First bugfix of the year, actually removing free move from status.
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@ -187,8 +187,8 @@ export default class Conquer {
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this.addState(MapState.FREE_ROTATION);
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});
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selfPlayerUI.on('disable-explorer-mode', () => {
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this.addState(MapState.FREE_MOVE);
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this.addState(MapState.FREE_ROTATION);
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this.removeState(MapState.FREE_MOVE);
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this.removeState(MapState.FREE_ROTATION);
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});
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selfPlayerUI.on('createNodeStart', () => {
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this.addState(MapState.CREATE_NODE)
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