This commit is contained in:
John Cupitt 2010-02-17 17:17:38 +00:00
parent 8b0fd7dd9f
commit 3c18b0f0c1
6 changed files with 78 additions and 63 deletions

22
TODO
View File

@ -1,3 +1,5 @@
- im_fastcor() could use a rewrite
- im_spcor a.value a.value fails, argh
nip2: im_prepare.c:324: im_prepare_to:
@ -8,6 +10,26 @@
suspicious!
looks like it's a problem with im_embed()
$ header t1.v
Xsize: 183
Ysize: 119
Bands: 1
Bbits: 8
then
$ vips im_embed t1.v out2.v 1 100 74 364 240
$ vips im_embed t1.v out2.v 1 100 73 364 240
vips: error calling function
im_prepare_to: valid clipped to nothing
im__write_extension_block: file has been truncated
though 74 fails too, tiles are in the wrong place
seems fixed, test this
- doing im_create_fmask() and friends
- how about im_invalidate_area()? we currently repaint the whole window on

View File

@ -20,6 +20,7 @@
* - gtkdoc
* 27/1/10
* - use im_region_paint()
* - cleanups
*/
/*
@ -69,8 +70,8 @@ typedef struct _Embed {
IMAGE *in;
IMAGE *out;
int type;
int left;
int top;
int x;
int y;
int width;
int height;
@ -209,8 +210,8 @@ embed_gen( REGION *or, void *seq, void *a, void *b )
Rect need;
need = *r;
need.left -= embed->left;
need.top -= embed->top;
need.left -= embed->x;
need.top -= embed->y;
if( im_prepare( ir, &need ) ||
im_region_region( or, ir, r, need.left, need.top ) )
return( -1 );
@ -225,13 +226,13 @@ embed_gen( REGION *or, void *seq, void *a, void *b )
if( !im_rect_isempty( &ovl ) ) {
/* Paint the bits coming from the input image.
*/
ovl.left -= embed->top;
ovl.top -= embed->top;
ovl.left -= embed->x;
ovl.top -= embed->y;
if( im_prepare_to( ir, or, &ovl,
ovl.left + embed->top, ovl.top + embed->top ) )
ovl.left + embed->x, ovl.top + embed->y ) )
return( -1 );
ovl.left += embed->top;
ovl.top += embed->top;
ovl.left += embed->x;
ovl.top += embed->y;
}
switch( embed->type ) {
@ -268,8 +269,8 @@ embed_gen( REGION *or, void *seq, void *a, void *b )
/* No pixels painted ... fetch
* directly from the input image.
*/
edge.left -= embed->left;
edge.top -= embed->top;
edge.left -= embed->x;
edge.top -= embed->y;
if( im_prepare( ir, &edge ) )
return( -1 );
p = (PEL *) IM_REGION_ADDR( ir,
@ -293,7 +294,7 @@ embed_gen( REGION *or, void *seq, void *a, void *b )
static Embed *
embed_new( IMAGE *in, IMAGE *out,
int type, int left, int top, int width, int height )
int type, int x, int y, int width, int height )
{
Embed *embed = IM_NEW( out, Embed );
Rect want;
@ -303,8 +304,8 @@ embed_new( IMAGE *in, IMAGE *out,
embed->in = in;
embed->out = out;
embed->type = type;
embed->left = left;
embed->top = top;
embed->x = x;
embed->y = y;
embed->width = width;
embed->height = height;
@ -317,8 +318,8 @@ embed_new( IMAGE *in, IMAGE *out,
/* Rect occupied by image (can be clipped to nothing).
*/
want.left = left;
want.top = top;
want.left = x;
want.top = y;
want.width = in->Xsize;
want.height = in->Ysize;
im_rect_intersectrect( &want, &embed->rout, &embed->rsub );
@ -384,8 +385,7 @@ embed_new( IMAGE *in, IMAGE *out,
/* Do type 0/4 (black/white) and 1 (extend).
*/
static int
embed( IMAGE *in, IMAGE *out,
int type, int left, int top, int width, int height )
embed( IMAGE *in, IMAGE *out, int type, int x, int y, int width, int height )
{
Embed *embed;
@ -394,7 +394,7 @@ embed( IMAGE *in, IMAGE *out,
out->Xsize = width;
out->Ysize = height;
if( !(embed = embed_new( in, out, type, left, top, width, height )) ||
if( !(embed = embed_new( in, out, type, x, y, width, height )) ||
im_demand_hint( out, IM_SMALLTILE, in, NULL ) ||
im_generate( out,
im_start_one, embed_gen, im_stop_one,
@ -409,12 +409,12 @@ embed( IMAGE *in, IMAGE *out,
