ce2dcccf86
- Modified the original tests so TinyMCE can be loaded from /src/wp-includes/js/tinymce. - Added "WP" option to the UI to select only tests relevant to our integration (excludes most of the default plugins tests). - Added tests for obsolete HTML elements and attributes (html4 back-compat). See #27014. git-svn-id: https://develop.svn.wordpress.org/trunk@27155 602fd350-edb4-49c9-b593-d223f7449a82
109 lines
3.3 KiB
HTML
109 lines
3.3 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<title>Unit tests for spellchecker plugin</title>
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<meta http-eqiv="X-UA-Compatible" content="IE-edge" />
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<link rel="stylesheet" href="http://code.jquery.com/qunit/qunit-git.css" type="text/css" />
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<script src="http://code.jquery.com/qunit/qunit-git.js"></script>
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<script src="../js/qunit/reporter.js"></script>
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<script src="../js/utils.js"></script>
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<script src="../js/tinymce_loader.js"></script>
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<script>
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var editors = {}, awaitingInit=2;
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initTinyMCE({
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instance_name: 'no_lang'
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});
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initTinyMCE({
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instance_name: 'one_lang',
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spellchecker_languages: 'English=en'
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});
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initTinyMCE({
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instance_name: 'many_lang',
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spellchecker_languages: 'English=en,French=fr,German=de'
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});
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QUnit.config.reorder = false;
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QUnit.config.autostart = false;
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module("tinymce.Spellchecker", {
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autostart: false
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});
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// Default spellchecker language should match editor language
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test('Check default language', function() {
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var mainLanguage = editors.no_lang.settings.language || 'en';
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equal(editors.no_lang.settings.spellchecker_language, mainLanguage);
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});
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// Spellchecker button may include a language menu
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// When no languages are specified, the default list of languages should be
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// used, matching the list in the old TinyMCE 3 spellchecker plugin.
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test('Check spellcheck button is a splitbutton (no languages)', function() {
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var spellcheckButton = editors.no_lang.buttons.spellchecker;
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equal(spellcheckButton.type, 'splitbutton');
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});
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// When exactly one spellchecker language is specified, there's no need to
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// display a selection menu.
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test('Check spellcheck button is a normal button (one language)', function() {
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var spellcheckButton = editors.one_lang.buttons.spellchecker;
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equal(spellcheckButton.type, 'button');
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});
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// When more than one spellchecker language is specified, a selection menu
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// should be provided to choose between them.
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test('Check spellcheck button is a splitbutton (many languages)', function() {
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var spellcheckButton = editors.many_lang.buttons.spellchecker;
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equal(spellcheckButton.type, 'splitbutton');
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});
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function initTinyMCE(args) {
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var instance_name = args.instance_name;
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var init_args = {
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mode: "exact",
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plugins: "spellchecker",
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selector: '#' + instance_name,
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add_unload_trigger: false,
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disable_nodechange: true,
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toolbar1: "spellchecker",
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init_instance_callback: function(ed) {
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editors[instance_name] = ed;
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checkEditorsReady();
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}
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};
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if (args.spellchecker_languages) {
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init_args.spellchecker_languages = args.spellchecker_languages;
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}
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tinymce.init(init_args);
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}
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function checkEditorsReady() {
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awaitingInit--;
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if (awaitingInit == 0) {
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window.setTimeout(function() {
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QUnit.start();
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}, 0);
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}
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}
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</script>
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</head>
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<body>
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<h1 id="qunit-header">Unit tests for spellchecker plugin</h1>
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<h2 id="qunit-banner"></h2>
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<div id="qunit-testrunner-toolbar"></div>
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<h2 id="qunit-userAgent"></h2>
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<ol id="qunit-tests"></ol>
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<textarea id="no_lang"></textarea>
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<a href="javascript:;" onclick="alert(tinymce.get('no_lang').getContent({format: 'raw'}));return false;">[Get raw]</a>
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<textarea id="one_lang"></textarea>
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<a href="javascript:;" onclick="alert(tinymce.get('one_lang').getContent({format: 'raw'}));return false;">[Get raw]</a>
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<textarea id="many_lang"></textarea>
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<a href="javascript:;" onclick="alert(tinymce.get('many_lang').getContent({format: 'raw'}));return false;">[Get raw]</a>
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</body>
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</html>
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