ove the thread thing to tilecache

This commit is contained in:
John Cupitt 2012-10-08 22:33:38 +01:00
parent 8a8ce4fd44
commit 199c182103
5 changed files with 235 additions and 758 deletions

View File

@ -1,7 +1,6 @@
noinst_LTLIBRARIES = libconversion.la
libconversion_la_SOURCES = \
threadcache.c \
conversion.c \
conversion.h \
tilecache.c \

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@ -1,702 +0,0 @@
/* Threaded tile cache
*
* A tile cache with threaded access. Manty readers coordinate tile
* calculation.
*
* 8/10/12
* - from tilecache
*/
/*
This file is part of VIPS.
VIPS is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a cache of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
*/
/*
#define VIPS_DEBUG
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif /*HAVE_CONFIG_H*/
#include <vips/intl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <vips/vips.h>
#include <vips/internal.h>
#include <vips/debug.h>
#include "conversion.h"
/* A tile in cache can be in one of three states:
*
* DATA - the tile holds valid pixels
* CALC - some thread somewhere is calculating it
* PEND - some thread somewhere wants it
*/
typedef enum VipsTileState {
VIPS_TILE_STATE_DATA,
VIPS_TILE_STATE_CALC,
VIPS_TILE_STATE_PEND
} VipsTileState;
/* A tile in our cache.
*/
typedef struct _VipsTile {
struct _VipsThreadCache *cache;
VipsTileState state;
/* We count how many threads are relying on this tile. This tile can't
* be flushed if ref_count > 0.
*/
int ref_count;
VipsRegion *region; /* Region with private mem for data */
/* Tile position. Just use left/top to calculate a hash. This is the
* key for the hash table. Don't use region->valid in case the region
* pointer is NULL.
*/
VipsRect pos;
int time; /* Time of last use for LRU */
} VipsTile;
typedef struct _VipsThreadCache {
VipsConversion parent_instance;
VipsImage *in;
int tile_width;
int tile_height;
int max_tiles;
VipsCacheStrategy strategy;
int time; /* Update ticks for LRU here */
int ntiles; /* Current cache size */
GMutex *lock; /* Lock everything here */
GCond *new_tile; /* A new tile is ready */
GHashTable *tiles; /* Tiles, hashed by coordinates */
} VipsThreadCache;
typedef VipsConversionClass VipsThreadCacheClass;
G_DEFINE_TYPE( VipsThreadCache, vips_thread_cache, VIPS_TYPE_CONVERSION );
#define VIPS_TYPE_THREAD_CACHE (vips_thread_cache_get_type())
static void
vips_thread_cache_drop_all( VipsThreadCache *cache )
{
g_hash_table_remove_all( cache->tiles );
}
static void
vips_thread_cache_dispose( GObject *gobject )
{
VipsThreadCache *cache = (VipsThreadCache *) gobject;
vips_thread_cache_drop_all( cache );
VIPS_FREEF( g_mutex_free, cache->lock );
VIPS_FREEF( g_cond_free, cache->new_tile );
G_OBJECT_CLASS( vips_thread_cache_parent_class )->dispose( gobject );
}
static int
vips_tile_move( VipsTile *tile, int x, int y )
{
/* We are changing x/y and therefore the hash value. We must unlink
* from the old hash position and relink at the new place.
*/
g_hash_table_steal( tile->cache->tiles, &tile->pos );
tile->pos.left = x;
tile->pos.top = y;
tile->pos.width = tile->cache->tile_width;
tile->pos.height = tile->cache->tile_height;
g_hash_table_insert( tile->cache->tiles, &tile->pos, tile );
if( vips_region_buffer( tile->region, &tile->pos ) )
return( -1 );
/* No data yet, but someone must want it.
*/
tile->state = VIPS_TILE_STATE_PEND;
return( 0 );
}
static VipsTile *
vips_tile_new( VipsThreadCache *cache, int x, int y )
{
VipsTile *tile;
if( !(tile = VIPS_NEW( NULL, VipsTile )) )
return( NULL );
tile->cache = cache;
tile->state = VIPS_TILE_STATE_PEND;
tile->ref_count = 0;
tile->region = NULL;
tile->time = cache->time;
tile->pos.left = x;
tile->pos.top = y;
tile->pos.width = cache->tile_width;
tile->pos.height = cache->tile_height;
g_hash_table_insert( cache->tiles, &tile->pos, tile );
g_assert( cache->ntiles >= 0 );
cache->ntiles += 1;
if( !(tile->region = vips_region_new( cache->in )) ) {
g_hash_table_remove( cache->tiles, &tile->pos );
return( NULL );
}
vips__region_no_ownership( tile->region );
if( vips_tile_move( tile, x, y ) ) {
g_hash_table_remove( cache->tiles, &tile->pos );
return( NULL );
}
return( tile );
}
/* Do we have a tile in the cache?
