ove the thread thing to tilecache
This commit is contained in:
parent
8a8ce4fd44
commit
199c182103
@ -1,7 +1,6 @@
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noinst_LTLIBRARIES = libconversion.la
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libconversion_la_SOURCES = \
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threadcache.c \
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conversion.c \
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conversion.h \
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tilecache.c \
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@ -1,702 +0,0 @@
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/* Threaded tile cache
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*
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* A tile cache with threaded access. Manty readers coordinate tile
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* calculation.
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*
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* 8/10/12
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* - from tilecache
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*/
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/*
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This file is part of VIPS.
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VIPS is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a cache of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
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*/
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/*
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#define VIPS_DEBUG
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif /*HAVE_CONFIG_H*/
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#include <vips/intl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <vips/vips.h>
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#include <vips/internal.h>
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#include <vips/debug.h>
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#include "conversion.h"
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/* A tile in cache can be in one of three states:
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*
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* DATA - the tile holds valid pixels
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* CALC - some thread somewhere is calculating it
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* PEND - some thread somewhere wants it
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*/
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typedef enum VipsTileState {
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VIPS_TILE_STATE_DATA,
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VIPS_TILE_STATE_CALC,
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VIPS_TILE_STATE_PEND
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} VipsTileState;
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/* A tile in our cache.
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*/
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typedef struct _VipsTile {
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struct _VipsThreadCache *cache;
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VipsTileState state;
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/* We count how many threads are relying on this tile. This tile can't
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* be flushed if ref_count > 0.
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*/
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int ref_count;
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VipsRegion *region; /* Region with private mem for data */
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/* Tile position. Just use left/top to calculate a hash. This is the
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* key for the hash table. Don't use region->valid in case the region
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* pointer is NULL.
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*/
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VipsRect pos;
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int time; /* Time of last use for LRU */
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} VipsTile;
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typedef struct _VipsThreadCache {
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VipsConversion parent_instance;
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VipsImage *in;
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int tile_width;
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int tile_height;
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int max_tiles;
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VipsCacheStrategy strategy;
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int time; /* Update ticks for LRU here */
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int ntiles; /* Current cache size */
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GMutex *lock; /* Lock everything here */
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GCond *new_tile; /* A new tile is ready */
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GHashTable *tiles; /* Tiles, hashed by coordinates */
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} VipsThreadCache;
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typedef VipsConversionClass VipsThreadCacheClass;
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G_DEFINE_TYPE( VipsThreadCache, vips_thread_cache, VIPS_TYPE_CONVERSION );
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#define VIPS_TYPE_THREAD_CACHE (vips_thread_cache_get_type())
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static void
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vips_thread_cache_drop_all( VipsThreadCache *cache )
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{
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g_hash_table_remove_all( cache->tiles );
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}
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static void
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vips_thread_cache_dispose( GObject *gobject )
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{
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VipsThreadCache *cache = (VipsThreadCache *) gobject;
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vips_thread_cache_drop_all( cache );
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VIPS_FREEF( g_mutex_free, cache->lock );
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VIPS_FREEF( g_cond_free, cache->new_tile );
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G_OBJECT_CLASS( vips_thread_cache_parent_class )->dispose( gobject );
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}
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static int
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vips_tile_move( VipsTile *tile, int x, int y )
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{
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/* We are changing x/y and therefore the hash value. We must unlink
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* from the old hash position and relink at the new place.
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*/
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g_hash_table_steal( tile->cache->tiles, &tile->pos );
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tile->pos.left = x;
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tile->pos.top = y;
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tile->pos.width = tile->cache->tile_width;
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tile->pos.height = tile->cache->tile_height;
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g_hash_table_insert( tile->cache->tiles, &tile->pos, tile );
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if( vips_region_buffer( tile->region, &tile->pos ) )
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return( -1 );
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/* No data yet, but someone must want it.
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*/
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tile->state = VIPS_TILE_STATE_PEND;
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return( 0 );
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}
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static VipsTile *
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vips_tile_new( VipsThreadCache *cache, int x, int y )
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{
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VipsTile *tile;
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if( !(tile = VIPS_NEW( NULL, VipsTile )) )
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return( NULL );
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tile->cache = cache;
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tile->state = VIPS_TILE_STATE_PEND;
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tile->ref_count = 0;
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tile->region = NULL;
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tile->time = cache->time;
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tile->pos.left = x;
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tile->pos.top = y;
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tile->pos.width = cache->tile_width;
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tile->pos.height = cache->tile_height;
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g_hash_table_insert( cache->tiles, &tile->pos, tile );
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g_assert( cache->ntiles >= 0 );
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cache->ntiles += 1;
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if( !(tile->region = vips_region_new( cache->in )) ) {
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g_hash_table_remove( cache->tiles, &tile->pos );
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return( NULL );
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}
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vips__region_no_ownership( tile->region );
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if( vips_tile_move( tile, x, y ) ) {
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g_hash_table_remove( cache->tiles, &tile->pos );
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return( NULL );
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}
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return( tile );
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}
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/* Do we have a tile in the cache?
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*/
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static VipsTile *
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vips_tile_search( VipsThreadCache *cache, int x, int y )
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{
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VipsRect pos;
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VipsTile *tile;
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pos.left = x;
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pos.top = y;
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pos.width = cache->tile_width;
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pos.height = cache->tile_height;
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tile = (VipsTile *) g_hash_table_lookup( cache->tiles, &pos );
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return( tile );
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}
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static void
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vips_tile_touch( VipsTile *tile )
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{
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g_assert( tile->cache->ntiles >= 0 );
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tile->time = tile->cache->time++;
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}
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/* Fill a tile with pixels.
