mapim fix for strange float values
mapim could fail for float index images outside the int range minor speedup too
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@ -37,6 +37,7 @@
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- escape ASCII control characters in XML
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- escape ASCII control characters in XML
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- magickload now sniffs some file types itself
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- magickload now sniffs some file types itself
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- update radiance load from upstream
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- update radiance load from upstream
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- mapim could fail for float index images with coordinates out of int range
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12/3/18 started 8.6.4
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12/3/18 started 8.6.4
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- better fitting of fonts with overhanging edges [Adrià]
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- better fitting of fonts with overhanging edges [Adrià]
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@ -2,6 +2,9 @@
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*
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*
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* 15/11/15
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* 15/11/15
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* - from affine.c
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* - from affine.c
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* 12/8/18
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* - prevent float->int overflow
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* - a bit quicker
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*/
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*/
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/*
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/*
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@ -70,34 +73,89 @@ typedef VipsResampleClass VipsMapimClass;
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G_DEFINE_TYPE( VipsMapim, vips_mapim, VIPS_TYPE_RESAMPLE );
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G_DEFINE_TYPE( VipsMapim, vips_mapim, VIPS_TYPE_RESAMPLE );
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#define MINMAX( TYPE ) { \
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/* Minmax for integer types.
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*/
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#define MINMAXI( TYPE ) { \
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TYPE * restrict p1 = (TYPE *) p; \
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TYPE * restrict p1 = (TYPE *) p; \
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TYPE t_max_x = max_x; \
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TYPE t_min_x = min_x; \
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TYPE t_max_y = max_y; \
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TYPE t_min_y = min_y; \
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\
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\
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for( x = 0; x < r->width; x++ ) { \
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for( x = 0; x < r->width; x++ ) { \
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TYPE px = p1[0]; \
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TYPE px = p1[0]; \
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TYPE py = p1[1]; \
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TYPE py = p1[1]; \
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\
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\
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if( first ) { \
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if( first ) { \
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min_x = px; \
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t_min_x = px; \
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max_x = px; \
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t_max_x = px; \
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min_y = py; \
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t_min_y = py; \
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max_y = py; \
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t_max_y = py; \
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\
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\
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first = FALSE; \
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first = FALSE; \
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} \
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} \
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else { \
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else { \
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if( px > max_x ) \
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if( px > t_max_x ) \
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max_x = px; \
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t_max_x = px; \
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if( px < min_x ) \
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else if( px < t_min_x ) \
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min_x = px; \
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t_min_x = px; \
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if( py > max_y ) \
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\
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max_y = py; \
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if( py > t_max_y ) \
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if( py < min_y ) \
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t_max_y = py; \
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min_y = py; \
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else if( py < t_min_y ) \
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t_min_y = py; \
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} \
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} \
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\
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\
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p1 += 2; \
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p1 += 2; \
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} \
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} \
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\
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max_x = VIPS_CLIP( 0, t_max_x, VIPS_MAX_COORD ); \
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min_x = VIPS_CLIP( 0, t_min_x, VIPS_MAX_COORD ); \
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max_y = VIPS_CLIP( 0, t_max_y, VIPS_MAX_COORD ); \
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min_y = VIPS_CLIP( 0, t_min_y, VIPS_MAX_COORD ); \
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}
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/* Minmax for float types. Look out for overflow when we go back to integer
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* coordinates.
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*/
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#define MINMAXF( TYPE ) { \
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TYPE * restrict p1 = (TYPE *) p; \
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TYPE t_max_x = max_x; \
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TYPE t_min_x = min_x; \
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TYPE t_max_y = max_y; \
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TYPE t_min_y = min_y; \
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\
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for( x = 0; x < r->width; x++ ) { \
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TYPE px = p1[0]; \
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TYPE py = p1[1]; \
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\
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if( first ) { \
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t_min_x = px; \
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t_max_x = px; \
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t_min_y = py; \
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t_max_y = py; \
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\
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first = FALSE; \
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} \
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else { \
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if( px > t_max_x ) \
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t_max_x = px; \
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else if( px < t_min_x ) \
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t_min_x = px; \
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\
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if( py > t_max_y ) \
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t_max_y = py; \
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else if( py < t_min_y ) \
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t_min_y = py; \
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} \
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\
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p1 += 2; \
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} \
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\
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max_x = VIPS_CLIP( 0, ceil( t_max_x ), VIPS_MAX_COORD ); \
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min_x = VIPS_CLIP( 0, floor( t_min_x ), VIPS_MAX_COORD ); \
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max_y = VIPS_CLIP( 0, ceil( t_max_y ), VIPS_MAX_COORD ); \
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min_y = VIPS_CLIP( 0, floor( t_min_y ), VIPS_MAX_COORD ); \
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}
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}
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/* Scan a region and find min/max in the two axes.
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/* Scan a region and find min/max in the two axes.
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@ -112,51 +170,59 @@ vips_mapim_region_minmax( VipsRegion *region, VipsRect *r, VipsRect *bounds )
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gboolean first;
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gboolean first;
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int x, y;
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int x, y;
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/* Stop compiler warnings.
