Camas/mods/music/init.lua
2015-09-09 08:59:11 -07:00

175 lines
3.6 KiB
Lua

--
-- Music player mod
-- By Kaadmy, for Pixture
--
music = {}
music.players = {} -- music players
if minetest.setting_getbool("music_enable") then
function music.stop(pos)
local dp = default.dumpvec(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Music player(Off)")
meta:set_int("music_player_enabled", 0)
if music.players[dp] ~= nil then
minetest.sound_stop(music.players[dp]["handle"])
music.players[dp] = nil
end
end
function music.start(pos)
local dp = default.dumpvec(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Music player(On)")
meta:set_int("music_player_enabled", 1)
if music.players[dp] == nil then
music.players[dp] = {
["handle"] = minetest.sound_play(
"music_catsong",
{
pos = pos,
gain = 0.5,
}),
["timer"] = 0,
["pos"] = pos,
}
else
music.players[dp]["timer"] = 0
minetest.sound_stop(music.players[dp]["handle"])
music.players[dp]["handle"] = minetest.sound_play(
"music_catsong",
{
pos = pos,
gain = 0.5,
})
end
end
function music.update(pos)
local dp = default.dumpvec(pos)
if music.players[dp] ~= nil then
local node = minetest.get_node(pos)
if node.name ~= "music:player" then
music.stop(pos)
return
end
if music.players[dp]["timer"] > 28 then
music.start(pos)
end
end
end
function music.toggle(pos)
local dp = default.dumpvec(pos)
if music.players[dp] == nil then
music.start(pos)
else
music.stop(pos)
end
end
minetest.register_node(
"music:player",
{
description = "Music player",
tiles = {"music_top.png", "music_bottom.png", "music_side.png"},
inventory_image = "music_inventory.png",
wield_image = "music_inventory.png",
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {-4/16, -0.5, -4/16, 4/16, -0.5 + (4/16), 4/16}
},
on_construct = function(pos)
music.start(pos)
end,
after_destruct = function(pos)
music.stop(pos)
end,
on_rightclick = function(pos)
music.toggle(pos)
end,
groups = {oddly_breakable_by_hand = 3}
})
function step(dtime)
for dp, _ in pairs(music.players) do
music.players[dp]["timer"] = music.players[dp]["timer"] + dtime
music.update(music.players[dp]["pos"])
end
end
minetest.register_globalstep(step)
minetest.register_abm(
{
nodenames = {"music:player"},
chance = 1,
interval = 1,
action = function(pos, node)
if music.players[default.dumpvec(pos)] == nil then
local meta = minetest.get_meta(pos)
if meta:get_int("music_player_enabled") == 1 then
music.start(pos)
end
end
end
})
else
minetest.register_node(
"music:player",
{
description = "Music player",
tiles = {"music_top.png", "music_bottom.png", "music_side.png"},
inventory_image = "music_inventory.png",
wield_image = "music_inventory.png",
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {-4/16, -0.5, -4/16, 4/16, -0.5 + (4/16), 4/16}
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Music player(Disabled by server)")
end,
groups = {oddly_breakable_by_hand = 3}
})
end
minetest.register_craft(
{
output = "music:player",
recipe = {
{"group:planks", "group:planks", "group:planks"},
{"group:planks", "default:ingot_steel", "group:planks"},
}
})