319 lines
7.6 KiB
C
319 lines
7.6 KiB
C
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/* @(#) Functions which takes an initial estimate of deltax, deltay
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* @(#) between reference and secondary images (probably from the scanner),
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* @(#) and looks in three areas of the overlapping part of the reference image
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* @(#) corresponding to reference and secondary. For every other halfreasize
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* @(#) point of the three areas of the reference image
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* @(#) the contrast is calculated
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* @(#) an area 2*halfcorsize+1 centered at this point
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* @(#) Results are saved in the structure points
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* @(#) The function expects the following valid data in points:
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* @(#) deltax, deltay, nopoints, halfcorsize, halfareasize
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* @(#) and fills in the memebers:
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* @(#) x, y_reference[], contrast and x,y_secondary[],
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* @(#) based on deltax and deltay
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* @(#) Input image should are either memory mapped or in a buffer.
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* @(#) The initial setting checks all points of reference
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* @(#) in the overlapping area of the images to be mosaiced
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* @(#) To speed up the procedure the ysize of the box can be reduced
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* @(#) during the calculation of the ysize
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* @(#) An easy way is to change FACTOR to 1 2 or 3.
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* @(#) The calculation of the contrast is carried out based on bandno only.
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* @(#) The variable bandno should be between 1 and ref->Bands
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* @(#)
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* @(#) int im_lrcalcon( ref, sec, bandno, points )
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* @(#) IMAGE *ref, *sec;
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* @(#) int bandno;
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* @(#) TIE_POINTS *points; see mosaic.h
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* @(#)
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* @(#) Returns 0 on sucess and -1 on error.
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* @(#)
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*
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* Copyright: 1990, N. Dessipris.
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*
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* Author: Nicos Dessipris
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* Written on: 20/12/1990
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* Modified on : 18/04/1991
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* 8/7/93 JC
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* - now calls im_incheck()
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* 12/7/95 JC
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* - reworked
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* - what a lot of horrible old code there was too
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* 24/1/97 JC
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* - now ignores black stuff (all bands zero) when selecting possible tie
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* points, part of new mosaic policy
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* 26/9/97 JC
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* - now skips all-black windows, instead of any-black windows
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* 11/4/01 JC
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* - ooops, < 0 should have been <= 0
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* 10/3/03 JC
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* - better error message for overlap too small
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*/
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/*
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This file is part of VIPS.
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VIPS is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif /*HAVE_CONFIG_H*/
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#include <vips/intl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include <vips/vips.h>
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#include "mosaic.h"
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#ifdef WITH_DMALLOC
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#include <dmalloc.h>
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#endif /*WITH_DMALLOC*/
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/* A position and contrast.
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*/
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typedef struct {
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int x, y;
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int cont;
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} PosCont;
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/* Search a window for black pelss ... true if window is all black.
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* One-band uchar only.
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*/
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static int
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all_black( IMAGE *im, int xpos, int ypos, int winsize )
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{
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const int hwinsize = (winsize - 1)/2;
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const int left = xpos - hwinsize;
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const int top = ypos - hwinsize;
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const int ls = im->Xsize;
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int x, y;
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PEL *line;
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/* Loop over image.
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*/
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line = (PEL *) im->data + top*ls + left;
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for( y = 0; y < winsize; y++ ) {
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for( x = 0; x < winsize; x++ )
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if( line[x] )
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/* Not all black.
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*/
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return( 0 );
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line += ls;
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}
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return( -1 );
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}
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/* Calculate a value for 'contrast' within a window
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* of (odd) size winsize*winsize centered at location (xpos, ypos).
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* One band uchar only,
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*/
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static int
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calculate_contrast( IMAGE *im, int xpos, int ypos, int winsize )
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{
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const int hwinsize = (winsize - 1)/2;
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const int left = xpos - hwinsize;
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const int top = ypos - hwinsize;
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const int ls = im->Xsize;
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int x, y;
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PEL *line, *p;
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int total;
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line = (PEL *) im->data + top*ls + left;
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for( total = 0, y = 0; y < winsize-1; y++ ) {
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p = line;
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for( x = 0; x < winsize-1; x++ ) {
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const int lrd = (int) p[0] - p[1];
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const int tbd = (int) p[0] - p[ls];
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total += abs( lrd ) + abs( tbd );
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p += 1;
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}
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line += ls;
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}
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return( total );
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}
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/* Compare two PosConts for qsort.