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*/
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min_x = 0;
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min_x = 0;
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max_x = 0;
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max_x = 0;
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min_y = 0;
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min_y = 0;
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max_y = 0;
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max_y = 0;
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first = TRUE;
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first = TRUE;
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for( y = 0; y < r->height; y++ ) {
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for( y = 0; y < r->height; y++ ) {
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VipsPel * restrict p =
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VipsPel * restrict p =
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VIPS_REGION_ADDR( region, r->left, y + r->top );
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VIPS_REGION_ADDR( region, r->left, r->top + y );
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switch( region->im->BandFmt ) {
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switch( region->im->BandFmt ) {
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case VIPS_FORMAT_UCHAR:
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case VIPS_FORMAT_UCHAR:
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MINMAX( unsigned char ); break;
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MINMAXI( unsigned char );
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break;
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case VIPS_FORMAT_CHAR:
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case VIPS_FORMAT_CHAR:
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MINMAX( signed char ); break;
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MINMAXI( signed char );
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break;
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case VIPS_FORMAT_USHORT:
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case VIPS_FORMAT_USHORT:
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MINMAX( unsigned short ); break;
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MINMAXI( unsigned short );
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break;
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case VIPS_FORMAT_SHORT:
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case VIPS_FORMAT_SHORT:
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MINMAX( signed short ); break;
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MINMAXI( signed short );
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break;
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case VIPS_FORMAT_UINT:
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case VIPS_FORMAT_UINT:
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MINMAX( unsigned int ); break;
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MINMAXI( unsigned int );
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break;
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case VIPS_FORMAT_INT:
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case VIPS_FORMAT_INT:
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MINMAX( signed int ); break;
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MINMAXI( signed int );
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break;
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case VIPS_FORMAT_FLOAT:
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case VIPS_FORMAT_FLOAT:
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case VIPS_FORMAT_COMPLEX:
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case VIPS_FORMAT_COMPLEX:
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MINMAX( float ); break;
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MINMAXF( float );
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break;
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case VIPS_FORMAT_DOUBLE:
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case VIPS_FORMAT_DOUBLE:
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case VIPS_FORMAT_DPCOMPLEX:
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case VIPS_FORMAT_DPCOMPLEX:
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MINMAX( double ); break;
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MINMAXF( double );
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break;
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default:
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default:
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g_assert_not_reached();
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g_assert_not_reached();
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}
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}
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}
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}
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/* Add 1 to width/height, since we are rounding float down.
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*/
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bounds->left = min_x;
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bounds->left = min_x;
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bounds->top = min_y;
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bounds->top = min_y;
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bounds->width = 1 + max_x - min_x;
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bounds->width = max_x - min_x + 1;
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bounds->height = 1 + max_y - min_y;
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bounds->height = max_y - min_y + 1;
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}
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}
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#define ULOOKUP( TYPE ) { \
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#define ULOOKUP( TYPE ) { \
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@ -166,14 +232,13 @@ vips_mapim_region_minmax( VipsRegion *region, VipsRect *r, VipsRect *bounds )
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TYPE px = p1[0]; \
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TYPE px = p1[0]; \
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TYPE py = p1[1]; \
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TYPE py = p1[1]; \
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\
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\
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if( px >= resample->in->Xsize || \
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if( px >= clip_width || \
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py >= resample->in->Ysize ) { \
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py >= clip_height ) { \
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for( z = 0; z < ps; z++ ) \
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for( z = 0; z < ps; z++ ) \
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q[z] = 0; \
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q[z] = 0; \
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} \
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} \
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else \
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else \
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interpolate( mapim->interpolate, q, ir[0], \
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interpolate( mapim->interpolate, q, ir[0], px, py ); \
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px + window_offset, py + window_offset ); \
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\
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\
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p1 += 2; \
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p1 += 2; \
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q += ps; \
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q += ps; \
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@ -188,15 +253,14 @@ vips_mapim_region_minmax( VipsRegion *region, VipsRect *r, VipsRect *bounds )
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TYPE py = p1[1]; \
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TYPE py = p1[1]; \
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\
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\
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if( px < 0 || \
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if( px < 0 || \
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px >= resample->in->Xsize || \
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px >= clip_width || \
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py < 0 || \
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py < 0 || \
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py >= resample->in->Ysize ) { \
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py >= clip_height ) { \
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for( z = 0; z < ps; z++ ) \
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for( z = 0; z < ps; z++ ) \
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q[z] = 0; \
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q[z] = 0; \
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} \
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} \
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else \
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else \
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interpolate( mapim->interpolate, q, ir[0], \
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interpolate( mapim->interpolate, q, ir[0], px, py ); \
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px + window_offset, py + window_offset ); \
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\
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\
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p1 += 2; \
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p1 += 2; \
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q += ps; \
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q += ps; \
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@ -214,11 +278,11 @@ vips_mapim_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop )
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const VipsImage *in = in_array[0];
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const VipsImage *in = in_array[0];
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const int window_size =
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const int window_size =
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vips_interpolate_get_window_size( mapim->interpolate );
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vips_interpolate_get_window_size( mapim->interpolate );
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const int window_offset =
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vips_interpolate_get_window_offset( mapim->interpolate );
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const VipsInterpolateMethod interpolate =
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const VipsInterpolateMethod interpolate =
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vips_interpolate_get_method( mapim->interpolate );
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vips_interpolate_get_method( mapim->interpolate );
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const int ps = VIPS_IMAGE_SIZEOF_PEL( in );
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const int ps = VIPS_IMAGE_SIZEOF_PEL( in );
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const int clip_width = resample->in->Xsize;
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const int clip_height = resample->in->Ysize;
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VipsRect bounds, image, clipped;
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VipsRect bounds, image, clipped;
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int x, y, z;
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int x, y, z;
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@ -250,7 +314,7 @@ vips_mapim_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop )
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bounds.width += window_size - 1;
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bounds.width += window_size - 1;
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bounds.height += window_size - 1;
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bounds.height += window_size - 1;
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/* Clip against the source image.
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/* Clip against the expanded image.
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*/
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*/
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image.left = 0;
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image.left = 0;
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image.top = 0;
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image.top = 0;
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