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*/
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static int
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vips_tile_fill( VipsTile *tile, VipsRegion *in )
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{
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VIPS_DEBUG_MSG( "tilecache: filling tile %d x %d\n",
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tile->pos.left, tile->pos.top );
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if( vips_region_prepare_to( in, tile->region,
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&tile->pos, tile->pos.left, tile->pos.top ) )
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return( -1 );
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tile->state = VIPS_TILE_STATE_DATA;
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vips_tile_touch( tile );
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return( 0 );
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}
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typedef struct _VipsTileSearch {
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VipsTile *tile;
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int oldest;
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int topmost;
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} VipsTileSearch;
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static void
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vips_tile_oldest( gpointer key, gpointer value, gpointer user_data )
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{
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VipsTile *tile = (VipsTile *) value;
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VipsTileSearch *search = (VipsTileSearch *) user_data;
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/* Only consider unreffed tiles for recycling.
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*/
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if( !tile->ref_count &&
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tile->time < search->oldest ) {
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search->oldest = tile->time;
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search->tile = tile;
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}
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}
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static void
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vips_tile_topmost( gpointer key, gpointer value, gpointer user_data )
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{
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VipsTile *tile = (VipsTile *) value;
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VipsTileSearch *search = (VipsTileSearch *) user_data;
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/* Only consider unreffed tiles for recycling.
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*/
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if( !tile->ref_count &&
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tile->pos.top < search->topmost ) {
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search->topmost = tile->pos.top;
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search->tile = tile;
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}
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}
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/* Find existing tile, make a new tile, or if we have a full set of tiles,
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* reuse a tile.
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*/
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static VipsTile *
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vips_tile_find( VipsThreadCache *cache, int x, int y )
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{
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VipsTile *tile;
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VipsTileSearch search;
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/* In cache already?
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*/
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if( (tile = vips_tile_search( cache, x, y )) ) {
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vips_tile_touch( tile );
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return( tile );
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}
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/* VipsThreadCache not full? Make a new tile.
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*/
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if( cache->max_tiles == -1 ||
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cache->ntiles < cache->max_tiles ) {
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if( !(tile = vips_tile_new( cache, x, y )) )
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return( NULL );
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return( tile );
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}
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/* Reuse an old one.
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*/
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switch( cache->strategy ) {
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case VIPS_CACHE_RANDOM:
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search.oldest = cache->time;
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search.tile = NULL;
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g_hash_table_foreach( cache->tiles,
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vips_tile_oldest, &search );
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tile = search.tile;
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break;
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case VIPS_CACHE_SEQUENTIAL:
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search.topmost = cache->in->Ysize;
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search.tile = NULL;
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g_hash_table_foreach( cache->tiles,
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vips_tile_topmost, &search );
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tile = search.tile;
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break;
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default:
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g_assert( 0 );
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}
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if( !tile ) {
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/* There are no tiles we can reuse -- we have to make another
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* for now. They will get culled down again next time around.
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*/
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if( !(tile = vips_tile_new( cache, x, y )) )
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return( NULL );
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return( tile );
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}
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VIPS_DEBUG_MSG( "tilecache: reusing tile %d x %d\n",
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tile->pos.left, tile->pos.top );
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if( vips_tile_move( tile, x, y ) )
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return( NULL );
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return( tile );
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}
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static gboolean
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vips_tile_unlocked( gpointer key, gpointer value, gpointer user_data )
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{
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VipsTile *tile = (VipsTile *) value;
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return( !tile->ref_count );
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}
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static void
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vips_thread_cache_minimise( VipsImage *image, VipsThreadCache *cache )
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{
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/* We can't drop tiles that are in use.
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*/
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g_mutex_lock( cache->lock );
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g_hash_table_foreach_remove( cache->tiles,
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vips_tile_unlocked, NULL );
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g_mutex_unlock( cache->lock );
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}
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static void
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vips_thread_cache_unref( GSList *work )
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{
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GSList *p;
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for( p = work; p; p = p->next ) {
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VipsTile *tile = (VipsTile *) p->data;
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tile->ref_count -= 1;
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}
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g_slist_free( work );
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}
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/* Make a set of work tiles.
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*/
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static GSList *
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vips_thread_cache_ref( VipsThreadCache *cache, VipsRect *r )
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{
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const int tw = cache->tile_width;
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const int th = cache->tile_height;
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/* Find top left of tiles we need.
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*/
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const int xs = (r->left / tw) * tw;
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const int ys = (r->top / th) * th;
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GSList *work;
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VipsTile *tile;
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int x, y;
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/* Ref all the tiles we will need.
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*/
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work = NULL;
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for( y = ys; y < VIPS_RECT_BOTTOM( r ); y += th )
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for( x = xs; x < VIPS_RECT_RIGHT( r ); x += tw ) {
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if( !(tile = vips_tile_find( cache, x, y )) ) {
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vips_thread_cache_unref( work );
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return( NULL );
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}
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tile->ref_count += 1;
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work = g_slist_prepend( work, tile );
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VIPS_DEBUG_MSG( "vips_thread_cache_gen: "
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"tile %d, %d (%p)\n", x, y, tile );
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}
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return( work );
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}
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static void
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vips_tile_paste( VipsTile *tile, VipsRegion *or )
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{
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VipsRect hit;
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/* The part of the tile that we need.
