Adding initial editor and fields for X and Y.
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4d03f15aec
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4e3f8400c1
@ -3,7 +3,10 @@
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#include <stdbool.h>
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#include <form.h>
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#include <l3tde/overworld.h>
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#define ctrl(x) ((x) & 0x1f)
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#define KEY_INTRO '\n'
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typedef enum {
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SELECT_MAP,
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@ -27,6 +30,8 @@ typedef struct {
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bool is_button_accept_selected;
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FIELD **fields;
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FORM *form_creation;
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L3TDEMapPtr map;
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L3TDEOverworldPtr overworld;
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} MapEditorStatus;
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void
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7
include/l3tde/game/map_editor/editor.h
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7
include/l3tde/game/map_editor/editor.h
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@ -0,0 +1,7 @@
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#pragma once
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#include <l3tde/game/map_editor.h>
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void
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map_editor_editor_render (MapEditorStatus *status);
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void
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map_editor_editor_handle_input (MapEditorStatus *status);
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@ -13,7 +13,7 @@ typedef struct {
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typedef L3TDEOverworld * L3TDEOverworldPtr;
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L3TDEOverworldPtr
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l3tde_overworld_create ();
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l3tde_overworld_create (void);
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L3TDEMapPtr
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l3tde_overworld_get_map (L3TDEOverworldPtr self,
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@ -12,7 +12,9 @@ sources = [
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'src/overworld.c',
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'src/game.c',
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'src/game/map_editor.c',
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'src/game/map_editor/main_menu.c',
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'src/game/map_editor/creation_form.c',
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'src/game/map_editor/editor.c',
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'src/map.c',
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'src/map/warp.c',
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'src/map/node.c',
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@ -5,19 +5,13 @@
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#include <form.h>
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#include <l3tde/game/map_editor.h>
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#include <l3tde/game/map_editor/main_menu.h>
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#include <l3tde/game/map_editor/creation_form.h>
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#define KEY_INTRO '\n'
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const char *OPTIONS_STR[N_OPTIONS] = {
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"Create a new map.",
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"Open an existing map."
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};
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#include <l3tde/game/map_editor/editor.h>
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static void
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map_editor_render (MapEditorStatus *status);
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static void
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map_editor_print_main_menu (MapEditorStatus *status);
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static void
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map_editor_handle_input (MapEditorStatus *status);
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void
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@ -38,6 +32,7 @@ map_editor_loop () {
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status->current_form = SELECT_MAP;
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status->form_creation = NULL;
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status->fields = NULL;
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status->map = NULL;
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while (1) {
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map_editor_render (status);
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map_editor_handle_input (status);
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@ -46,57 +41,14 @@ map_editor_loop () {
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endwin ();
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}
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static void
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map_editor_handle_input_select_map (MapEditorStatus *status) {
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int input = getch ();
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switch (input) {
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case KEY_INTRO:
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if (status->selected_option == CREATE_NEW_MAP) {
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status->first_render_map_creation_form = true;
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status->is_button_accept_selected = false;
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status->current_form = MAP_CREATION_FORM;
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}
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break;
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case KEY_DOWN:
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if (status->selected_option < N_OPTIONS - 1) {
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status->selected_option++;
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} else {
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status->selected_option = 0;
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}
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break;
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case KEY_UP:
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if (status->selected_option > 0) {
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status->selected_option--;
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} else {
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status->selected_option = N_OPTIONS - 1;
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}
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break;
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case 'q':
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case ctrl ('c'):
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status->exit = true;
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break;
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}
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}
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static void
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map_editor_handle_input_map_editor (MapEditorStatus *status) {
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int input = getch ();
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switch (input) {
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case ctrl ('c'):
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case 'q':
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status->exit = true;
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break;
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}
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}
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static void
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map_editor_handle_input (MapEditorStatus *status) {
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switch (status->current_form) {
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case SELECT_MAP:
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map_editor_handle_input_select_map (status);
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map_editor_main_menu_handle_input (status);
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break;
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case MAP_EDITOR:
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map_editor_handle_input_map_editor (status);
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map_editor_editor_handle_input (status);
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break;
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case MAP_CREATION_FORM:
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map_editor_creation_form_handle_input (status);
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@ -109,24 +61,15 @@ map_editor_handle_input (MapEditorStatus *status) {
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static void
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map_editor_render (MapEditorStatus *status) {
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if (status->current_form == SELECT_MAP) {
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map_editor_print_main_menu (status);
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map_editor_main_menu_render (status);
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}
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if (status->current_form == MAP_CREATION_FORM) {
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map_editor_creation_form_render (status);
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}
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}
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static void
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map_editor_print_main_menu (MapEditorStatus *status) {
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erase ();
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for (int i = 0; i < N_OPTIONS; i++) {
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if (status->selected_option == i) attron (A_REVERSE);
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mvprintw (i, 0, "%s", OPTIONS_STR[i]);
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if (status->selected_option == i) attroff (A_REVERSE);
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if (status->current_form == MAP_EDITOR) {
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map_editor_editor_render (status);
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}
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}
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@ -2,17 +2,27 @@
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#include <l3tde/game/map_editor.h>
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#include <l3tde/game/map_editor/creation_form.h>
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#include <l3tde/overworld.h>
