l3tde/include/l3tde/overworld.h

21 lines
396 B
C

#pragma once
#include <l3tde/map/terrain.h>
#include <l3tde/map.h>
typedef struct {
L3TDEMapTerrainPtr *terrains;
size_t terrains_len;
char **map_files;
size_t map_files_len;
} L3TDEOverworld;
typedef L3TDEOverworld * L3TDEOverworldPtr;
L3TDEOverworldPtr
l3tde_overworld_create (void);
L3TDEMapPtr
l3tde_overworld_get_map (L3TDEOverworldPtr self,
size_t map_number);