move svg_ia_a into the base class
feels a bit more logical
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162f541c17
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@ -7,6 +7,7 @@
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- hough_circle is 2x faster
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- add vips_sobel() and vips_canny() edge detectors
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- add vips_rotate() ... a convenience method for vips_similarity()
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- svgload was missing is_a [lovell]
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12/3/18 started 8.6.4
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- better fitting of fonts with overhanging edges, thanks Adrià
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@ -12,6 +12,8 @@
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* - limit max tile width to 30k pixels to prevent overflow in render
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* 17/9/17 lovell
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* - handle scaling of svg files missing width and height attributes
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* 22/3/18 lovell
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* - svgload was missing is_a
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*/
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/*
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@ -106,6 +108,108 @@ typedef VipsForeignLoadClass VipsForeignLoadSvgClass;
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G_DEFINE_ABSTRACT_TYPE( VipsForeignLoadSvg, vips_foreign_load_svg,
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VIPS_TYPE_FOREIGN_LOAD );
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#ifdef HANDLE_SVGZ
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static void *
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vips_foreign_load_svg_zalloc( void *opaque, unsigned items, unsigned size )
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{
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return( g_malloc0_n( items, size ) );
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}
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static void
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vips_foreign_load_svg_zfree( void *opaque, void *ptr )
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{
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return( g_free( ptr ) );
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}
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#endif /*HANDLE_SVGZ*/
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/* This is used by both the file and buffer subclasses.
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*/
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static gboolean
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vips_foreign_load_svg_is_a( const void *buf, size_t len )
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{
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char *str;
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#ifdef HANDLE_SVGZ
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/* If the buffer looks like a zip, deflate to here and then search
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* that for <svg.
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*/
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char obuf[224];
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#endif /*HANDLE_SVGZ*/
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int i;
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/* Start with str pointing at the argument buffer, swap to it pointing
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* into obuf if we see zip data.
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*/
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str = (char *) buf;
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#ifdef HANDLE_SVGZ
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/* Check for SVGZ gzip signature and inflate.
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*
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* Minimum gzip size is 18 bytes, starting with 1F 8B.
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*/
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if( len >= 18 &&
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str[0] == '\037' &&
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str[1] == '\213' ) {
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z_stream zs;
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size_t opos;
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zs.zalloc = (alloc_func) vips_foreign_load_svg_zalloc;
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zs.zfree = (free_func) vips_foreign_load_svg_zfree;
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zs.opaque = Z_NULL;
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zs.next_in = (unsigned char *) str;
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zs.avail_in = len;
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/* There isn't really an error return from is_a_buffer()
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*/
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if( inflateInit2( &zs, 15 | 32 ) != Z_OK )
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return( FALSE );
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opos = 0;
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do {
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zs.avail_out = sizeof( obuf ) - opos;
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zs.next_out = (unsigned char *) obuf + opos;
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if( inflate( &zs, Z_NO_FLUSH ) < Z_OK )
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return( FALSE );
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opos = sizeof( obuf ) - zs.avail_out;
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} while( opos < sizeof( obuf ) &&
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zs.avail_in > 0 );
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inflateEnd( &zs );
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str = obuf;
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len = opos;
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}
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#endif /*HANDLE_SVGZ*/
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/* SVG documents are very freeform. They normally look like:
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*
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* <?xml version="1.0" encoding="UTF-8"?>
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* <svg xmlns="http://www.w3.org/2000/svg" ...
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*
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* But there can be a doctype in there too. And case and whitespace can
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* vary a lot. And the <?xml can be missing. And you can have a comment
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* before the <svg line.
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*
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* Simple rules:
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* - first 24 chars are plain ascii
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* - first 300 chars contain "<svg", upper or lower case.
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*
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* We could rsvg_handle_new_from_data() on the buffer, but that can be
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* horribly slow for large documents.
