175 lines
3.6 KiB
Lua
175 lines
3.6 KiB
Lua
--
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-- Music player mod
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-- By Kaadmy, for Pixture
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--
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music = {}
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music.players = {} -- music players
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if minetest.setting_getbool("music_enable") then
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function music.stop(pos)
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local dp = default.dumpvec(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", "Music player(Off)")
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meta:set_int("music_player_enabled", 0)
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if music.players[dp] ~= nil then
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minetest.sound_stop(music.players[dp]["handle"])
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music.players[dp] = nil
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end
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end
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function music.start(pos)
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local dp = default.dumpvec(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", "Music player(On)")
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meta:set_int("music_player_enabled", 1)
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if music.players[dp] == nil then
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music.players[dp] = {
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["handle"] = minetest.sound_play(
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"music_catsong",
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{
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pos = pos,
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gain = 0.5,
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}),
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["timer"] = 0,
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["pos"] = pos,
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}
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else
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music.players[dp]["timer"] = 0
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minetest.sound_stop(music.players[dp]["handle"])
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music.players[dp]["handle"] = minetest.sound_play(
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"music_catsong",
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{
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pos = pos,
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gain = 0.5,
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})
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end
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end
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function music.update(pos)
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local dp = default.dumpvec(pos)
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if music.players[dp] ~= nil then
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local node = minetest.get_node(pos)
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if node.name ~= "music:player" then
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music.stop(pos)
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return
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end
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if music.players[dp]["timer"] > 28 then
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music.start(pos)
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end
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end
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end
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function music.toggle(pos)
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local dp = default.dumpvec(pos)
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if music.players[dp] == nil then
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music.start(pos)
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else
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music.stop(pos)
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end
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end
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minetest.register_node(
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"music:player",
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{
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description = "Music player",
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tiles = {"music_top.png", "music_bottom.png", "music_side.png"},
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inventory_image = "music_inventory.png",
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wield_image = "music_inventory.png",
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paramtype = "light",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {-4/16, -0.5, -4/16, 4/16, -0.5 + (4/16), 4/16}
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},
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on_construct = function(pos)
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music.start(pos)
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end,
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after_destruct = function(pos)
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music.stop(pos)
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end,
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on_rightclick = function(pos)
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music.toggle(pos)
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end,
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groups = {oddly_breakable_by_hand = 3}
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})
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function step(dtime)
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for dp, _ in pairs(music.players) do
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music.players[dp]["timer"] = music.players[dp]["timer"] + dtime
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music.update(music.players[dp]["pos"])
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end
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end
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minetest.register_globalstep(step)
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minetest.register_abm(
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{
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nodenames = {"music:player"},
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chance = 1,
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interval = 1,
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action = function(pos, node)
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if music.players[default.dumpvec(pos)] == nil then
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local meta = minetest.get_meta(pos)
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if meta:get_int("music_player_enabled") == 1 then
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music.start(pos)
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end
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end
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end
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})
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else
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minetest.register_node(
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"music:player",
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{
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description = "Music player",
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tiles = {"music_top.png", "music_bottom.png", "music_side.png"},
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inventory_image = "music_inventory.png",
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wield_image = "music_inventory.png",
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paramtype = "light",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {-4/16, -0.5, -4/16, 4/16, -0.5 + (4/16), 4/16}
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", "Music player(Disabled by server)")
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end,
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groups = {oddly_breakable_by_hand = 3}
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})
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end
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minetest.register_craft(
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{
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output = "music:player",
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recipe = {
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{"group:planks", "group:planks", "group:planks"},
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{"group:planks", "default:ingot_steel", "group:planks"},
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}
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}) |