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*/
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vips_rect_intersectrect( &or->valid, &tile->pos, &hit );
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if( !vips_rect_isempty( &hit ) )
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vips_region_copy( tile->region, or, &hit, hit.left, hit.top );
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}
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static int
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vips_thread_cache_gen( VipsRegion *or,
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void *seq, void *a, void *b, gboolean *stop )
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{
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VipsRegion *in = (VipsRegion *) seq;
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VipsThreadCache *cache = (VipsThreadCache *) b;
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VipsRect *r = &or->valid;
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VipsTile *tile;
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GSList *work;
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GSList *p;
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g_mutex_lock( cache->lock );
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VIPS_DEBUG_MSG( "vips_thread_cache_gen: "
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"left = %d, top = %d, width = %d, height = %d\n",
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r->left, r->top, r->width, r->height );
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/* Ref all the tiles we will need.
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*/
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work = vips_thread_cache_ref( cache, r );
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while( work ) {
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/* Search for data tiles: easy, we can just paste those in.
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*/
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for(;;) {
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for( p = work; p; p = p->next ) {
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tile = (VipsTile *) p->data;
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if( tile->state == VIPS_TILE_STATE_DATA )
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break;
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}
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if( !p )
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break;
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VIPS_DEBUG_MSG( "vips_thread_cache_gen: "
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"pasting %p\n", tile );
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vips_tile_paste( tile, or );
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/* We're done with this tile.
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*/
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work = g_slist_remove( work, tile );
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tile->ref_count -= 1;
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}
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/* Now search for PEND tiles, we can calculate them.
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*/
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for( p = work; p; p = p->next ) {
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tile = (VipsTile *) p->data;
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if( tile->state == VIPS_TILE_STATE_PEND ) {
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/* Calculate this tile. Other threads can use
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* the cache while we calculate pixels.
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*/
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tile->state = VIPS_TILE_STATE_CALC;
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VIPS_DEBUG_MSG( "vips_thread_cache_gen: "
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"calc of %p\n", tile );
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g_mutex_unlock( cache->lock );
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if( vips_tile_fill( tile, in ) ) {
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vips_thread_cache_unref( work );
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return( -1 );
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}
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g_mutex_lock( cache->lock );
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/* Let everyone know there's a new DATA tile.
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* They need to all check their work lists.
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*/
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g_cond_broadcast( cache->new_tile );
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break;
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}
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}
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if( !p &&
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work ) {
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VIPS_DEBUG_MSG( "vips_thread_cache_gen: waiting\n" );
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/* All the tiles we need are being calculated. We
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* must block on the new-tile cond, then try again.
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*/
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g_cond_wait( cache->new_tile, cache->lock );
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VIPS_DEBUG_MSG( "vips_thread_cache_gen: awake!\n" );
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}
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}
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g_mutex_unlock( cache->lock );
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return( 0 );
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}
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static int
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vips_thread_cache_build( VipsObject *object )
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{
|
||||
VipsConversion *conversion = VIPS_CONVERSION( object );
|
||||
VipsThreadCache *cache = (VipsThreadCache *) object;
|
||||
|
||||
VIPS_DEBUG_MSG( "vips_thread_cache_build\n" );
|
||||
|
||||
if( VIPS_OBJECT_CLASS( vips_thread_cache_parent_class )->
|
||||
build( object ) )
|
||||
return( -1 );
|
||||
|
||||
g_signal_connect( conversion->out, "minimise",
|
||||
G_CALLBACK( vips_thread_cache_minimise ), cache );
|
||||
|
||||
if( vips_image_pio_input( cache->in ) )
|
||||
return( -1 );
|
||||
|
||||
if( vips_image_copy_fields( conversion->out, cache->in ) )
|
||||
return( -1 );
|
||||
vips_demand_hint( conversion->out,
|
||||
VIPS_DEMAND_STYLE_SMALLTILE, cache->in, NULL );
|
||||
|
||||
if( vips_image_generate( conversion->out,
|
||||
vips_start_one, vips_thread_cache_gen, vips_stop_one,
|
||||
cache->in, cache ) )
|
||||
return( -1 );
|
||||
|
||||
return( 0 );
|
||||
}
|
||||
|
||||
static void
|
||||
vips_thread_cache_class_init( VipsThreadCacheClass *class )
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS( class );
|
||||
VipsObjectClass *vobject_class = VIPS_OBJECT_CLASS( class );
|
||||
|
||||
VIPS_DEBUG_MSG( "vips_thread_cache_class_init\n" );
|
||||
|
||||
gobject_class->dispose = vips_thread_cache_dispose;
|
||||
gobject_class->set_property = vips_object_set_property;
|
||||
gobject_class->get_property = vips_object_get_property;
|
||||
|
||||
vobject_class->nickname = "threadcache";
|
||||
vobject_class->description = _( "cache an image" );
|
||||
vobject_class->build = vips_thread_cache_build;
|
||||
|
||||
VIPS_ARG_IMAGE( class, "in", 1,
|
||||
_( "Input" ),
|
||||
_( "Input image" ),
|
||||
VIPS_ARGUMENT_REQUIRED_INPUT,
|
||||
G_STRUCT_OFFSET( VipsThreadCache, in ) );
|
||||
|
||||
VIPS_ARG_INT( class, "tile_width", 2,
|
||||
_( "Tile width" ),
|
||||
_( "Tile width in pixels" ),
|
||||
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
||||
G_STRUCT_OFFSET( VipsThreadCache, tile_width ),
|
||||
1, 1000000, 128 );
|
||||
|
||||
VIPS_ARG_INT( class, "tile_height", 3,
|
||||
_( "Tile height" ),
|
||||
_( "Tile height in pixels" ),
|
||||
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
||||
G_STRUCT_OFFSET( VipsThreadCache, tile_height ),
|
||||
1, 1000000, 128 );
|
||||
|
||||
VIPS_ARG_ENUM( class, "strategy", 4,
|
||||
_( "Strategy" ),
|
||||
_( "Expected access pattern" ),
|
||||
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
||||
G_STRUCT_OFFSET( VipsThreadCache, strategy ),
|
||||
VIPS_TYPE_CACHE_STRATEGY, VIPS_CACHE_RANDOM );
|
||||
|
||||
VIPS_ARG_INT( class, "max_tiles", 5,
|
||||
_( "Max tiles" ),
|
||||
_( "Maximum number of tiles to cache" ),
|
||||
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
||||
G_STRUCT_OFFSET( VipsThreadCache, max_tiles ),
|
||||
-1, 1000000, 1000 );
|
||||
}
|
||||
|
||||
static unsigned int
|
||||
vips_rect_hash( VipsRect *pos )
|
||||
{
|
||||
guint hash;
|
||||
|
||||
/* We could shift down by the tile size?
