202 lines
6.2 KiB
Lua
202 lines
6.2 KiB
Lua
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--
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-- Partial blocks mod
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-- By Kaadmy, for Pixture
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--
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local S = minetest.get_translator("partialblocks")
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partialblocks = {}
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function partialblocks.register_material(name, desc_slab, desc_stair, node, groups, is_fuel, tiles_slab, tiles_stair)
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local nodedef = minetest.registered_nodes[node]
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if nodedef == nil then
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minetest.log("warning", "Cannot find node for partialblock: " .. node)
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return
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end
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-- Slab
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local tiles
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if tiles_slab then
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tiles = tiles_slab
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else
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tiles = nodedef.tiles
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end
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if not groups then
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groups = nodedef.groups
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end
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minetest.register_node(
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"partialblocks:slab_" .. name,
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{
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tiles = tiles,
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groups = groups,
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sounds = nodedef.sounds,
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description = desc_slab,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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paramtype = "light",
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is_ground_content = nodedef.is_ground_content,
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on_rightclick = function(pos, _, _, itemstack, _)
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if minetest.get_node(pos).name == itemstack:get_name()
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and itemstack:get_count() >= 1 then
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minetest.set_node(pos, {name = node})
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itemstack:take_item()
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return itemstack
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end
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end,
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})
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crafting.register_craft( -- Craft to
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{
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output = "partialblocks:slab_" .. name,
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items = {
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node,
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},
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})
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if is_fuel then
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minetest.register_craft( -- Fuel
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{
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type = "fuel",
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recipe = "partialblocks:slab_" .. name,
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burntime = 7,
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})
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end
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-- Stair
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local tiles
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if tiles_stair then
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tiles = tiles_stair
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else
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tiles = nodedef.tiles
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end
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minetest.register_node(
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"partialblocks:stair_" .. name,
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{
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tiles = tiles,
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groups = groups,
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sounds = nodedef.sounds,
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description = desc_stair,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = nodedef.is_ground_content,
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})
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crafting.register_craft( -- Craft to
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{
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output = "partialblocks:stair_" .. name,
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items = {
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node,
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},
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})
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if is_fuel then
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minetest.register_craft( -- Fuel
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{
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type = "fuel",
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recipe = "partialblocks:stair_" .. name,
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burntime = 7,
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})
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end
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end
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local adv_slab_tex = function(name, texname)
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local t1 = minetest.registered_nodes[name].tiles[1]
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local t2 = "partialblocks_"..texname.."_slab.png"
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return { t1, t1, t2 }
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end
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local adv_stair_tex = function(name, texname)
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local t1 = minetest.registered_nodes[name].tiles[1]
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local t2 = "partialblocks_"..texname.."_stair.png"
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local t3 = "partialblocks_"..texname.."_slab.png"
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return { t3, t1, t2.."^[transformFX", t2, t1, t3 }
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end
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-- Stonelike materials
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partialblocks.register_material(
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"cobble", S("Cobble Slab"), S("Cobble Stair"), "default:cobble", {cracky=3}, false)
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partialblocks.register_material(
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"stone", S("Stone Slab"), S("Stone Stair"), "default:stone", {cracky=2}, false)
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partialblocks.register_material(
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"brick", S("Brick Slab"), S("Brick Stair"), "default:brick", {cracky=2}, false)
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-- Woodlike
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partialblocks.register_material(
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"wood", S("Wooden Slab"), S("Wooden Stair"), "default:planks", {snappy = 3, choppy = 3, oddly_breakable_by_hand = 3}, true)
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partialblocks.register_material(
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"oak", S("Oak Slab"), S("Oak Stair"), "default:planks_oak", {snappy = 3, choppy = 3, oddly_breakable_by_hand = 3}, true)
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partialblocks.register_material(
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"birch", S("Birch Slab"), S("Birch Stair"), "default:planks_birch", {snappy = 3, choppy = 3, oddly_breakable_by_hand = 3}, true)
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-- Frames
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partialblocks.register_material(
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"frame", S("Frame Slab"), S("Frame Stair"), "default:frame", {choppy = 2, oddly_breakable_by_hand = 1}, true, adv_slab_tex("default:frame", "frame"), adv_stair_tex("default:frame", "frame"))
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partialblocks.register_material(
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"reinforced_frame", S("Reinforced Frame Slab"), S("Reinforced Frame Stair"), "default:reinforced_frame", {choppy = 1}, true, adv_slab_tex("default:reinforced_frame", "reinforced_frame"), adv_stair_tex("default:reinforced_frame", "reinforced_frame"))
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partialblocks.register_material(
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"reinforced_cobble", S("Reinforced Cobble Slab"), S("Reinforced Cobble Stair"), "default:reinforced_cobble", {cracky = 1}, false, adv_slab_tex("default:reinforced_cobble", "reinforced_cobbles"), adv_stair_tex("default:reinforced_cobble", "reinforced_cobbles"))
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-- Misc. blocks
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partialblocks.register_material(
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"coal", S("Coal Slab"), S("Coal Stair"), "default:block_coal", { choppy = 3 }, false, adv_slab_tex("default:block_coal", "block_coal"), adv_stair_tex("default:block_coal", "block_coal"))
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partialblocks.register_material(
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"steel", S("Steel Slab"), S("Steel Stair"), "default:block_steel", { cracky = 2 }, false, adv_slab_tex("default:block_steel", "block_steel"), adv_stair_tex("default:block_steel", "block_steel"))
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partialblocks.register_material(
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"carbon_steel", S("Carbon Steel Slab"), S("Carbon Steel Stair"), "default:block_carbon_steel", { cracky = 1 }, false, adv_slab_tex("default:block_carbon_steel", "block_carbon_steel"), adv_stair_tex("default:block_carbon_steel", "block_carbon_steel"))
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partialblocks.register_material(
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"wrought_iron", S("Wrought Iron Slab"), S("Wrought Iron Stair"), "default:block_wrought_iron", { cracky = 2 }, false, adv_slab_tex("default:block_wrought_iron", "block_wrought_iron"), adv_stair_tex("default:block_wrought_iron", "block_wrought_iron"))
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partialblocks.register_material(
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"bronze", S("Bronze Slab"), S("Bronze Stair"), "default:block_bronze", { cracky = 1 }, false, adv_slab_tex("default:block_bronze", "block_bronze"), adv_stair_tex("default:block_bronze", "block_bronze"))
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local cs_stair_tiles = {
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"default_compressed_sandstone.png",
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"default_compressed_sandstone_top.png",
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"partialblocks_compressed_sandstone_stair.png^[transformFX",
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"partialblocks_compressed_sandstone_stair.png",
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"default_compressed_sandstone.png",
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"default_compressed_sandstone.png" }
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partialblocks.register_material(
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"compressed_sandstone", S("Compressed Sandstone Slab"), S("Compressed Sandstone Stair"), "default:compressed_sandstone", { cracky = 2 }, false, nil, cs_stair_tiles)
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default.log("mod:partialblocks", "loaded")
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