* @in: input image
* @out: output image
* @type: how to generate the edge pixels
* @left: left edge of image in output
* @top: top edge of image in output
* @width: width of output
* @height: height of output
* @x: place @in at this x position in @out
* @y: place @in at this y position in @out
* @width: @out should be this many pixels across
* @height: @out should be this many pixels down
*
* The opposite of im_extract_area(): embed @in within a larger image. @type
* The opposite of im_extract(): embed an image within a larger image. @type
* controls what appears in the new pels:
*
* <tgroup cols='2' align='left' colsep='1' rowsep='1'>
@ -447,8 +447,7 @@ embed( IMAGE *in, IMAGE *out,
* Returns: 0 on success, -1 on error.
*/
int
im_embed( IMAGE *in, IMAGE *out,
int type, int left, int top, int width, int height )
im_embed( IMAGE *in, IMAGE *out, int type, int x, int y, int width, int height )
{
if( im_piocheck( in, out ) ||
im_check_coding_known( "im_embed", in ) )
@ -464,15 +463,14 @@ im_embed( IMAGE *in, IMAGE *out,
/* nip can generate this quite often ... just copy.
*/
if( left == 0 && top == 0 &&
width == in->Xsize && height == in->Ysize )
if( x == 0 && y == 0 && width == in->Xsize && height == in->Ysize )
return( im_copy( in, out ) );
switch( type ) {
case 0:
case 1:
case 4:
if( embed( in, out, type, left, top, width, height ) )
if( embed( in, out, type, x, y, width, height ) )
return( -1 );
break;
@ -481,19 +479,18 @@ im_embed( IMAGE *in, IMAGE *out,
/* Clock arithmetic: we want negative x/y to wrap around
* nicely.
*/
const int nleft = left < 0 ?
-left % in->Xsize : in->Xsize - left % in->Xsize;
const int ntop = top < 0 ?
-top % in->Ysize : in->Ysize - top % in->Ysize;
const int nx = x < 0 ?
-x % in->Xsize : in->Xsize - x % in->Xsize;
const int ny = y < 0 ?
-y % in->Ysize : in->Ysize - y % in->Ysize;
IMAGE *t[1];
if( im_open_local_array( out, t, 1, "embed-type", "p" ) ||
if( im_open_local_array( out, t, 1, "embed-type2", "p" ) ||
im_replicate( in, t[0],
width / in->Xsize + 2,
height / in->Ysize + 2 ) ||
im_extract_area( t[0], out,
nleft, ntop, width, height ) )
im_extract_area( t[0], out, nx, ny, width, height ) )
return( -1 );
}
break;
@ -503,17 +500,15 @@ im_embed( IMAGE *in, IMAGE *out,
/* As case 2, but the tiles are twice the size because of
* mirroring.
*/
const int width2 = in->Xsize * 2;
const int height2 = in->Ysize * 2;
const int w2 = in->Xsize * 2;
const int h2 = in->Ysize * 2;
const int nleft = left < 0 ?
-left % width2 : width2 - left % width2;
const int ntop = top < 0 ?
-top % height2 : height2 - top % height2;
const int nx = x < 0 ? -x % w2 : w2 - x % w2;
const int ny = y < 0 ? -y % h2 : h2 - y % h2;
IMAGE *t[7];
if( im_open_local_array( out, t, 7, "embed-type", "p" ) ||
if( im_open_local_array( out, t, 7, "embed-type3", "p" ) ||
/* Cache the edges of in, since we may well be reusing
* them repeatedly. Will only help for tiny borders
* (up to 20 pixels?), but that's our typical case
@ -543,13 +538,12 @@ im_embed( IMAGE *in, IMAGE *out,
im_replicate( t[4], t[5],
width / t[4]->Xsize + 2,
height / t[4]->Ysize + 2 ) ||
im_extract_area( t[5], t[6],
nleft, ntop, width, height ) ||
im_extract_area( t[5], t[6], nx, ny, width, height ) ||
/* Overwrite the centre with the input, much faster
* for centre pixels.
*/
im_insert_noexpand( t[6], in, out, left, top ) )
im_insert_noexpand( t[6], in, out, x, y ) )
return( -1 );
}
break;
@ -558,8 +552,8 @@ im_embed( IMAGE *in, IMAGE *out,
g_assert( 0 );
}
out->Xoffset = left;
out->Yoffset = top;
out->Xoffset = x;
out->Yoffset = y;
return( 0 );
}

