Implementar variables #31
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Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Algunos eventos del juego no se podrán definir solo en terminos de flags booleanos, para ello harán falta variables, si no me equivoco el schema ya existe; no obstante la interfaz aún no está pulida.