Fixing Kumena name.
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f2e420c151
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@ -7,7 +7,7 @@ use warnings;
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use feature 'signatures';
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use Rsaves
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qw/read_save check_correct_size get_saves find_current_save_index check_correct_size find_pokemon_substruct change_gender read_pc_storage save_pc_changes enable_eon_ticket save_changes pokemon_set_shiny read_pkm_file_box enable_mirage_island_for_pokemon parse_version_name pokemon_fill_pp/;
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qw/read_save check_correct_size get_saves find_current_save_index check_correct_size find_pokemon_substruct change_gender read_pc_storage save_pc_changes enable_eon_ticket save_changes pokemon_set_shiny read_pkm_file_box enable_mirage_island_for_pokemon parse_version_name pokemon_fill_pp to_3rd_encoding translate_3rd_encoding/;
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use Rsaves::Constants::Global
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qw/$MOVE_SPIKES $MOVE_DRILL_PECK $MOVE_HIDDEN_POWER $MOVE_TAUNT $MOVE_THUNDERBOLT $MOVE_ROAR $MOVE_THUNDER_WAVE $ITEM_LEFTOVERS $MOVE_DRAGON_DANCE $MOVE_ROCK_SLIDE $MOVE_EARTHQUAKE $MOVE_TAUNT $MOVE_FLAMETHROWER $MOVE_WILL_O_WISP $MOVE_HYDRO_PUMP $MOVE_ICE_BEAM $MOVE_FOCUS_PUNCH/;
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@ -48,13 +48,11 @@ sub start {
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}
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sub modifyMudkip ($pokemon) {
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print Data::Dumper::Dumper $pokemon;
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$pokemon->{personality} = 0x6BB2770A;
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$pokemon->{nickname} = to_3rd_encoding('Kumena');
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my $ivs_egg_status_and_ability =
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$pokemon->{substructures}[3]{ivs_egg_status_and_ability};
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say _hihalf_u32( $pokemon->{otid} );
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say _lowhalf_u32( $pokemon->{otid} );
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my $ability = $ivs_egg_status_and_ability >> 31 & 1;
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my $egg = $ivs_egg_status_and_ability >> 30 & 1;
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my $iv_special_defense = $ivs_egg_status_and_ability >> 25 & 0x1F;
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@ -93,17 +91,13 @@ sub modifyMudkip ($pokemon) {
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$pokemon->{substructures}[1]{movements}[2] = $MOVE_ICE_BEAM;
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$pokemon->{substructures}[1]{movements}[3] = $MOVE_FOCUS_PUNCH;
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$pokemon->{substructures}[0]{held_item} = $ITEM_LEFTOVERS;
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print Data::Dumper::Dumper $pokemon;
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}
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sub modifyMoltres ($pokemon) {
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print Data::Dumper::Dumper $pokemon;
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$pokemon->{personality} = 0x336E4D34;
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my $ivs_egg_status_and_ability =
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$pokemon->{substructures}[3]{ivs_egg_status_and_ability};
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say _hihalf_u32( $pokemon->{otid} );
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say _lowhalf_u32( $pokemon->{otid} );
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my $ability = $ivs_egg_status_and_ability >> 31 & 1;
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my $egg = $ivs_egg_status_and_ability >> 30 & 1;
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my $iv_special_defense = $ivs_egg_status_and_ability >> 25 & 0x1F;
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@ -142,7 +136,6 @@ sub modifyMoltres ($pokemon) {
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$pokemon->{substructures}[1]{movements}[2] = $MOVE_WILL_O_WISP;
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$pokemon->{substructures}[1]{movements}[3] = $MOVE_ROAR;
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$pokemon->{substructures}[0]{held_item} = $ITEM_LEFTOVERS;
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print Data::Dumper::Dumper $pokemon;
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}
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sub _hihalf_u32 {
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@ -29,7 +29,7 @@ our @EXPORT_OK = (
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read_pkm_file_box calculate_shiny_personality pokemon_set_shiny
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get_first_super_data set_first_super_data enable_rematch_main_legendary
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check_flag_id enable_mirage_island_for_pokemon parse_version_name
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enable_deoxys_firered match_again_rival_firered_cerulean pokemon_fill_pp/
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enable_deoxys_firered match_again_rival_firered_cerulean pokemon_fill_pp to_3rd_encoding translate_3rd_encoding/
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);
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my $SAVE_SIZE = 57344;
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@ -271,7 +271,15 @@ sub _write_pokemon_fh {
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}
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print $fh pack 'V', $pokemon->{personality};
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print $fh pack 'V', $pokemon->{otid};
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print $fh $pokemon->{nickname};
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my $nickname = $pokemon->{nickname};
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if (length $nickname < 10) {
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$nickname .= chr(0xff);
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my $to_add = 10 - length $nickname;
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for (my $i = 0; $i < $to_add; $i++) {
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$nickname .= chr(int(rand(256)));
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}
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}
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print $fh $nickname;
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print $fh pack 'C', $pokemon->{language};
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print $fh pack 'C', $pokemon->{flags_eggs};
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print $fh $pokemon->{ot_name};
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@ -449,7 +457,7 @@ sub _write_pokemon_substruct_fh {
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my %translate_encoding_table;
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my %translate_real_table;
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{
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my $counter = hex 'BB';
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my $counter = 0xBB;
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for my $char ( 'A' .. 'Z', 'a' .. 'z' ) {
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$translate_encoding_table{ chr($counter) } = $char;
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$translate_real_table{$char} = chr($counter);
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@ -461,7 +469,7 @@ sub _write_pokemon_substruct_fh {
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$translate_encoding_table{ chr(0xB6) } = '♀';
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}
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sub _to_3rd_encoding {
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sub to_3rd_encoding {
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my $text = shift;
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my @chars = split '', $text;
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my $return_text = '';
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@ -471,7 +479,7 @@ sub _write_pokemon_substruct_fh {
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return $return_text;
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}
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sub _translate_3rd_encoding {
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sub translate_3rd_encoding {
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my $text = shift;
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my @chars = split '', $text;
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my $return_text = '';
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BIN
mudkip.sav
BIN
mudkip.sav
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