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#include <errno.h>
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#define BACKSPACE 127
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#define KEY_TAB '\t'
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#define KEY_TAB '\t'
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static void
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map_editor_creation_form_move_to_button_accept (MapEditorStatus *status);
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static void
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map_editor_creation_form_move_to_field (MapEditorStatus *status, int move_to);
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static FIELD *
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static FIELD *
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map_editor_get_last_field (FIELD **fields);
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typedef enum {
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MAP_NAME_FIELD,
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MAP_DESCRIPTION_FIELD,
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X_FIELD,
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Y_FIELD,
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N_FIELDS
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} FieldsFormCreation;
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void
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map_editor_creation_form_handle_input (MapEditorStatus *status) {
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FORM *form = status->form_creation;
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@ -28,6 +38,39 @@ map_editor_creation_form_handle_input (MapEditorStatus *status) {
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case KEY_RIGHT:
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form_driver (form, REQ_NEXT_CHAR);
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break;
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case KEY_INTRO:
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if (status->is_button_accept_selected) {
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L3TDEOverworldPtr overworld = l3tde_overworld_create ();
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char *x_str = field_buffer (status->fields[X_FIELD], 0);
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char *y_str = field_buffer (status->fields[Y_FIELD], 0);
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if (!x_str || !y_str) {
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goto cleanup_key_intro;
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}
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errno = 0;
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size_t x = strtoll (x_str, NULL, 10);
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if (errno == EINVAL || errno == ERANGE) {
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mvprintw (11, 0, "X is not a number.");
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goto cleanup_key_intro;
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}
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errno = 0;
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size_t y = strtoll (y_str, NULL, 10);
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if (errno == EINVAL || errno == ERANGE) {
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mvprintw (11, 0, "Y is not a number.");
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goto cleanup_key_intro;
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}
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status->current_form = MAP_EDITOR;
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status->overworld = overworld;
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L3TDEMapNodePtr **nodes = malloc (sizeof *nodes * x);
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for (int i = 0; i < x; i++) {
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nodes[i] = malloc (sizeof **nodes * y);
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for (int j = 0; j < y; j++) {
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nodes[i][j] = l3tde_map_node_create (overworld->terrains[0], 0);
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}
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}
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cleanup_key_intro:
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break;
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}
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case KEY_TAB:
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case KEY_DOWN:
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if (!status->is_button_accept_selected
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@ -65,27 +108,32 @@ void
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map_editor_creation_form_render (MapEditorStatus *status) {
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if (status->first_render_map_creation_form) {
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erase ();
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status->fields = malloc (sizeof *(status->fields) * 3);
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status->fields = malloc (sizeof *(status->fields) * N_FIELDS + 1);
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curs_set (1);
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status->fields[0] = new_field (1, 10, 1, 0, 50, 0);
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status->fields[1] = new_field (1, 10, 3, 0, 50, 0);
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status->fields[2] = NULL;
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status->fields[MAP_NAME_FIELD] = new_field (1, 10, 1, 0, 50, 0);
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status->fields[MAP_DESCRIPTION_FIELD] = new_field (1, 10, 3, 0, 50, 0);
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status->fields[X_FIELD] = new_field (1, 10, 5, 0, 50, 0);
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status->fields[Y_FIELD] = new_field (1, 10, 7, 0, 50, 0);
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status->fields[N_FIELDS] = NULL;
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init_pair (1, COLOR_WHITE, COLOR_BLUE);
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set_field_fore (status->fields[0], COLOR_PAIR (1));
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set_field_back (status->fields[0], COLOR_PAIR (1));
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set_field_fore (status->fields[1], COLOR_PAIR (1));
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set_field_back (status->fields[1], COLOR_PAIR (1));
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for (int i = 0; i < N_FIELDS; i++) {
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set_field_fore (status->fields[i], COLOR_PAIR (1));
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set_field_back (status->fields[i], COLOR_PAIR (1));
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}
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status->form_creation = new_form (status->fields);
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post_form (status->form_creation);
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status->first_render_map_creation_form = false;
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mvprintw (0, 0, "Set the x max value.");
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mvprintw (2, 0, "Set the y max value.");
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mvprintw (0, 0, "Map name.");
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mvprintw (2, 0, "Map description.");
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mvprintw (4, 0, "Set the x max value.");
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mvprintw (6, 0, "Set the y max value.");
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attron (COLOR_PAIR (1));
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mvprintw (5, 0, "Accept");
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mvprintw (9, 0, "Accept");
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attroff (COLOR_PAIR (1));
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}
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}
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static void
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map_editor_creation_form_move_to_field (MapEditorStatus *status, int move_to) {
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FORM *form = status->form_creation;
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@ -94,14 +142,14 @@ map_editor_creation_form_move_to_field (MapEditorStatus *status, int move_to) {
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form_driver (form, move_to);
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}
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static void
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map_editor_creation_form_move_to_button_accept (MapEditorStatus *status) {
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status->is_button_accept_selected = true;
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wmove (stdscr, 5, 0);
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wmove (stdscr, 9, 0);
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}
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static FIELD *
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static FIELD *
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map_editor_get_last_field (FIELD **fields) {
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FIELD *last_field = NULL;
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size_t i = 0;
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16
src/game/map_editor/editor.c
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16
src/game/map_editor/editor.c
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#include <l3tde/game/map_editor/editor.h>
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void
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map_editor_editor_handle_input (MapEditorStatus *status) {
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int input = getch ();
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switch (input) {
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case ctrl ('c'):
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case 'q':
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status->exit = true;
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break;
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}
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}
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void
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map_editor_editor_render (MapEditorStatus *status) {
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erase ();
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}
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@ -30,7 +30,7 @@ l3tde_overworld_iterate_nodes_x_axys (
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L3TDEOverworldPtr self, JsonArray *nodes_x_axys);
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L3TDEOverworldPtr
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l3tde_overworld_create () {
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l3tde_overworld_create (void) {
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L3TDEOverworldPtr self = malloc (sizeof *self);
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char **map_files = NULL;
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size_t map_files_len = 0;
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