217 lines
4.6 KiB
C
217 lines
4.6 KiB
C
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/* abstract base class for all vips objects
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*
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* Edited from nip's base class, 15/10/08
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*/
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/*
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Copyright (C) 1991-2003 The National Gallery
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
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*/
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/*
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#define DEBUG
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif /*HAVE_CONFIG_H*/
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#include <vips/intl.h>
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#include <stdio.h>
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#include <vips/vips.h>
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#include <vips/internal.h>
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#ifdef WITH_DMALLOC
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#include <dmalloc.h>
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#endif /*WITH_DMALLOC*/
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/* Our signals.
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*/
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enum {
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SIG_DESTROY, /* End lifetime */
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SIG_CHANGED, /* VObject has changed somehow */
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SIG_LAST
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};
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static GObjectClass *parent_class = NULL;
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static guint vobject_signals[SIG_LAST] = { 0 };
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/* Don't emit "destroy" immediately, do it from the _dispose handler.
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*/
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void *
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vobject_destroy( VObject *vobject )
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{
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#ifdef DEBUG
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printf( "vobject_destroy: " );
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vobject_print( vobject );
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#endif /*DEBUG*/
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if( !vobject->in_destruction )
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g_object_run_dispose( G_OBJECT( vobject ) );
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return( NULL );
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}
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void *
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vobject_changed( VObject *vobject )
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{
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g_return_val_if_fail( vobject != NULL, NULL );
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g_return_val_if_fail( IS_VOBJECT( vobject ), NULL );
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#ifdef DEBUG
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printf( "vobject_changed: " );
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vobject_print( vobject );
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#endif /*DEBUG*/
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g_signal_emit( G_OBJECT( vobject ), vobject_signals[SIG_CHANGED], 0 );
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return( NULL );
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}
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static void
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vobject_dispose( GObject *gobject )
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{
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VObject *vobject = VOBJECT( gobject );
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#ifdef DEBUG
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printf( "vobject_dispose: " );
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vobject_print( vobject );
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#endif /*DEBUG*/
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if( !vobject->in_destruction ) {
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vobject->in_destruction = TRUE;
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g_signal_emit( G_OBJECT( vobject ),
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vobject_signals[SIG_DESTROY], 0 );
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vobject->in_destruction = FALSE;
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}
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G_OBJECT_CLASS( parent_class )->dispose( gobject );
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}
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static void
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vobject_finalize( GObject *gobject )
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{
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#ifdef DEBUG
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VObject *vobject = VOBJECT( gobject );
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printf( "vobject_finalize: " );
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vobject_print( vobject );
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#endif /*DEBUG*/
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/* Unlike GTK, we allow floating objects to be finalized. Handy if a
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* _new() fails. So don't assert( !vobject->floating );
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*/
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G_OBJECT_CLASS( parent_class )->finalize( gobject );
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}
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static void
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vobject_real_destroy( VObject *vobject )
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{
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}
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static void
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vobject_real_changed( VObject *vobject )
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{
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}
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static void
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vobject_class_init( VObjectClass *class )
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS( class );
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parent_class = g_type_class_peek_parent( class );
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gobject_class->dispose = vobject_dispose;
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gobject_class->finalize = vobject_finalize;
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class->destroy = vobject_real_destroy;
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class->changed = vobject_real_changed;
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vobject_signals[SIG_DESTROY] = g_signal_new( "destroy",
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G_TYPE_FROM_CLASS( gobject_class ),
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G_SIGNAL_RUN_CLEANUP | G_SIGNAL_NO_RECURSE | G_SIGNAL_NO_HOOKS,
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G_STRUCT_OFFSET( VObjectClass, destroy ),
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NULL, NULL,
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g_cclosure_marshal_VOID__VOID,
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G_TYPE_NONE, 0 );
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vobject_signals[SIG_CHANGED] = g_signal_new( "changed",
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G_OBJECT_CLASS_TYPE( gobject_class ),
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET( VObjectClass, changed ),
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NULL, NULL,
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g_cclosure_marshal_VOID__VOID,
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G_TYPE_NONE, 0 );
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}
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static void
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vobject_init( VObject *vobject )
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{
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#ifdef DEBUG
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printf( "vobject_init: " );
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vobject_print( vobject );
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#endif /*DEBUG*/
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vobject->floating = TRUE;
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vobject->in_destruction = FALSE;
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}
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GType
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vobject_get_type( void )
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{
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static GType vobject_type = 0;
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if( !vobject_type ) {
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static const GTypeInfo info = {
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sizeof( VObjectClass ),
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NULL, /* base_init */
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NULL, /* base_finalize */
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(GClassInitFunc) vobject_class_init,
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NULL, /* class_finalize */
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NULL, /* class_data */
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sizeof( VObject ),
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32, /* n_preallocs */
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(GInstanceInitFunc) vobject_init,
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};
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vobject_type = g_type_register_static( G_TYPE_OBJECT,
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"VObject", &info, 0 );
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}
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return( vobject_type );
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}
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void
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vobject_sink( VObject *vobject )
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{
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g_assert( IS_VOBJECT( vobject ) );
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if( vobject->floating ) {
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vobject->floating = FALSE;
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g_object_unref( G_OBJECT( vobject ) );
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}
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}
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