146 lines
4.2 KiB
Lua
146 lines
4.2 KiB
Lua
--
|
|
-- Player skins mod
|
|
-- By Kaadmy, for Pixture
|
|
--
|
|
|
|
local S = minetest.get_translator("player_skins")
|
|
local NS = function(s) return s end
|
|
|
|
player_skins = {}
|
|
|
|
player_skins.skins = {}
|
|
|
|
local timer_interval = 1
|
|
local timer = 10
|
|
|
|
function player_skins.get_skin(name)
|
|
if not player_skins.skins[name] then
|
|
-- Fallback skin
|
|
return "player_skins_male.png"
|
|
else
|
|
return player_skins.skins[name]
|
|
end
|
|
end
|
|
|
|
-- NOTE: Skin data is saved in player meta under player_skins:skindata
|
|
-- in comma-separated list, in this order:
|
|
-- skin, eye, hair, cloth, bands
|
|
|
|
function player_skins.set_skin(name, skin, cloth, bands, hair, eyes)
|
|
local newskin =
|
|
"player_skins_skin_"..skin..".png" .. "^" ..
|
|
"player_skins_eyes_"..eyes..".png" .. "^" ..
|
|
"player_skins_hair_"..hair..".png" .. "^" ..
|
|
"player_skins_clothes_"..cloth..".png" .. "^" ..
|
|
"player_skins_bands_"..bands..".png"
|
|
local player = minetest.get_player_by_name(name)
|
|
if not player then
|
|
return false
|
|
end
|
|
default.player_set_textures(player, { newskin })
|
|
player_skins.skins[name] = newskin
|
|
local meta = player:get_meta()
|
|
local metastring = skin..","..eyes..","..hair..","..cloth..","..bands
|
|
meta:set_string("player_skins:skindata", metastring)
|
|
return true
|
|
end
|
|
|
|
local function on_joinplayer(player)
|
|
local name = player:get_player_name()
|
|
local meta = player:get_meta()
|
|
local skin = meta:get_string("player_skins:skindata")
|
|
if skin ~= "" then
|
|
local skindata = string.split(skin, ",")
|
|
local skin = skindata[1]
|
|
local eye = skindata[2]
|
|
local hair = skindata[3]
|
|
local cloth = skindata[4]
|
|
local bands = skindata[5]
|
|
player_skins.set_skin(name, skin, cloth, bands, hair, eye)
|
|
else
|
|
player_skins.set_random_skin(name)
|
|
end
|
|
end
|
|
|
|
local function on_leaveplayer(player)
|
|
local name = player:get_player_name()
|
|
player_skins.skins[name] = nil
|
|
end
|
|
|
|
minetest.register_on_joinplayer(on_joinplayer)
|
|
minetest.register_on_leaveplayer(on_leaveplayer)
|
|
|
|
local components = {
|
|
cloth_colors = { "red", "redviolet", "magenta", "purple", "blue", "cyan", "green", "yellow", "orange" },
|
|
band_colors = { "red", "redviolet", "magenta", "purple", "blue", "skyblue", "cyan", "green", "lime", "turquoise", "yellow", "orange" },
|
|
hairs = { "beard", "short" },
|
|
eye_colors = { "green", "blue", "brown" },
|
|
}
|
|
|
|
function player_skins.get_formspec(playername)
|
|
local form = default.ui.get_page("default:default")
|
|
|
|
--[[ TODO: Add skin selection buttons
|
|
local x, y = 0.1, 0.1
|
|
for c,component in pairs(components) do
|
|
for c=1, #component do
|
|
local color = component[c]
|
|
form = form .. default.ui.button(x, y, 1, 1, "skin_select_" .. color, color)
|
|
x = x + 0.7
|
|
end
|
|
x = 0.1
|
|
y = y + 1
|
|
end
|
|
]]
|
|
form = form .. default.ui.button(1, 1, 3, 1, "skin_select_random", S("Random skin"))
|
|
|
|
return form
|
|
end
|
|
|
|
minetest.register_on_player_receive_fields(function(player, form_name, fields)
|
|
if (form_name ~= "") or (not fields.skin_select_random) then
|
|
return
|
|
end
|
|
local name = player:get_player_name()
|
|
player_skins.set_random_skin(name)
|
|
local form = player_skins.get_formspec(name)
|
|
player:set_inventory_formspec(form)
|
|
minetest.show_formspec(name, "player_skins:player_skins", form)
|
|
end)
|
|
|
|
function player_skins.set_random_skin(name)
|
|
local player = minetest.get_player_by_name(name)
|
|
if not player then
|
|
return false
|
|
end
|
|
-- TODO: Pick a random skin color (0-9)
|
|
local scol = "1"
|
|
local ccol = components.cloth_colors[math.random(1, #components.cloth_colors)]
|
|
local bcol = components.band_colors[math.random(1, #components.band_colors)]
|
|
local hair = components.hairs[math.random(1, #components.hairs)]
|
|
local ecol = components.eye_colors[math.random(1, #components.eye_colors)]
|
|
local newskin =
|
|
"player_skins_skin_"..scol..".png" .. "^" ..
|
|
"player_skins_eyes_"..ecol..".png" .. "^" ..
|
|
"player_skins_hair_"..hair..".png" .. "^" ..
|
|
"player_skins_clothes_"..ccol..".png" .. "^" ..
|
|
"player_skins_bands_"..bcol..".png"
|
|
|
|
player_skins.set_skin(name, scol, ccol, bcol, hair, ecol)
|
|
end
|
|
|
|
minetest.register_chatcommand(
|
|
"random_skin",
|
|
{
|
|
params = "",
|
|
description = S("Set random player skin"),
|
|
privs = {},
|
|
func = function(name, param)
|
|
player_skins.set_random_skin(name)
|
|
return true
|
|
end
|
|
})
|
|
|
|
|
|
default.log("mod:player_skins", "loaded")
|