|
||||
*/
|
||||
hash = pos->left ^ (pos->top << 16);
|
||||
|
||||
return( hash );
|
||||
}
|
||||
|
||||
static gboolean
|
||||
vips_rect_equal( VipsRect *a, VipsRect *b )
|
||||
{
|
||||
return( a->left == b->left && a->top == b->top );
|
||||
}
|
||||
|
||||
static void
|
||||
vips_tile_destroy( VipsTile *tile )
|
||||
{
|
||||
VipsThreadCache *cache = tile->cache;
|
||||
|
||||
cache->ntiles -= 1;
|
||||
g_assert( cache->ntiles >= 0 );
|
||||
tile->cache = NULL;
|
||||
|
||||
VIPS_UNREF( tile->region );
|
||||
|
||||
vips_free( tile );
|
||||
}
|
||||
|
||||
static void
|
||||
vips_thread_cache_init( VipsThreadCache *cache )
|
||||
{
|
||||
cache->tile_width = 128;
|
||||
cache->tile_height = 128;
|
||||
cache->max_tiles = 1000;
|
||||
cache->strategy = VIPS_CACHE_RANDOM;
|
||||
|
||||
cache->time = 0;
|
||||
cache->ntiles = 0;
|
||||
cache->lock = g_mutex_new();
|
||||
cache->new_tile = g_cond_new();
|
||||
cache->tiles = g_hash_table_new_full(
|
||||
(GHashFunc) vips_rect_hash,
|
||||
(GEqualFunc) vips_rect_equal,
|
||||
NULL,
|
||||
(GDestroyNotify) vips_tile_destroy );
|
||||
}
|
||||
|
||||
/**
|
||||
* vips_threadcache:
|
||||
* @in: input image
|
||||
* @out: output image
|
||||
* @...: %NULL-terminated list of optional named arguments
|
||||
*
|
||||
* Optional arguments:
|
||||
*
|
||||
* @tile_width: width of tiles in cache
|
||||
* @tile_height: height of tiles in cache
|
||||
* @strategy: hint expected access pattern #VipsCacheStrategy
|
||||
* @max_tiles: maximum number of tiles to cache
|
||||
*
|
||||
* This operation behaves rather like vips_copy() between images
|
||||
* @in and @out, except that it keeps a cache of computed pixels.
|
||||
* This cache is made of up to @max_tiles tiles (a value of -1
|
||||
* means any number of tiles), and each tile is of size @tile_width
|
||||
* by @tile_height pixels.
|
||||
*
|
||||
* Each cache tile is made with a single call to
|
||||
* vips_image_prepare().
|
||||
*
|
||||
* When the cache fills, a tile is chosen for reuse. If @strategy is
|
||||
* #VIPS_CACHE_RANDOM, then the least-recently-used tile is reused. If
|
||||
* @strategy is #VIPS_CACHE_SEQUENTIAL, the top-most tile is reused.
|
||||
*
|
||||
* By default, @tile_width and @tile_height are 128 pixels, and the operation
|
||||
* will cache up to 1,000 tiles. @strategy defaults to #VIPS_CACHE_RANDOM.
|
||||
*
|
||||
* Unlike vips_tilecache(), this operation does not single-thread it's callee.
|
||||
* Many tile requests can happen in parallel, and vips_threadcache()
|
||||
* coordinates them to prevent recomputation.
|
||||
*
|
||||
* See also: vips_cache(), vips_linecache().
|
||||
*
|
||||
* Returns: 0 on success, -1 on error.
|
||||
*/
|
||||
int
|
||||
vips_threadcache( VipsImage *in, VipsImage **out, ... )
|
||||
{
|
||||
va_list ap;
|
||||
int result;
|
||||
|
||||
va_start( ap, out );
|
||||
result = vips_call_split( "threadcache", ap, in, out );
|
||||
va_end( ap );
|
||||
|
||||
return( result );
|
||||
}
|
@ -21,6 +21,8 @@
|
||||
* - use a hash table instead of a list
|
||||
* 13/9/12
|
||||
* - oops, linecache was oversized
|
||||
* 8/10/12
|
||||
* - make it optionally threaded
|
||||
*/
|
||||
|
||||
/*
|
||||
@ -68,13 +70,32 @@
|
||||
|
||||
#include "conversion.h"
|
||||
|
||||
/* A tile in cache can be in one of three states:
|
||||
*
|
||||
* DATA - the tile holds valid pixels
|
||||
* CALC - some thread somewhere is calculating it
|
||||
* PEND - some thread somewhere wants it
|
||||
*/
|
||||
typedef enum VipsTileState {
|
||||
VIPS_TILE_STATE_DATA,
|
||||
VIPS_TILE_STATE_CALC,
|
||||
VIPS_TILE_STATE_PEND
|
||||
} VipsTileState;
|
||||
|
||||
/* A tile in our cache.