*/
static VipsTile *
vips_tile_search( VipsThreadCache *cache, int x, int y )
{
VipsRect pos;
VipsTile *tile;
pos.left = x;
pos.top = y;
pos.width = cache->tile_width;
pos.height = cache->tile_height;
tile = (VipsTile *) g_hash_table_lookup( cache->tiles, &pos );
return( tile );
}
static void
vips_tile_touch( VipsTile *tile )
{
g_assert( tile->cache->ntiles >= 0 );
tile->time = tile->cache->time++;
}
/* Fill a tile with pixels.
*/
static int
vips_tile_fill( VipsTile *tile, VipsRegion *in )
{
VIPS_DEBUG_MSG( "tilecache: filling tile %d x %d\n",
tile->pos.left, tile->pos.top );
if( vips_region_prepare_to( in, tile->region,
&tile->pos, tile->pos.left, tile->pos.top ) )
return( -1 );
tile->state = VIPS_TILE_STATE_DATA;
vips_tile_touch( tile );
return( 0 );
}
typedef struct _VipsTileSearch {
VipsTile *tile;
int oldest;
int topmost;
} VipsTileSearch;
static void
vips_tile_oldest( gpointer key, gpointer value, gpointer user_data )
{
VipsTile *tile = (VipsTile *) value;
VipsTileSearch *search = (VipsTileSearch *) user_data;
/* Only consider unreffed tiles for recycling.
*/
if( !tile->ref_count &&
tile->time < search->oldest ) {
search->oldest = tile->time;
search->tile = tile;
}
}
static void
vips_tile_topmost( gpointer key, gpointer value, gpointer user_data )
{
VipsTile *tile = (VipsTile *) value;
VipsTileSearch *search = (VipsTileSearch *) user_data;
/* Only consider unreffed tiles for recycling.
*/
if( !tile->ref_count &&
tile->pos.top < search->topmost ) {
search->topmost = tile->pos.top;
search->tile = tile;
}
}
/* Find existing tile, make a new tile, or if we have a full set of tiles,
* reuse a tile.
*/
static VipsTile *
vips_tile_find( VipsThreadCache *cache, int x, int y )
{
VipsTile *tile;
VipsTileSearch search;
/* In cache already?
*/
if( (tile = vips_tile_search( cache, x, y )) ) {
vips_tile_touch( tile );
return( tile );
}
/* VipsThreadCache not full? Make a new tile.
*/
if( cache->max_tiles == -1 ||
cache->ntiles < cache->max_tiles ) {
if( !(tile = vips_tile_new( cache, x, y )) )
return( NULL );
return( tile );
}
/* Reuse an old one.
*/
switch( cache->strategy ) {
case VIPS_CACHE_RANDOM:
search.oldest = cache->time;
search.tile = NULL;
g_hash_table_foreach( cache->tiles,
vips_tile_oldest, &search );
tile = search.tile;
break;
case VIPS_CACHE_SEQUENTIAL:
search.topmost = cache->in->Ysize;
search.tile = NULL;
g_hash_table_foreach( cache->tiles,
vips_tile_topmost, &search );
tile = search.tile;
break;
default:
g_assert( 0 );
}
if( !tile ) {
/* There are no tiles we can reuse -- we have to make another
* for now. They will get culled down again next time around.
*/
if( !(tile = vips_tile_new( cache, x, y )) )
return( NULL );
return( tile );
}
VIPS_DEBUG_MSG( "tilecache: reusing tile %d x %d\n",
tile->pos.left, tile->pos.top );
if( vips_tile_move( tile, x, y ) )
return( NULL );
return( tile );
}
static gboolean
vips_tile_unlocked( gpointer key, gpointer value, gpointer user_data )
{
VipsTile *tile = (VipsTile *) value;
return( !tile->ref_count );
}
static void
vips_thread_cache_minimise( VipsImage *image, VipsThreadCache *cache )
{
/* We can't drop tiles that are in use.
