burguillos.info/js-src/conquer/interface/node-view.ts

158 lines
5.5 KiB
TypeScript

import AbstractTopBarInterface from '@burguillosinfo/conquer/interface/abstract-top-bar-interface'
import Conquer from '@burguillosinfo/conquer'
import MapNode from '@burguillosinfo/conquer/map-node'
import ConquerUser from '@burguillosinfo/conquer/user'
export default class NodeView extends AbstractTopBarInterface {
private node: MapNode;
private user: ConquerUser;
private view: HTMLElement | null = null;
public getNode(): MapNode {
return this.node;
}
private getNodeNameH2(): HTMLElement {
const element = this.getMainNode().querySelector('h2.node-name');
if (!(element instanceof HTMLElement)) {
Conquer.fail('h2.node-name is not a H2 or does not exist.');
}
return element;
}
private getView(): HTMLElement {
if (this.view === null) {
const view = this.getNodeFromTemplateId('conquer-view-node-template')
this.view = view;
}
return this.view;
}
private getNodeDescriptionParagraph(): HTMLElement {
const element = this.getMainNode().querySelector('p.node-description');
if (!(element instanceof HTMLElement)) {
Conquer.fail('p.node-description is not a P or does not exist.');
}
return element;
}
constructor(node: MapNode) {
super()
this.node = node;
}
public async run() {
const user = await ConquerUser.getSelfUser();
if (user === null) {
this.runCallbacks('close');
return;
}
this.user = user;
const mainNode = this.getMainNode()
this.runCallbacks('update-nodes');
try {
this.node = await this.node.fetch();
} catch (error) {
this.runCallbacks('close');
}
mainNode.append(this.getView())
this.getNodeNameH2().innerText = this.node.getName();
this.getNodeDescriptionParagraph().innerText = this.node.getDescription()
+ "\n"
+ (this.node.isNear()
? 'Estas cerca y puedes interactuar con este sitio.'
: 'Estás demasiado lejos para hacer nada aquí.');
this.populateTeamData();
if (this.node.isNear()) {
await this.runIfNear();
}
this.getView().classList.remove('conquer-display-none')
mainNode.classList.remove('conquer-display-none')
}
private async populateTeamData() {
const element = document.createElement('p');
const team = await this.node.getTeam();
(() => {
if (team === null) {
element.innerText = 'El nodo no pertenece a ningún equipo todavía.';
return;
}
const spanText = document.createElement('span');
spanText.innerText = 'Equipo: ';
element.append(spanText);
const spanCircle = document.createElement('span');
spanCircle.classList.add('conquer-team-circle');
spanCircle.style.backgroundColor = team.getColor();
element.append(spanCircle);
const spanTeamName = document.createElement('span');
spanTeamName.style.color = team.getColor();
spanTeamName.innerText = ' ' + team.getName();
element.append(spanTeamName);
})();
this.getView().append(element);
}
private async runIfNear(): Promise<void> {
const userTeam = await this.user.getTeam();
const nodeTeam = await this.node.getTeam();
if (userTeam === null) {
const paragraphNoTeam = document.createElement('p');
paragraphNoTeam.innerText = 'Parece que no has seleccionado equipo aun,'
+ ' pulsa el botón de seleccionar equipo para comenzar tu aventura,'
+ ' si quieres cambiar de equipo en el futuro puedes hacerlo sin problemas.';
this.getView().append(paragraphNoTeam);
}
const selectTeamButton = document.createElement('button');
selectTeamButton.innerText = 'Seleccionar equipo';
selectTeamButton.addEventListener('click', () => {
this.runCallbacks('open-select-team');
this.runCallbacks('close');
});
this.getView().append(selectTeamButton);
if (await this.isOpposingNode()) {
const conquerForTeamButton = document.createElement('button');
conquerForTeamButton.innerText = 'Conquistar';
conquerForTeamButton.addEventListener('click', () => {
this.conquerThisNodeForTeam();
});
this.getView().append(conquerForTeamButton);
}
}
private async conquerThisNodeForTeam() {
const urlNode = new URL('/conquer/node/' + this.node.getUUID() + '/try-conquer',
window.location.protocol + '//'
+ window.location.hostname + ':'
+ window.location.port)
const response = await fetch(urlNode, {
method: 'POST',
});
this.runCallbacks('update-nodes');
this.runCallbacks('close');
}
private async isOpposingNode(): Promise<boolean> {
const userTeam = await this.user.getTeam();
const nodeTeam = await this.node.getTeam();
if (userTeam === null) {
return false;
}
if (nodeTeam === null) {
return true;
}
if (nodeTeam.getUUID() !== userTeam.getUUID()) {
return true;
}
return false;
}
private async isNodeFree(): Promise<boolean> {
return await this.node.getTeam() === null;
}
}