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*/
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static int
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pos_compare( const void *vl, const void *vr )
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{
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PosCont *l = (PosCont *) vl;
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PosCont *r = (PosCont *) vr;
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return( r->cont - l->cont );
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}
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/* Search an area for the n best contrast areas.
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*/
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int
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im__find_best_contrast( IMAGE *im,
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int xpos, int ypos, int xsize, int ysize,
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int xarray[], int yarray[], int cont[],
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int nbest, int hcorsize )
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{
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/* Geometry: we test squares of size windowsize, overlapping by
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* hcorsize.
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*/
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const int windowsize = 2 * hcorsize + 1;
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/* Number of squares we can fit in area.
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*/
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const int nacross = (xsize - windowsize + hcorsize) / hcorsize;
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const int ndown = (ysize - windowsize + hcorsize) / hcorsize;
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/* Number of squares we search.
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*/
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int elms;
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/* All points in this area.
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*/
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PosCont *pc;
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int x, y, i;
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if( nacross <= 0 || ndown <= 0 ) {
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im_errormsg( "im__lrcalcon: mosaicing overlap too small for "
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"your search size" );
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return( -1 );
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}
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/* Malloc space for 3 int arrays, to keep the int coordinates and
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* the contrast.
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*/
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if( !(pc = IM_ARRAY( NULL, nacross * ndown, PosCont )) )
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return( -1 );
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/* Find contrast for each area.
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*/
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for( i = 0, y = 0; y < ndown; y++ )
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for( x = 0; x < nacross; x++ ) {
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const int left = xpos + x * hcorsize;
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const int top = ypos + y * hcorsize;
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/* Skip this position if it is all black.
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*/
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if( all_black( im, left, top, windowsize ) )
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continue;
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/* Find contrast and note.
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*/
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pc[i].x = left;
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pc[i].y = top;
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pc[i].cont = calculate_contrast( im,
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left, top, windowsize );
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i++;
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}
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/* Note number found.
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*/
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elms = i;
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/* Found enough tie-points?
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*/
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if( elms < nbest ) {
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im_errormsg( "im_mosaic: found %d tie-points, need at least %d",
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elms, nbest );
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im_free( pc );
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return( -1 );
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}
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/* Sort areas by contrast.
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*/
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qsort( pc, elms, sizeof( PosCont ), pos_compare );
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/* Copy the n best into our parent.
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*/
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for( i = 0; i < nbest; i++ ) {
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xarray[i] = pc[i].x;
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yarray[i] = pc[i].y;
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cont[i] = pc[i].cont;
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}
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im_free( pc );
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return( 0 );
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}
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int
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im__lrcalcon( IMAGE *ref, TIE_POINTS *points )
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{
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/* Geometry: border we must leave around each area.
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*/
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const int border = points->halfareasize;
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/* Height of an area.
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*/
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const int aheight = ref->Ysize / AREAS;
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/* Number of points we find in each area.
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*/
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const int len = points->nopoints / AREAS;
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int i;
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Rect area;
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/* Make sure we can read image.
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*/
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if( im_incheck( ref ) )
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return( -1 );
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if( ref->Bands != 1 || ref->BandFmt != IM_BANDFMT_UCHAR ) {
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im_errormsg( "im__lrcalcon: not 1-band uchar image" );
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return( -1 );
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}
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/* Define bits to search for high-contrast areas. Need to be able to
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* fit at least 1 window in.
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*/
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area.height = aheight;
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area.width = ref->Xsize;
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area.left = 0;
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area.top = 0;
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im_rect_marginadjust( &area, -border );
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area.width--;
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area.height--;
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/* Loop over areas, finding points.
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*/
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for( i = 0; area.top < ref->Ysize; area.top += aheight, i++ )
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if( im__find_best_contrast( ref,
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area.left, area.top, area.width, area.height,
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points->x_reference + i*len,
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points->y_reference + i*len,
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points->contrast + i*len,
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len,
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points->halfcorsize ) )
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return( -1 );
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return( 0 );
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}
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