*/
g_mutex_lock( cache->lock );
g_hash_table_foreach_remove( cache->tiles,
vips_tile_unlocked, NULL );
g_mutex_unlock( cache->lock );
}
static void
vips_thread_cache_unref( GSList *work )
{
GSList *p;
for( p = work; p; p = p->next ) {
VipsTile *tile = (VipsTile *) p->data;
tile->ref_count -= 1;
}
g_slist_free( work );
}
/* Make a set of work tiles.
*/
static GSList *
vips_thread_cache_ref( VipsThreadCache *cache, VipsRect *r )
{
const int tw = cache->tile_width;
const int th = cache->tile_height;
/* Find top left of tiles we need.
*/
const int xs = (r->left / tw) * tw;
const int ys = (r->top / th) * th;
GSList *work;
VipsTile *tile;
int x, y;
/* Ref all the tiles we will need.
*/
work = NULL;
for( y = ys; y < VIPS_RECT_BOTTOM( r ); y += th )
for( x = xs; x < VIPS_RECT_RIGHT( r ); x += tw ) {
if( !(tile = vips_tile_find( cache, x, y )) ) {
vips_thread_cache_unref( work );
return( NULL );
}
tile->ref_count += 1;
work = g_slist_prepend( work, tile );
VIPS_DEBUG_MSG( "vips_thread_cache_gen: "
"tile %d, %d (%p)\n", x, y, tile );
}
return( work );
}
static void
vips_tile_paste( VipsTile *tile, VipsRegion *or )
{
VipsRect hit;
/* The part of the tile that we need.
*/
vips_rect_intersectrect( &or->valid, &tile->pos, &hit );
if( !vips_rect_isempty( &hit ) )
vips_region_copy( tile->region, or, &hit, hit.left, hit.top );
}
static int
vips_thread_cache_gen( VipsRegion *or,
void *seq, void *a, void *b, gboolean *stop )
{
VipsRegion *in = (VipsRegion *) seq;
VipsThreadCache *cache = (VipsThreadCache *) b;
VipsRect *r = &or->valid;
VipsTile *tile;
GSList *work;
GSList *p;
g_mutex_lock( cache->lock );
VIPS_DEBUG_MSG( "vips_thread_cache_gen: "
"left = %d, top = %d, width = %d, height = %d\n",
r->left, r->top, r->width, r->height );
/* Ref all the tiles we will need.
*/
work = vips_thread_cache_ref( cache, r );
while( work ) {
/* Search for data tiles: easy, we can just paste those in.
*/
for(;;) {
for( p = work; p; p = p->next ) {
tile = (VipsTile *) p->data;
if( tile->state == VIPS_TILE_STATE_DATA )
break;
}
if( !p )
break;
VIPS_DEBUG_MSG( "vips_thread_cache_gen: "
"pasting %p\n", tile );
vips_tile_paste( tile, or );
/* We're done with this tile.
*/
work = g_slist_remove( work, tile );
tile->ref_count -= 1;
}
/* Now search for PEND tiles, we can calculate them.
*/
for( p = work; p; p = p->next ) {
tile = (VipsTile *) p->data;
if( tile->state == VIPS_TILE_STATE_PEND ) {
/* Calculate this tile. Other threads can use
* the cache while we calculate pixels.
*/
tile->state = VIPS_TILE_STATE_CALC;
VIPS_DEBUG_MSG( "vips_thread_cache_gen: "
"calc of %p\n", tile );
g_mutex_unlock( cache->lock );
if( vips_tile_fill( tile, in ) ) {
vips_thread_cache_unref( work );
return( -1 );
}
g_mutex_lock( cache->lock );
/* Let everyone know there's a new DATA tile.
* They need to all check their work lists.
*/
g_cond_broadcast( cache->new_tile );
break;
}
}
if( !p &&
work ) {
VIPS_DEBUG_MSG( "vips_thread_cache_gen: waiting\n" );
/* All the tiles we need are being calculated. We
* must block on the new-tile cond, then try again.