|
||||
*/
|
||||
typedef struct _VipsTile {
|
||||
struct _VipsBlockCache *cache;
|
||||
|
||||
VipsTileState state;
|
||||
|
||||
VipsRegion *region; /* Region with private mem for data */
|
||||
|
||||
/* We count how many threads are relying on this tile. This tile can't
|
||||
* be flushed if ref_count > 0.
|
||||
*/
|
||||
int ref_count;
|
||||
|
||||
/* Tile position. Just use left/top to calculate a hash. This is the
|
||||
* key for the hash table. Don't use region->valid in case the region
|
||||
* pointer is NULL.
|
||||
@ -92,10 +113,12 @@ typedef struct _VipsBlockCache {
|
||||
int tile_height;
|
||||
int max_tiles;
|
||||
VipsCacheStrategy strategy;
|
||||
gboolean threaded;
|
||||
|
||||
int time; /* Update ticks for LRU here */
|
||||
int ntiles; /* Current cache size */
|
||||
GMutex *lock; /* Lock everything here */
|
||||
GCond *new_tile; /* A new tile is ready */
|
||||
GHashTable *tiles; /* Tiles, hashed by coordinates */
|
||||
} VipsBlockCache;
|
||||
|
||||
@ -108,6 +131,10 @@ G_DEFINE_TYPE( VipsBlockCache, vips_block_cache, VIPS_TYPE_CONVERSION );
|
||||
static void
|
||||
vips_block_cache_drop_all( VipsBlockCache *cache )
|
||||
{
|
||||
/* FIXME this is a disaster if active threads are working on tiles. We
|
||||
* should have something to block new requests, and only dispose once
|
||||
* all tiles are unreffed.
|
||||
*/
|
||||
g_hash_table_remove_all( cache->tiles );
|
||||
}
|
||||
|
||||
@ -118,6 +145,7 @@ vips_block_cache_dispose( GObject *gobject )
|
||||
|
||||
vips_block_cache_drop_all( cache );
|
||||
VIPS_FREEF( g_mutex_free, cache->lock );
|
||||
VIPS_FREEF( g_cond_free, cache->new_tile );
|
||||
|
||||
G_OBJECT_CLASS( vips_block_cache_parent_class )->dispose( gobject );
|
||||
}
|
||||
@ -140,6 +168,10 @@ vips_tile_move( VipsTile *tile, int x, int y )
|
||||
if( vips_region_buffer( tile->region, &tile->pos ) )
|
||||
return( -1 );
|
||||
|
||||
/* No data yet, but someone must want it.
|
||||
*/
|
||||
tile->state = VIPS_TILE_STATE_PEND;
|
||||
|
||||
return( 0 );
|
||||
}
|
||||
|
||||
@ -152,6 +184,8 @@ vips_tile_new( VipsBlockCache *cache, int x, int y )
|
||||
return( NULL );
|
||||
|
||||
tile->cache = cache;
|
||||
tile->state = VIPS_TILE_STATE_PEND;
|
||||
tile->ref_count = 0;
|
||||
tile->region = NULL;
|
||||
tile->time = cache->time;
|
||||
tile->pos.left = x;
|
||||
@ -213,6 +247,7 @@ vips_tile_fill( VipsTile *tile, VipsRegion *in )
|
||||
if( vips_region_prepare_to( in, tile->region,
|
||||
&tile->pos, tile->pos.left, tile->pos.top ) )
|
||||
return( -1 );
|
||||
tile->state = VIPS_TILE_STATE_DATA;
|
||||
|
||||
vips_tile_touch( tile );
|
||||
|
||||
@ -232,7 +267,10 @@ vips_tile_oldest( gpointer key, gpointer value, gpointer user_data )
|
||||
VipsTile *tile = (VipsTile *) value;
|
||||
VipsTileSearch *search = (VipsTileSearch *) user_data;
|
||||
|
||||
if( tile->time < search->oldest ) {
|
||||
/* Only consider unreffed tiles for recycling.
|
||||
*/
|
||||
if( !tile->ref_count &&
|
||||
tile->time < search->oldest ) {
|
||||
search->oldest = tile->time;
|
||||
search->tile = tile;
|
||||
}
|
||||
@ -244,7 +282,10 @@ vips_tile_topmost( gpointer key, gpointer value, gpointer user_data )
|
||||
VipsTile *tile = (VipsTile *) value;
|
||||
VipsTileSearch *search = (VipsTileSearch *) user_data;
|
||||
|
||||
if( tile->pos.top < search->topmost ) {
|
||||
/* Only consider unreffed tiles for recycling.
|
||||
*/
|
||||
if( !tile->ref_count &&
|
||||
tile->pos.top < search->topmost ) {
|
||||
search->topmost = tile->pos.top;
|
||||
search->tile = tile;
|
||||
}
|
||||
@ -254,7 +295,7 @@ vips_tile_topmost( gpointer key, gpointer value, gpointer user_data )
|
||||
* reuse LRU.