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*/
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if( len < 24 )
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return( 0 );
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for( i = 0; i < 24; i++ )
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if( !isascii( str[i] ) )
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return( FALSE );
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for( i = 0; i < 300 && i < len - 5; i++ )
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if( g_ascii_strncasecmp( str + i, "<svg", 4 ) == 0 )
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return( TRUE );
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return( FALSE );
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}
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static void
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vips_foreign_load_svg_dispose( GObject *gobject )
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{
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@ -350,113 +454,13 @@ typedef VipsForeignLoadSvgClass VipsForeignLoadSvgFileClass;
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G_DEFINE_TYPE( VipsForeignLoadSvgFile, vips_foreign_load_svg_file,
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vips_foreign_load_svg_get_type() );
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#ifdef HANDLE_SVGZ
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static void *
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vips_foreign_load_svg_zalloc( void *opaque, unsigned items, unsigned size )
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{
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return( g_malloc0_n( items, size ) );
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}
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static void
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vips_foreign_load_svg_zfree( void *opaque, void *ptr )
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{
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return( g_free( ptr ) );
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}
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#endif /*HANDLE_SVGZ*/
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static gboolean
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vips_foreign_load_svg_is_a_buffer( const void *buf, size_t len )
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{
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char *str;
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#ifdef HANDLE_SVGZ
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/* If the buffer looks like a zip, deflate to here and then search
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* that for <svg.
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*/
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char obuf[224];
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#endif /*HANDLE_SVGZ*/
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int i;
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/* Start with str pointing at the argument buffer, swap to it pointing
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* into obuf if we see zip data.
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*/
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str = (char *) buf;
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#ifdef HANDLE_SVGZ
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/* Check for SVGZ gzip signature and inflate.
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*
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* Minimum gzip size is 18 bytes, starting with 1F 8B.
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*/
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if( len >= 18 &&
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str[0] == '\037' &&
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str[1] == '\213' ) {
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z_stream zs;
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size_t opos;
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zs.zalloc = (alloc_func) vips_foreign_load_svg_zalloc;
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zs.zfree = (free_func) vips_foreign_load_svg_zfree;
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zs.opaque = Z_NULL;
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zs.next_in = (unsigned char *) str;
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zs.avail_in = len;
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/* There isn't really an error return from is_a_buffer()
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*/
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if( inflateInit2( &zs, 15 | 32 ) != Z_OK )
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return( FALSE );
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opos = 0;
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do {
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zs.avail_out = sizeof( obuf ) - opos;
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zs.next_out = (unsigned char *) obuf + opos;
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if( inflate( &zs, Z_NO_FLUSH ) < Z_OK )
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return( FALSE );
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opos = sizeof( obuf ) - zs.avail_out;
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} while( opos < sizeof( obuf ) &&
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zs.avail_in > 0 );
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inflateEnd( &zs );
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str = obuf;
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len = opos;
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}
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#endif /*HANDLE_SVGZ*/
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/* SVG documents are very freeform. They normally look like:
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*
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* <?xml version="1.0" encoding="UTF-8"?>
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* <svg xmlns="http://www.w3.org/2000/svg" ...
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*
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* But there can be a doctype in there too. And case and whitespace can
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* vary a lot. And the <?xml can be missing. And you can have a comment
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* before the <svg line.
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*
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* Simple rules:
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* - first 24 chars are plain ascii
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* - first 300 chars contain "<svg", upper or lower case.
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*
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* We could rsvg_handle_new_from_data() on the buffer, but that can be
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* horribly slow for large documents.
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*/
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if( len < 24 )
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return( 0 );
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for( i = 0; i < 24; i++ )
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if( !isascii( str[i] ) )
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return( FALSE );
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for( i = 0; i < 300 && i < len - 5; i++ )
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if( g_ascii_strncasecmp( str + i, "<svg", 4 ) == 0 )
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return( TRUE );
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return( FALSE );
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}
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static gboolean
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vips_foreign_load_svg_is_a( const char *filename )
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vips_foreign_load_svg_file_is_a( const char *filename )
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{
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unsigned char buf[300];
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return( vips__get_bytes( filename, buf, 300 ) &&
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vips_foreign_load_svg_is_a_buffer( buf, 300 ) );
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vips_foreign_load_svg_is_a( buf, 300 ) );
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}
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static int
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@ -505,7 +509,7 @@ vips_foreign_load_svg_file_class_init(
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foreign_class->suffs = vips_foreign_svg_suffs;
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load_class->is_a = vips_foreign_load_svg_is_a;
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load_class->is_a = vips_foreign_load_svg_file_is_a;
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load_class->header = vips_foreign_load_svg_file_header;
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VIPS_ARG_STRING( class, "filename", 1,
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@ -567,7 +571,7 @@ vips_foreign_load_svg_buffer_class_init(
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object_class->nickname = "svgload_buffer";
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load_class->is_a_buffer = vips_foreign_load_svg_is_a_buffer;
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load_class->is_a_buffer = vips_foreign_load_svg_is_a;
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load_class->header = vips_foreign_load_svg_buffer_header;
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VIPS_ARG_BOXED( class, "buffer", 1,
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