*/
g_cond_wait( cache->new_tile, cache->lock );
VIPS_DEBUG_MSG( "vips_thread_cache_gen: awake!\n" );
}
}
g_mutex_unlock( cache->lock );
return( 0 );
}
static int
vips_thread_cache_build( VipsObject *object )
{
VipsConversion *conversion = VIPS_CONVERSION( object );
VipsThreadCache *cache = (VipsThreadCache *) object;
VIPS_DEBUG_MSG( "vips_thread_cache_build\n" );
if( VIPS_OBJECT_CLASS( vips_thread_cache_parent_class )->
build( object ) )
return( -1 );
g_signal_connect( conversion->out, "minimise",
G_CALLBACK( vips_thread_cache_minimise ), cache );
if( vips_image_pio_input( cache->in ) )
return( -1 );
if( vips_image_copy_fields( conversion->out, cache->in ) )
return( -1 );
vips_demand_hint( conversion->out,
VIPS_DEMAND_STYLE_SMALLTILE, cache->in, NULL );
if( vips_image_generate( conversion->out,
vips_start_one, vips_thread_cache_gen, vips_stop_one,
cache->in, cache ) )
return( -1 );
return( 0 );
}
static void
vips_thread_cache_class_init( VipsThreadCacheClass *class )
{
GObjectClass *gobject_class = G_OBJECT_CLASS( class );
VipsObjectClass *vobject_class = VIPS_OBJECT_CLASS( class );
VIPS_DEBUG_MSG( "vips_thread_cache_class_init\n" );
gobject_class->dispose = vips_thread_cache_dispose;
gobject_class->set_property = vips_object_set_property;
gobject_class->get_property = vips_object_get_property;
vobject_class->nickname = "threadcache";
vobject_class->description = _( "cache an image" );
vobject_class->build = vips_thread_cache_build;
VIPS_ARG_IMAGE( class, "in", 1,
_( "Input" ),
_( "Input image" ),
VIPS_ARGUMENT_REQUIRED_INPUT,
G_STRUCT_OFFSET( VipsThreadCache, in ) );
VIPS_ARG_INT( class, "tile_width", 2,
_( "Tile width" ),
_( "Tile width in pixels" ),
VIPS_ARGUMENT_OPTIONAL_INPUT,
G_STRUCT_OFFSET( VipsThreadCache, tile_width ),
1, 1000000, 128 );
VIPS_ARG_INT( class, "tile_height", 3,
_( "Tile height" ),
_( "Tile height in pixels" ),
VIPS_ARGUMENT_OPTIONAL_INPUT,
G_STRUCT_OFFSET( VipsThreadCache, tile_height ),
1, 1000000, 128 );
VIPS_ARG_ENUM( class, "strategy", 4,
_( "Strategy" ),
_( "Expected access pattern" ),
VIPS_ARGUMENT_OPTIONAL_INPUT,
G_STRUCT_OFFSET( VipsThreadCache, strategy ),
VIPS_TYPE_CACHE_STRATEGY, VIPS_CACHE_RANDOM );
VIPS_ARG_INT( class, "max_tiles", 5,
_( "Max tiles" ),
_( "Maximum number of tiles to cache" ),
VIPS_ARGUMENT_OPTIONAL_INPUT,
G_STRUCT_OFFSET( VipsThreadCache, max_tiles ),
-1, 1000000, 1000 );
}
static unsigned int
vips_rect_hash( VipsRect *pos )
{
guint hash;
/* We could shift down by the tile size?
*/
hash = pos->left ^ (pos->top << 16);
return( hash );
}
static gboolean
vips_rect_equal( VipsRect *a, VipsRect *b )
{
return( a->left == b->left && a->top == b->top );
}
static void
vips_tile_destroy( VipsTile *tile )
{
VipsThreadCache *cache = tile->cache;
cache->ntiles -= 1;
g_assert( cache->ntiles >= 0 );
tile->cache = NULL;
VIPS_UNREF( tile->region );
vips_free( tile );
}
static void
vips_thread_cache_init( VipsThreadCache *cache )
{
cache->tile_width = 128;
cache->tile_height = 128;
cache->max_tiles = 1000;
cache->strategy = VIPS_CACHE_RANDOM;
cache->time = 0;
cache->ntiles = 0;
cache->lock = g_mutex_new();
cache->new_tile = g_cond_new();
cache->tiles = g_hash_table_new_full(
(GHashFunc) vips_rect_hash,
(GEqualFunc) vips_rect_equal,
NULL,
(GDestroyNotify) vips_tile_destroy );
}
/**
* vips_threadcache:
* @in: input image
* @out: output image
* @...: %NULL-terminated list of optional named arguments
*
* Optional arguments:
*
* @tile_width: width of tiles in cache
* @tile_height: height of tiles in cache
* @strategy: hint expected access pattern #VipsCacheStrategy
* @max_tiles: maximum number of tiles to cache
*
* This operation behaves rather like vips_copy() between images
* @in and @out, except that it keeps a cache of computed pixels.