|
||||
*/
|
||||
static VipsTile *
|
||||
vips_tile_find( VipsBlockCache *cache, VipsRegion *in, int x, int y )
|
||||
vips_tile_find( VipsBlockCache *cache, int x, int y )
|
||||
{
|
||||
VipsTile *tile;
|
||||
VipsTileSearch search;
|
||||
@ -271,8 +312,7 @@ vips_tile_find( VipsBlockCache *cache, VipsRegion *in, int x, int y )
|
||||
*/
|
||||
if( cache->max_tiles == -1 ||
|
||||
cache->ntiles < cache->max_tiles ) {
|
||||
if( !(tile = vips_tile_new( cache, x, y )) ||
|
||||
vips_tile_fill( tile, in ) )
|
||||
if( !(tile = vips_tile_new( cache, x, y )) )
|
||||
return( NULL );
|
||||
|
||||
return( tile );
|
||||
@ -301,22 +341,44 @@ vips_tile_find( VipsBlockCache *cache, VipsRegion *in, int x, int y )
|
||||
g_assert( 0 );
|
||||
}
|
||||
|
||||
g_assert( tile );
|
||||
|
||||
VIPS_DEBUG_MSG( "tilecache: reusing tile %d x %d\n",
|
||||
tile->pos.left, tile->pos.top );
|
||||
|
||||
if( vips_tile_move( tile, x, y ) ||
|
||||
vips_tile_fill( tile, in ) )
|
||||
if( !tile ) {
|
||||
/* There are no tiles we can reuse -- we have to make another
|
||||
* for now. They will get culled down again next time around.
|
||||
*/
|
||||
if( !(tile = vips_tile_new( cache, x, y )) )
|
||||
return( NULL );
|
||||
|
||||
return( tile );
|
||||
}
|
||||
|
||||
VIPS_DEBUG_MSG( "tilecache: reusing tile %d x %d\n",
|
||||
tile->pos.left, tile->pos.top );
|
||||
|
||||
if( vips_tile_move( tile, x, y ) )
|
||||
return( NULL );
|
||||
|
||||
return( tile );
|
||||
}
|
||||
|
||||
static gboolean
|
||||
vips_tile_unlocked( gpointer key, gpointer value, gpointer user_data )
|
||||
{
|
||||
VipsTile *tile = (VipsTile *) value;
|
||||
|
||||
return( !tile->ref_count );
|
||||
}
|
||||
|
||||
static void
|
||||
vips_block_cache_minimise( VipsImage *image, VipsBlockCache *cache )
|
||||
{
|
||||
vips_block_cache_drop_all( cache );
|
||||
/* We can't drop tiles that are in use.
|
||||
*/
|
||||
g_mutex_lock( cache->lock );
|
||||
|
||||
g_hash_table_foreach_remove( cache->tiles,
|
||||
vips_tile_unlocked, NULL );
|
||||
|
||||
g_mutex_unlock( cache->lock );
|
||||
}
|
||||
|
||||
static int
|
||||
@ -366,6 +428,13 @@ vips_block_cache_class_init( VipsBlockCacheClass *class )
|
||||
G_STRUCT_OFFSET( VipsBlockCache, tile_height ),
|
||||
1, 1000000, 128 );
|
||||
|
||||
VIPS_ARG_BOOL( class, "threaded", 3,
|
||||
_( "Threaded" ),
|
||||
_( "Allow threaded access" ),
|
||||
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
||||
G_STRUCT_OFFSET( VipsBlockCache, threaded ),
|
||||
FALSE );
|
||||
|
||||
VIPS_ARG_ENUM( class, "strategy", 3,
|
||||
_( "Strategy" ),
|
||||
_( "Expected access pattern" ),
|
||||
@ -413,10 +482,12 @@ vips_block_cache_init( VipsBlockCache *cache )
|
||||
cache->tile_height = 128;
|
||||
cache->max_tiles = 1000;
|
||||
cache->strategy = VIPS_CACHE_RANDOM;
|
||||
cache->threaded = FALSE;
|
||||
|
||||
cache->time = 0;
|
||||
cache->ntiles = 0;
|
||||
cache->lock = g_mutex_new();
|
||||
cache->new_tile = g_cond_new();
|
||||
cache->tiles = g_hash_table_new_full(
|
||||
(GHashFunc) vips_rect_hash,
|
||||
(GEqualFunc) vips_rect_equal,
|
||||
@ -433,6 +504,69 @@ typedef VipsBlockCacheClass VipsTileCacheClass;
|
||||
|
||||
G_DEFINE_TYPE( VipsTileCache, vips_tile_cache, VIPS_TYPE_BLOCK_CACHE );
|
||||
|
||||
static void
|
||||
vips_tile_cache_unref( GSList *work )
|
||||
{
|
||||
GSList *p;
|
||||
|
||||
for( p = work; p; p = p->next ) {
|
||||
VipsTile *tile = (VipsTile *) p->data;
|
||||
|
||||
tile->ref_count -= 1;
|
||||
}
|
||||
|
||||
g_slist_free( work );
|
||||
}
|
||||
|
||||
/* Make a set of work tiles.
|
||||
*/
|
||||
static GSList *
|
||||
vips_tile_cache_ref( VipsBlockCache *cache, VipsRect *r )
|
||||
{
|
||||
const int tw = cache->tile_width;
|
||||
const int th = cache->tile_height;
|
||||
|
||||
/* Find top left of tiles we need.
|
||||
*/
|
||||
const int xs = (r->left / tw) * tw;
|
||||
const int ys = (r->top / th) * th;
|
||||
|
||||
GSList *work;
|
||||
VipsTile *tile;
|
||||
int x, y;
|
||||
|
||||
/* Ref all the tiles we will need.
