2,
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},
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uses = {
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uses = 5,
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},
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},
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bronze = {
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digspeed = {
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digspeed = -0.14,
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},
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damage = {
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fleshy = 3,
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},
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uses = {
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uses = 6,
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},
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},
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},
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shovel = {
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steel = {
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digspeed = {
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digspeed = -0.1,
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},
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damage = {
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fleshy = 1,
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},
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uses = {
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uses = 3,
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},
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},
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carbon_steel = {
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digspeed = {
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digspeed = -0.13,
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},
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damage = {
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fleshy = 2,
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},
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uses = {
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uses = 5,
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},
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},
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bronze = {
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digspeed = {
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digspeed = -0.14,
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},
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damage = {
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fleshy = 3,
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},
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uses = {
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uses = 6,
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},
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},
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},
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axe = {
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steel = {
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digspeed = {
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digspeed = -0.1,
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},
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damage = {
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fleshy = 2,
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},
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uses = {
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uses = 3,
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},
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},
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carbon_steel = {
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digspeed = {
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digspeed = -0.13,
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},
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damage = {
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fleshy = 3,
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},
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uses = {
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uses = 5,
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},
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},
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bronze = {
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digspeed = {
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digspeed = -0.14,
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},
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damage = {
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fleshy = 4,
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},
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uses = {
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uses = 6,
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},
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},
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},
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spear = {
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steel = {
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reach = {
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reach = 1,
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},
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damage = {
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fleshy = 3,
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},
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uses = {
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uses = 3,
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},
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},
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carbon_steel = {
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reach = {
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reach = 2,
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},
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damage = {
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fleshy = 4,
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},
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uses = {
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uses = 5,
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},
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},
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bronze = {
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reach = {
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reach = 2,
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},
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damage = {
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fleshy = 5,
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},
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uses = {
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uses = 6,
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},
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},
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},
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}
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for tool_name, tool_def in pairs(tool_types) do
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for material_name, material_def in pairs(tool_def) do
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for jewel_name, jewel_def in pairs(material_def) do
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jewels.register_jewel(
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"default:" .. tool_name .. "_" .. material_name,
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"jewels:" .. tool_name .. "_" .. material_name .. "_" .. jewel_name,
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{
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stats = jewel_def,
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})
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end
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end
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end
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-- Broadswords
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jewels.register_jewel(
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"default:broadsword",
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"jewels:broadsword_jeweled_pommel",
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{
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description = "Jeweled Pommel Broadsword",
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overlay = "jewels_jeweled_pommel.png",
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stats = {
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fleshy = 2,
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}
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})
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jewels.register_jewel(
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"jewels:broadsword_jeweled_pommel",
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"jewels:broadsword_jeweled_pommel_and_guard",
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{
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description = "Jeweled Pommel&Guard Broadsword",
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overlay = "jewels_jeweled_guard.png",
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stats = {
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range = 1,
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}
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})
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jewels.register_jewel(
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"jewels:broadsword_jeweled_pommel_and_guard",
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"jewels:serrated_broadsword",
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{
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description = "Serrated Broadsword",
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overlay = "jewels_jeweled_blade.png",
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stats = {
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fleshy = 2,
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range = 1,
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}
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})
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default.log("jewels", "loaded")
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