* This cache is made of up to @max_tiles tiles (a value of -1
* means any number of tiles), and each tile is of size @tile_width
* by @tile_height pixels.
*
* Each cache tile is made with a single call to
* vips_image_prepare().
*
* When the cache fills, a tile is chosen for reuse. If @strategy is
* #VIPS_CACHE_RANDOM, then the least-recently-used tile is reused. If
* @strategy is #VIPS_CACHE_SEQUENTIAL, the top-most tile is reused.
*
* By default, @tile_width and @tile_height are 128 pixels, and the operation
* will cache up to 1,000 tiles. @strategy defaults to #VIPS_CACHE_RANDOM.
*
* Unlike vips_tilecache(), this operation does not single-thread it's callee.
* Many tile requests can happen in parallel, and vips_threadcache()
* coordinates them to prevent recomputation.
*
* See also: vips_cache(), vips_linecache().
*
* Returns: 0 on success, -1 on error.
*/
int
vips_threadcache( VipsImage *in, VipsImage **out, ... )
{
va_list ap;
int result;
va_start( ap, out );
result = vips_call_split( "threadcache", ap, in, out );
va_end( ap );
return( result );
}

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@ -21,6 +21,8 @@
* - use a hash table instead of a list
* 13/9/12
* - oops, linecache was oversized
* 8/10/12
* - make it optionally threaded
*/
/*
@ -68,13 +70,32 @@
#include "conversion.h"
/* A tile in cache can be in one of three states:
*
* DATA - the tile holds valid pixels
* CALC - some thread somewhere is calculating it
* PEND - some thread somewhere wants it
*/
typedef enum VipsTileState {
VIPS_TILE_STATE_DATA,
VIPS_TILE_STATE_CALC,
VIPS_TILE_STATE_PEND
} VipsTileState;
/* A tile in our cache.
*/
typedef struct _VipsTile {
struct _VipsBlockCache *cache;
VipsTileState state;
VipsRegion *region; /* Region with private mem for data */
/* We count how many threads are relying on this tile. This tile can't
* be flushed if ref_count > 0.
*/
int ref_count;
/* Tile position. Just use left/top to calculate a hash. This is the
* key for the hash table. Don't use region->valid in case the region
* pointer is NULL.
@ -92,10 +113,12 @@ typedef struct _VipsBlockCache {
int tile_height;
int max_tiles;
VipsCacheStrategy strategy;
gboolean threaded;
int time; /* Update ticks for LRU here */
int ntiles; /* Current cache size */
GMutex *lock; /* Lock everything here */
GCond *new_tile; /* A new tile is ready */
GHashTable *tiles; /* Tiles, hashed by coordinates */
} VipsBlockCache;
@ -108,6 +131,10 @@ G_DEFINE_TYPE( VipsBlockCache, vips_block_cache, VIPS_TYPE_CONVERSION );
static void
vips_block_cache_drop_all( VipsBlockCache *cache )
{
/* FIXME this is a disaster if active threads are working on tiles. We
* should have something to block new requests, and only dispose once
* all tiles are unreffed.
*/
g_hash_table_remove_all( cache->tiles );
}
@ -118,6 +145,7 @@ vips_block_cache_dispose( GObject *gobject )
vips_block_cache_drop_all( cache );
VIPS_FREEF( g_mutex_free, cache->lock );
VIPS_FREEF( g_cond_free, cache->new_tile );
G_OBJECT_CLASS( vips_block_cache_parent_class )->dispose( gobject );
}
@ -140,6 +168,10 @@ vips_tile_move( VipsTile *tile, int x, int y )
if( vips_region_buffer( tile->region, &tile->pos ) )
return( -1 );
/* No data yet, but someone must want it.
*/
tile->state = VIPS_TILE_STATE_PEND;
return( 0 );
}
@ -152,6 +184,8 @@ vips_tile_new( VipsBlockCache *cache, int x, int y )
return( NULL );
tile->cache = cache;
tile->state = VIPS_TILE_STATE_PEND;
tile->ref_count = 0;
tile->region = NULL;
tile->time = cache->time;
tile->pos.left = x;
@ -213,6 +247,7 @@ vips_tile_fill( VipsTile *tile, VipsRegion *in )
if( vips_region_prepare_to( in, tile->region,
&tile->pos, tile->pos.left, tile->pos.top ) )
return( -1 );
tile->state = VIPS_TILE_STATE_DATA;
vips_tile_touch( tile );
@ -232,7 +267,10 @@ vips_tile_oldest( gpointer key, gpointer value, gpointer user_data )
VipsTile *tile = (VipsTile *) value;
VipsTileSearch *search = (VipsTileSearch *) user_data;
if( tile->time < search->oldest ) {
/* Only consider unreffed tiles for recycling.