|
||||
*/
|
||||
work = NULL;
|
||||
for( y = ys; y < VIPS_RECT_BOTTOM( r ); y += th )
|
||||
for( x = xs; x < VIPS_RECT_RIGHT( r ); x += tw ) {
|
||||
if( !(tile = vips_tile_find( cache, x, y )) ) {
|
||||
vips_tile_cache_unref( work );
|
||||
return( NULL );
|
||||
}
|
||||
|
||||
tile->ref_count += 1;
|
||||
work = g_slist_prepend( work, tile );
|
||||
|
||||
VIPS_DEBUG_MSG( "vips_tile_cache_gen: "
|
||||
"tile %d, %d (%p)\n", x, y, tile );
|
||||
}
|
||||
|
||||
return( work );
|
||||
}
|
||||
|
||||
static void
|
||||
vips_tile_paste( VipsTile *tile, VipsRegion *or )
|
||||
{
|
||||
VipsRect hit;
|
||||
|
||||
/* The part of the tile that we need.
|
||||
*/
|
||||
vips_rect_intersectrect( &or->valid, &tile->pos, &hit );
|
||||
if( !vips_rect_isempty( &hit ) )
|
||||
vips_region_copy( tile->region, or, &hit, hit.left, hit.top );
|
||||
}
|
||||
|
||||
/* Also called from vips_line_cache_gen(), beware.
|
||||
*/
|
||||
static int
|
||||
@ -440,58 +574,103 @@ vips_tile_cache_gen( VipsRegion *or,
|
||||
void *seq, void *a, void *b, gboolean *stop )
|
||||
{
|
||||
VipsRegion *in = (VipsRegion *) seq;
|
||||
VipsBlockCache *block_cache = (VipsBlockCache *) b;
|
||||
const int tw = block_cache->tile_width;
|
||||
const int th = block_cache->tile_height;
|
||||
VipsBlockCache *cache = (VipsBlockCache *) b;
|
||||
VipsRect *r = &or->valid;
|
||||
|
||||
/* Find top left of tiles we need.
|
||||
*/
|
||||
int xs = (r->left / tw) * tw;
|
||||
int ys = (r->top / th) * th;
|
||||
VipsTile *tile;
|
||||
GSList *work;
|
||||
GSList *p;
|
||||
|
||||
int x, y;
|
||||
|
||||
g_mutex_lock( block_cache->lock );
|
||||
|
||||
/* If the output region fits within a tile, we could save a copy by
|
||||
* routing the output region directly to the tile.
|
||||
*
|
||||
* However this would mean that tile drop on minimise could then leave
|
||||
* dangling pointers, if minimise were called on an active pipeline.
|
||||
*/
|
||||
g_mutex_lock( cache->lock );
|
||||
|
||||
VIPS_DEBUG_MSG( "vips_tile_cache_gen: "
|
||||
"left = %d, top = %d, width = %d, height = %d\n",
|
||||
r->left, r->top, r->width, r->height );
|
||||
|
||||
for( y = ys; y < VIPS_RECT_BOTTOM( r ); y += th )
|
||||
for( x = xs; x < VIPS_RECT_RIGHT( r ); x += tw ) {
|
||||
VipsTile *tile;
|
||||
VipsRect tarea;
|
||||
VipsRect hit;
|
||||
/* Ref all the tiles we will need.
|
||||
*/
|
||||
work = vips_tile_cache_ref( cache, r );
|
||||
|
||||
if( !(tile = vips_tile_find( block_cache,
|
||||
in, x, y )) ) {
|
||||
g_mutex_unlock( block_cache->lock );
|
||||
while( work ) {
|
||||
/* Search for data tiles: easy, we can just paste those in.
|
||||
*/
|
||||
for(;;) {
|
||||
for( p = work; p; p = p->next ) {
|
||||
tile = (VipsTile *) p->data;
|
||||
|
||||
if( tile->state == VIPS_TILE_STATE_DATA )
|
||||
break;
|
||||
}
|
||||
|
||||
if( !p )
|
||||
break;
|
||||
|
||||
VIPS_DEBUG_MSG( "vips_tile_cache_gen: pasting %p\n",
|
||||
tile );
|
||||
|
||||
vips_tile_paste( tile, or );
|
||||
|
||||
/* We're done with this tile.
|
||||
*/
|
||||
work = g_slist_remove( work, tile );
|
||||
tile->ref_count -= 1;
|
||||
}
|
||||
|
||||
/* Calculate the first PEND tile we find on the work list. We
|
||||
* don't calculate all PEND tiles since after the first, more
|
||||
* DATA tiles might heve been made available by other threads
|
||||
* and we want to get them out of the way as soon as we can.
|
||||
*/
|
||||
for( p = work; p; p = p->next ) {
|
||||
tile = (VipsTile *) p->data;
|
||||
|
||||
if( tile->state == VIPS_TILE_STATE_PEND ) {
|
||||
tile->state = VIPS_TILE_STATE_CALC;
|
||||
|
||||
VIPS_DEBUG_MSG( "vips_tile_cache_gen: "
|
||||
"calc of %p\n", tile );
|
||||
|
||||
/* In threaded mode, we let other threads run
|
||||
* while we calc this tile. In non-threaded
|
||||
* mode, we keep the lock and make 'em wait.
|
||||
*/
|
||||
if( cache->threaded )
|
||||
g_mutex_unlock( cache->lock );
|
||||
|
||||
if( vips_tile_fill( tile, in ) ) {
|
||||
tile->state = VIPS_TILE_STATE_PEND;
|
||||
vips_tile_cache_unref( work );
|
||||
if( !cache->threaded )
|
||||
g_mutex_lock( cache->lock );
|
||||
return( -1 );
|
||||
}
|
||||
|
||||
/* The area of the tile.
