burguillos.info/js-src/conquer/interface/self-player.ts

148 lines
5.7 KiB
TypeScript

import Conquer from '@burguillosinfo/conquer'
import ConquerUser from '@burguillosinfo/conquer/user'
import AbstractTopBarInterface from '@burguillosinfo/conquer/interface/abstract-top-bar-interface'
export default class SelfPlayerUI extends AbstractTopBarInterface {
private selfPlayer: ConquerUser | null = null
private userWelcome: HTMLElement | null = null
private isExplorerModeEnabled: boolean;
private userTeamData: HTMLElement | null = null;
constructor(isExplorerModeEnabled: boolean) {
super();
this.isExplorerModeEnabled = isExplorerModeEnabled;
}
public async run(): Promise<void> {
const selfPlayerNode = this.getMainNode()
const user = await ConquerUser.getSelfUser()
if (user === null) {
this.runCallbacks('close')
return
}
this.selfPlayer = user
this.populateWelcome()
this.populateCreateNodeOption()
this.populateToggleExplorerModeOption();
this.populateCreateTeamButton();
await this.populateUserTeamData();
selfPlayerNode.classList.remove('conquer-display-none')
}
private populateToggleExplorerModeOption(): void {
const toggleExplorerModeButton = document.createElement('button');
this.setTextToggleExplorerModeButton(toggleExplorerModeButton);
toggleExplorerModeButton.addEventListener('click', () => {
(() => {
if (this.isExplorerModeEnabled) {
this.runCallbacks('disable-explorer-mode');
return;
}
this.runCallbacks('enable-explorer-mode');
})();
this.runCallbacks('close');
});
const toggleExplorerModeInterface = this.generateInterfaceElementCentered()
toggleExplorerModeInterface.appendChild(toggleExplorerModeButton)
this.getMainNode().appendChild(toggleExplorerModeInterface)
}
private populateCreateTeamButton(): void {
// Only admins can create teams.
if (!this.selfPlayer?.isAdmin()) {
return;
}
const createTeamButton = document.createElement('button');
createTeamButton.innerText = 'Crea un nuevo equipo';
createTeamButton.addEventListener('click', () => {
this.runCallbacks('open-create-team');
this.runCallbacks('close');
});
const createTeamButtonInterface = this.generateInterfaceElementCentered()
createTeamButtonInterface.append(createTeamButton);
this.getMainNode().appendChild(createTeamButtonInterface);
}
private setTextToggleExplorerModeButton(button: HTMLElement): void {
if (this.isExplorerModeEnabled) {
button.innerText = 'Desactivar movimiento libre en el mapa.';
return;
}
button.innerText = 'Activar movimiento libre en el mapa.';
}
private populateCreateNodeOption() {
// Only admins can create nodes.
if (!this.selfPlayer?.isAdmin()) {
return
}
const createNodeButton = document.createElement('button')
createNodeButton.innerText = 'Crear Nuevo Nodo'
createNodeButton.addEventListener('click', () => {
this.runCallbacks('createNodeStart')
// We close because it is a sensible thing to do.
this.runCallbacks('close')
})
const createNodeButtonInterface = this.generateInterfaceElementCentered()
createNodeButtonInterface.appendChild(createNodeButton)
this.getMainNode().appendChild(createNodeButtonInterface)
}
private async getUserTeamData(): Promise<HTMLElement> {
if (this.userTeamData !== null) {
return this.userTeamData;
}
const element = document.createElement('p');
this.userTeamData = element;
if (this.selfPlayer === null) {
throw new Error('User still not set')
}
const team = await this.selfPlayer.getTeam();
if (team === null) {
element.innerText = 'No tienes equipo aun,'
+ ' ve al nodo más cercano para unirte a un equipo.';
return this.userTeamData;
}
const spanText = document.createElement('span');
spanText.innerText = 'Equipo: ';
element.append(spanText);
const spanCircle = document.createElement('span');
spanCircle.classList.add('conquer-team-circle');
spanCircle.style.backgroundColor = team.getColor();
element.append(spanCircle);
const spanTeamName = document.createElement('span');
spanTeamName.style.color = team.getColor();
spanTeamName.innerText = ' ' + team.getName();
element.append(spanTeamName);
return this.userTeamData;
}
private async populateUserTeamData(): Promise<void> {
const userTeamData = await this.getUserTeamData();
const userTeamDataInterface = this.generateInterfaceElementCentered();
userTeamDataInterface.append(userTeamData);
this.getMainNode().append(userTeamDataInterface);
}
private populateWelcome(): void {
const userWelcome = this.getUserWelcome()
const userWelcomeInterface = this.generateInterfaceElementCentered();
userWelcomeInterface.appendChild(userWelcome)
this.getMainNode().appendChild(userWelcomeInterface)
}
private getUserWelcome(): HTMLElement {
if (this.userWelcome !== null) {
return this.userWelcome
}
const element = document.createElement('h2')
if (this.selfPlayer === null) {
throw new Error('User still not set')
}
element.innerText = `¡Hola, ${this.selfPlayer.getUsername()}!`
this.userWelcome = element
return this.userWelcome
}
}