*/
if( !tile->ref_count &&
tile->time < search->oldest ) {
search->oldest = tile->time;
search->tile = tile;
}
@ -244,7 +282,10 @@ vips_tile_topmost( gpointer key, gpointer value, gpointer user_data )
VipsTile *tile = (VipsTile *) value;
VipsTileSearch *search = (VipsTileSearch *) user_data;
if( tile->pos.top < search->topmost ) {
/* Only consider unreffed tiles for recycling.
*/
if( !tile->ref_count &&
tile->pos.top < search->topmost ) {
search->topmost = tile->pos.top;
search->tile = tile;
}
@ -254,7 +295,7 @@ vips_tile_topmost( gpointer key, gpointer value, gpointer user_data )
* reuse LRU.
*/
static VipsTile *
vips_tile_find( VipsBlockCache *cache, VipsRegion *in, int x, int y )
vips_tile_find( VipsBlockCache *cache, int x, int y )
{
VipsTile *tile;
VipsTileSearch search;
@ -271,8 +312,7 @@ vips_tile_find( VipsBlockCache *cache, VipsRegion *in, int x, int y )
*/
if( cache->max_tiles == -1 ||
cache->ntiles < cache->max_tiles ) {
if( !(tile = vips_tile_new( cache, x, y )) ||
vips_tile_fill( tile, in ) )
if( !(tile = vips_tile_new( cache, x, y )) )
return( NULL );
return( tile );
@ -301,22 +341,44 @@ vips_tile_find( VipsBlockCache *cache, VipsRegion *in, int x, int y )
g_assert( 0 );
}
g_assert( tile );
VIPS_DEBUG_MSG( "tilecache: reusing tile %d x %d\n",
tile->pos.left, tile->pos.top );
if( vips_tile_move( tile, x, y ) ||
vips_tile_fill( tile, in ) )
if( !tile ) {
/* There are no tiles we can reuse -- we have to make another
* for now. They will get culled down again next time around.
*/
if( !(tile = vips_tile_new( cache, x, y )) )
return( NULL );
return( tile );
}
VIPS_DEBUG_MSG( "tilecache: reusing tile %d x %d\n",
tile->pos.left, tile->pos.top );
if( vips_tile_move( tile, x, y ) )
return( NULL );
return( tile );
}
static gboolean
vips_tile_unlocked( gpointer key, gpointer value, gpointer user_data )
{
VipsTile *tile = (VipsTile *) value;
return( !tile->ref_count );
}
static void
vips_block_cache_minimise( VipsImage *image, VipsBlockCache *cache )
{
vips_block_cache_drop_all( cache );
/* We can't drop tiles that are in use.
*/
g_mutex_lock( cache->lock );
g_hash_table_foreach_remove( cache->tiles,
vips_tile_unlocked, NULL );
g_mutex_unlock( cache->lock );
}
static int
@ -366,6 +428,13 @@ vips_block_cache_class_init( VipsBlockCacheClass *class )
G_STRUCT_OFFSET( VipsBlockCache, tile_height ),
1, 1000000, 128 );
VIPS_ARG_BOOL( class, "threaded", 3,
_( "Threaded" ),
_( "Allow threaded access" ),
VIPS_ARGUMENT_OPTIONAL_INPUT,
G_STRUCT_OFFSET( VipsBlockCache, threaded ),
FALSE );
VIPS_ARG_ENUM( class, "strategy", 3,
_( "Strategy" ),
_( "Expected access pattern" ),
@ -413,10 +482,12 @@ vips_block_cache_init( VipsBlockCache *cache )
cache->tile_height = 128;
cache->max_tiles = 1000;
cache->strategy = VIPS_CACHE_RANDOM;
cache->threaded = FALSE;
cache->time = 0;
cache->ntiles = 0;
cache->lock = g_mutex_new();
cache->new_tile = g_cond_new();
cache->tiles = g_hash_table_new_full(
(GHashFunc) vips_rect_hash,
(GEqualFunc) vips_rect_equal,
@ -433,6 +504,69 @@ typedef VipsBlockCacheClass VipsTileCacheClass;
G_DEFINE_TYPE( VipsTileCache, vips_tile_cache, VIPS_TYPE_BLOCK_CACHE );
static void
vips_tile_cache_unref( GSList *work )
{
GSList *p;
for( p = work; p; p = p->next ) {
VipsTile *tile = (VipsTile *) p->data;
tile->ref_count -= 1;
}
g_slist_free( work );
}
/* Make a set of work tiles.