|
||||
*/
|
||||
tarea.left = x;
|
||||
tarea.top = y;
|
||||
tarea.width = tw;
|
||||
tarea.height = th;
|
||||
if( cache->threaded )
|
||||
g_mutex_lock( cache->lock );
|
||||
|
||||
/* The part of the tile that we need.
|
||||
/* Let everyone know there's a new DATA tile.
|
||||
* They need to all check their work lists.
|
||||
*/
|
||||
vips_rect_intersectrect( &tarea, r, &hit );
|
||||
vips_region_copy( tile->region, or, &hit,
|
||||
hit.left, hit.top );
|
||||
g_cond_broadcast( cache->new_tile );
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
g_mutex_unlock( block_cache->lock );
|
||||
/* There are no PEND or DATA tiles, but there's srill work to
|
||||
* do. We must block until the CALC tiles we need are done.
|
||||
*/
|
||||
if( !p &&
|
||||
work ) {
|
||||
VIPS_DEBUG_MSG( "vips_tile_cache_gen: waiting\n" );
|
||||
|
||||
g_cond_wait( cache->new_tile, cache->lock );
|
||||
|
||||
VIPS_DEBUG_MSG( "vips_tile_cache_gen: awake!\n" );
|
||||
}
|
||||
}
|
||||
|
||||
g_mutex_unlock( cache->lock );
|
||||
|
||||
return( 0 );
|
||||
}
|
||||
@ -573,6 +752,7 @@ vips_tile_cache_init( VipsTileCache *cache )
|
||||
* @tile_height: height of tiles in cache
|
||||
* @max_tiles: maximum number of tiles to cache
|
||||
* @strategy: hint expected access pattern #VipsCacheStrategy
|
||||
* @threaded: allow many threads
|
||||
*
|
||||
* This operation behaves rather like vips_copy() between images
|
||||
* @in and @out, except that it keeps a cache of computed pixels.
|
||||
@ -590,9 +770,9 @@ vips_tile_cache_init( VipsTileCache *cache )
|
||||
* By default, @tile_width and @tile_height are 128 pixels, and the operation
|
||||
* will cache up to 1,000 tiles. @strategy defaults to #VIPS_CACHE_RANDOM.
|
||||
*
|
||||
* This is a lower-level operation than vips_image_cache() since it does no
|
||||
* subdivision and it single-threads its callee. It is suitable for caching
|
||||
* the output of operations like exr2vips() on tiled images.
|
||||
* Normally, only a single thread at once is allowed to calculate tiles. If
|
||||
* you set @threaded to %TRUE, vips_tilecache() will allow many threads to
|
||||
* calculate tiles at once, and share the cache between them.
|
||||
*
|
||||
* See also: vips_cache(), vips_linecache().
|
||||
*
|
||||
@ -723,6 +903,7 @@ vips_line_cache_init( VipsLineCache *cache )
|
||||
*
|
||||
* @strategy: hint expected access pattern #VipsCacheStrategy
|
||||
* @tile_height: height of tiles in cache
|
||||
* @threaded: allow many threads
|
||||
*
|
||||
* This operation behaves rather like vips_copy() between images
|
||||
* @in and @out, except that it keeps a cache of computed pixels.
|
||||
@ -740,9 +921,9 @@ vips_line_cache_init( VipsLineCache *cache )
|
||||
* @tile_height can be used to set the size of the strips that
|
||||
* vips_linecache() uses. The default is 1 (a single scanline).
|
||||
*
|
||||
* This is a lower-level operation than vips_image_cache() since it does no
|
||||
* subdivision and it single-threads its callee. It is suitable for caching
|
||||
* the output of operations like png load.
|
||||
* Normally, only a single thread at once is allowed to calculate tiles. If
|
||||
* you set @threaded to %TRUE, vips_tilecache() will allow many threads to
|
||||
* calculate tiles at once, and share the cache between them.
|
||||
*
|
||||
* See also: vips_cache(), vips_tilecache().
|
||||
*
|
||||
|
@ -419,10 +419,11 @@ vips__openslide_read( const char *filename, VipsImage *out, int level )
|
||||
/* Copy to out, adding a cache. Enough tiles for a complete row, plus
|
||||
* 50%.
|
||||
*/
|
||||
if( vips_threadcache( raw, &t,
|
||||
if( vips_tilecache( raw, &t,
|
||||
"tile_width", 256,
|
||||
"tile_height", 256,
|
||||
"max_tiles", (int) (1.5 * (1 + raw->Xsize / TILE_WIDTH)),
|
||||
"threaded", TRUE,
|
||||
NULL ) )
|
||||
return( -1 );
|
||||
if( vips_image_write( t, out ) ) {
|
||||
|
@ -159,8 +159,6 @@ int vips_tilecache( VipsImage *in, VipsImage **out, ... )
|
||||
__attribute__((sentinel));
|
||||
int vips_linecache( VipsImage *in, VipsImage **out, ... )
|
||||
__attribute__((sentinel));
|
||||
int vips_threadcache( VipsImage *in, VipsImage **out, ... )
|
||||
__attribute__((sentinel));
|
||||
int vips_sequential( VipsImage *in, VipsImage **out, ... )
|
||||
__attribute__((sentinel));
|
||||
int vips_cache( VipsImage *in, VipsImage **out, ... )
|
||||
|
Loading…
Reference in New Issue
Block a user