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@ -144,11 +144,11 @@ im_fastcor_raw( IMAGE *in, IMAGE *ref, IMAGE *out )
/* Check types.
*/
if( im_check_uncoded( "im_fastcor", in ) ||
im_check_format( "im_fastcor", in, IM_BANDFMT_UCHAR ) ||
im_check_mono( "im_fastcor", in ) ||
im_check_uncoded( "im_fastcor", ref ) ||
im_check_format( "im_fastcor", ref, IM_BANDFMT_UCHAR ) ||
im_check_mono( "im_fastcor", ref ) )
im_check_format( "im_fastcor", in, IM_BANDFMT_UCHAR ) ||
im_check_coding_same( "im_fastcor", in, ref ) ||
im_check_bands_same( "im_fastcor", in, ref ) ||
im_check_format_same( "im_fastcor", in, ref ) )
return( -1 );
/* Prepare the output image.

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@ -75,8 +75,8 @@ int im_extract_area( IMAGE *in, IMAGE *out,
int left, int top, int width, int height );
int im_extract_areabands( IMAGE *in, IMAGE *out,
int left, int top, int width, int height, int band, int nbands );
int im_embed( IMAGE *in, IMAGE *out, int type,
int left, int top, int width, int height );
int im_embed( IMAGE *in, IMAGE *out,
int type, int x, int y, int width, int height );
int im_bandjoin( IMAGE *in1, IMAGE *in2, IMAGE *out );
int im_gbandjoin( IMAGE **in, IMAGE *out, int n );
int im_insert( IMAGE *main, IMAGE *sub, IMAGE *out, int x, int y );

View File

@ -63,7 +63,6 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <vips/vips.h>
#include <vips/debug.h>
@ -188,7 +187,7 @@ im_prepare( REGION *reg, Rect *r )
/* valid should now include all the pixels that were asked for.
*/
assert( im_rect_includesrect( &reg->valid, &save ) );
g_assert( im_rect_includesrect( &reg->valid, &save ) );
return( 0 );
}
@ -220,11 +219,11 @@ im__copy_region( REGION *reg, REGION *dest, Rect *r, int x, int y )
/* Must be inside dest->valid.
*/
assert( im_rect_includesrect( &dest->valid, &output ) );
g_assert( im_rect_includesrect( &dest->valid, &output ) );
/* Check the area we are reading from in reg.
*/
assert( im_rect_includesrect( &reg->valid, r ) );
g_assert( im_rect_includesrect( &reg->valid, r ) );
#endif /*DEBUG*/
for( z = 0; z < r->height; z++ ) {
@ -321,8 +320,8 @@ im_prepare_to( REGION *reg, REGION *dest, Rect *r, int x, int y )
image.height = reg->im->Ysize;
im_rect_intersectrect( r, &image, &clipped );
assert( clipped.left == r->left );
assert( clipped.top == r->top );
g_assert( clipped.left == r->left );
g_assert( clipped.top == r->top );
wanted.left = x + (clipped.left - r->left);
wanted.top = y + (clipped.top - r->top);

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@ -83,7 +83,7 @@
#define DEBUGM
*/
/* abort() on memory errors.
/* g_assert( 0 ) on memory errors.
#define DEBUG
*/
@ -170,7 +170,7 @@ im_free( void *s )
#ifdef DEBUG
if( !s )
abort();
g_assert( 0 );
#endif /*DEBUG*/
g_free( s );
@ -216,7 +216,7 @@ im_malloc( IMAGE *im, size_t size )
if( !(buf = g_try_malloc( size )) ) {
#ifdef DEBUG
abort();
g_assert( 0 );
#endif /*DEBUG*/
im_error( "im_malloc",