*/
static GSList *
vips_tile_cache_ref( VipsBlockCache *cache, VipsRect *r )
{
const int tw = cache->tile_width;
const int th = cache->tile_height;
/* Find top left of tiles we need.
*/
const int xs = (r->left / tw) * tw;
const int ys = (r->top / th) * th;
GSList *work;
VipsTile *tile;
int x, y;
/* Ref all the tiles we will need.
*/
work = NULL;
for( y = ys; y < VIPS_RECT_BOTTOM( r ); y += th )
for( x = xs; x < VIPS_RECT_RIGHT( r ); x += tw ) {
if( !(tile = vips_tile_find( cache, x, y )) ) {
vips_tile_cache_unref( work );
return( NULL );
}
tile->ref_count += 1;
work = g_slist_prepend( work, tile );
VIPS_DEBUG_MSG( "vips_tile_cache_gen: "
"tile %d, %d (%p)\n", x, y, tile );
}
return( work );
}
static void
vips_tile_paste( VipsTile *tile, VipsRegion *or )
{
VipsRect hit;
/* The part of the tile that we need.
*/
vips_rect_intersectrect( &or->valid, &tile->pos, &hit );
if( !vips_rect_isempty( &hit ) )
vips_region_copy( tile->region, or, &hit, hit.left, hit.top );
}
/* Also called from vips_line_cache_gen(), beware.
*/
static int
@ -440,58 +574,103 @@ vips_tile_cache_gen( VipsRegion *or,
void *seq, void *a, void *b, gboolean *stop )
{
VipsRegion *in = (VipsRegion *) seq;
VipsBlockCache *block_cache = (VipsBlockCache *) b;
const int tw = block_cache->tile_width;
const int th = block_cache->tile_height;
VipsBlockCache *cache = (VipsBlockCache *) b;
VipsRect *r = &or->valid;
/* Find top left of tiles we need.
*/
int xs = (r->left / tw) * tw;
int ys = (r->top / th) * th;
VipsTile *tile;
GSList *work;
GSList *p;
int x, y;
g_mutex_lock( block_cache->lock );
/* If the output region fits within a tile, we could save a copy by
* routing the output region directly to the tile.
*
* However this would mean that tile drop on minimise could then leave
* dangling pointers, if minimise were called on an active pipeline.
*/
g_mutex_lock( cache->lock );
VIPS_DEBUG_MSG( "vips_tile_cache_gen: "
"left = %d, top = %d, width = %d, height = %d\n",
r->left, r->top, r->width, r->height );
for( y = ys; y < VIPS_RECT_BOTTOM( r ); y += th )
for( x = xs; x < VIPS_RECT_RIGHT( r ); x += tw ) {
VipsTile *tile;
VipsRect tarea;
VipsRect hit;
/* Ref all the tiles we will need.
*/
work = vips_tile_cache_ref( cache, r );
if( !(tile = vips_tile_find( block_cache,
in, x, y )) ) {
g_mutex_unlock( block_cache->lock );
while( work ) {
/* Search for data tiles: easy, we can just paste those in.
*/
for(;;) {
for( p = work; p; p = p->next ) {
tile = (VipsTile *) p->data;
if( tile->state == VIPS_TILE_STATE_DATA )
break;
}
if( !p )
break;
VIPS_DEBUG_MSG( "vips_tile_cache_gen: pasting %p\n",
tile );
vips_tile_paste( tile, or );
/* We're done with this tile.
*/
work = g_slist_remove( work, tile );
tile->ref_count -= 1;
}
/* Calculate the first PEND tile we find on the work list. We
* don't calculate all PEND tiles since after the first, more
* DATA tiles might heve been made available by other threads
* and we want to get them out of the way as soon as we can.
*/
for( p = work; p; p = p->next ) {
tile = (VipsTile *) p->data;
if( tile->state == VIPS_TILE_STATE_PEND ) {
tile->state = VIPS_TILE_STATE_CALC;
VIPS_DEBUG_MSG( "vips_tile_cache_gen: "
"calc of %p\n", tile );
/* In threaded mode, we let other threads run
* while we calc this tile. In non-threaded
* mode, we keep the lock and make 'em wait.
