Change species + dropdown + functional search.
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@ -14,9 +14,12 @@ has _pokemon => ( is => 'rw', );
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sub species {
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my $self = shift;
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my $arg = shift;
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my $pokemon = $self->_pokemon;
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my $substruct_0 =
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Rsaves::find_pokemon_substruct( $pokemon->{substructures}, 0 );
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my $substruct_0 = $pokemon->{substructures}[0];
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if (defined $arg) {
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$substruct_0->{species} = $arg;
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}
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return $substruct_0->{species};
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}
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@ -64,10 +64,6 @@ sub start {
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sub activate {
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my $self = shift;
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my $display = Gdk::Display::get_default();
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my $icon_theme = Gtk4::IconTheme::get_for_display($display);
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$icon_theme->set_search_path(
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path(__FILE__)->parent->parent->child('resources/icons')->absolute );
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Gtk4::Window::set_default_icon_name('gemetool');
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my $menu = Glib::IO::Menu->new;
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my $about = Glib::IO::SimpleAction->new( 'about', undef );
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@ -8,6 +8,7 @@ use utf8;
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use Cairo::GObject;
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use Glib;
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use Glib::Object::Introspection;
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use Glib::IO;
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use Path::Tiny;
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use Math::Trig;
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@ -15,6 +16,8 @@ use Rsaves;
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use Moo;
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use GEmeTool::View::PokemonEditorWindow;
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Glib::Object::Introspection->setup(
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basename => 'Gtk',
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version => '4.0',
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@ -64,7 +67,14 @@ sub start {
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my $box = $pc->get_box(0);
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my $headerbar = Gtk4::HeaderBar->new;
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$headerbar->set_decoration_layout('');
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$headerbar->set_title_widget(Gtk4::Label->new('Pokémon Storage System'));
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my $title_grid = Gtk4::Grid->new;
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$title_grid->attach(Gtk4::Label->new('Pokémon Storage System'), 0, 0, 12, 1);
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my $save_button = Gtk4::Button->new_with_label('Save');
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$save_button->signal_connect(clicked => sub {
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$self->_save->get_pc_system->save;
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});
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$title_grid->attach($save_button, 0, 1, 2, 1);
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$headerbar->set_title_widget($title_grid);
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$gtk_window->set_titlebar($headerbar);
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$controller_gesture->set_button(1);
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$self->_current_box($box);
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@ -141,6 +151,16 @@ sub _on_primary_click {
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my ( $gesture, $n_press, $x, $y ) = @_;
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return if $self->_check_click_next_prev_box( $gesture, $n_press, $x, $y );
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return if $self->_check_click_close_box($gesture, $n_press, $x, $y);
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return if $self->_check_selected_pokemon;
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}
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sub _check_selected_pokemon {
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my $self = shift;
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if (defined $self->get_selected_pokemon) {
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my $editor = GEmeTool::View::PokemonEditorWindow->new(pokemon => $self->get_selected_pokemon);
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$editor->start;
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}
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return 1;
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}
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sub _check_click_close_box {
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