*/
if( cache->threaded )
g_mutex_unlock( cache->lock );
if( vips_tile_fill( tile, in ) ) {
tile->state = VIPS_TILE_STATE_PEND;
vips_tile_cache_unref( work );
if( !cache->threaded )
g_mutex_lock( cache->lock );
return( -1 );
}
/* The area of the tile.
*/
tarea.left = x;
tarea.top = y;
tarea.width = tw;
tarea.height = th;
if( cache->threaded )
g_mutex_lock( cache->lock );
/* The part of the tile that we need.
/* Let everyone know there's a new DATA tile.
* They need to all check their work lists.
*/
vips_rect_intersectrect( &tarea, r, &hit );
vips_region_copy( tile->region, or, &hit,
hit.left, hit.top );
g_cond_broadcast( cache->new_tile );
break;
}
}
g_mutex_unlock( block_cache->lock );
/* There are no PEND or DATA tiles, but there's srill work to
* do. We must block until the CALC tiles we need are done.
*/
if( !p &&
work ) {
VIPS_DEBUG_MSG( "vips_tile_cache_gen: waiting\n" );
g_cond_wait( cache->new_tile, cache->lock );
VIPS_DEBUG_MSG( "vips_tile_cache_gen: awake!\n" );
}
}
g_mutex_unlock( cache->lock );
return( 0 );
}
@ -573,6 +752,7 @@ vips_tile_cache_init( VipsTileCache *cache )
* @tile_height: height of tiles in cache
* @max_tiles: maximum number of tiles to cache
* @strategy: hint expected access pattern #VipsCacheStrategy
* @threaded: allow many threads
*
* This operation behaves rather like vips_copy() between images
* @in and @out, except that it keeps a cache of computed pixels.
@ -590,9 +770,9 @@ vips_tile_cache_init( VipsTileCache *cache )
* By default, @tile_width and @tile_height are 128 pixels, and the operation
* will cache up to 1,000 tiles. @strategy defaults to #VIPS_CACHE_RANDOM.
*
* This is a lower-level operation than vips_image_cache() since it does no
* subdivision and it single-threads its callee. It is suitable for caching
* the output of operations like exr2vips() on tiled images.
* Normally, only a single thread at once is allowed to calculate tiles. If
* you set @threaded to %TRUE, vips_tilecache() will allow many threads to
* calculate tiles at once, and share the cache between them.
*
* See also: vips_cache(), vips_linecache().
*
@ -723,6 +903,7 @@ vips_line_cache_init( VipsLineCache *cache )
*
* @strategy: hint expected access pattern #VipsCacheStrategy
* @tile_height: height of tiles in cache
* @threaded: allow many threads
*
* This operation behaves rather like vips_copy() between images
* @in and @out, except that it keeps a cache of computed pixels.
@ -740,9 +921,9 @@ vips_line_cache_init( VipsLineCache *cache )
* @tile_height can be used to set the size of the strips that
* vips_linecache() uses. The default is 1 (a single scanline).
*
* This is a lower-level operation than vips_image_cache() since it does no
* subdivision and it single-threads its callee. It is suitable for caching
* the output of operations like png load.
* Normally, only a single thread at once is allowed to calculate tiles. If
* you set @threaded to %TRUE, vips_tilecache() will allow many threads to
* calculate tiles at once, and share the cache between them.
*
* See also: vips_cache(), vips_tilecache().
*

View File

@ -419,10 +419,11 @@ vips__openslide_read( const char *filename, VipsImage *out, int level )
/* Copy to out, adding a cache. Enough tiles for a complete row, plus
* 50%.
*/
if( vips_threadcache( raw, &t,
if( vips_tilecache( raw, &t,
"tile_width", 256,
"tile_height", 256,
"max_tiles", (int) (1.5 * (1 + raw->Xsize / TILE_WIDTH)),
"threaded", TRUE,
NULL ) )
return( -1 );
if( vips_image_write( t, out ) ) {

View File

@ -159,8 +159,6 @@ int vips_tilecache( VipsImage *in, VipsImage **out, ... )
__attribute__((sentinel));
int vips_linecache( VipsImage *in, VipsImage **out, ... )
__attribute__((sentinel));
int vips_threadcache( VipsImage *in, VipsImage **out, ... )
__attribute__((sentinel));
int vips_sequential( VipsImage *in, VipsImage **out, ... )
__attribute__((sentinel));
int vips_cache( VipsImage *in, VipsImage **out, ... )