This commit is contained in:
John Cupitt 2010-09-30 08:14:39 +00:00
parent ed204980b1
commit 64f7f58411
5 changed files with 134 additions and 145 deletions

View File

@ -568,3 +568,127 @@ im_plotpoint( IMAGE *im, int x, int y, PEL *pel )
{
return( im_draw_point( im, x, y, pel ) );
}
/* Smear a section of an IMAGE. As above, but shift it left a bit.
*/
int
im_smear( IMAGE *im, int ix, int iy, Rect *r )
{
int x, y, a, b, c;
int ba = im->Bands;
int el = ba * im->Xsize;
Rect area, image, clipped;
double total[ 256 ];
if( im_rwcheck( im ) )
return( -1 );
/* Don't do the margins.
*/
area = *r;
area.left += ix;
area.top += iy;
image.left = 0;
image.top = 0;
image.width = im->Xsize;
image.height = im->Ysize;
im_rect_marginadjust( &image, -1 );
image.left--;
im_rect_intersectrect( &area, &image, &clipped );
/* Any left?
*/
if( im_rect_isempty( &clipped ) )
return( 0 );
/* What we do for each type.
*/
#define SMEAR(TYPE) \
for( y = clipped.top; y < clipped.top + clipped.height; y++ ) \
for( x = clipped.left; \
x < clipped.left + clipped.width; x++ ) { \
TYPE *to = (TYPE *) im->data + x * ba + y * el; \
TYPE *from = to - el; \
TYPE *f; \
\
for( a = 0; a < ba; a++ ) \
total[a] = 0.0; \
\
for( a = 0; a < 3; a++ ) { \
f = from; \
for( b = 0; b < 3; b++ ) \
for( c = 0; c < ba; c++ ) \
total[c] += *f++; \
from += el; \
} \
\
for( a = 0; a < ba; a++ ) \
to[a] = (40 * (double) to[a+ba] + total[a]) \
/ 49.0; \
}
/* Loop through the remaining pixels.
*/
switch( im->BandFmt ) {
case IM_BANDFMT_UCHAR:
SMEAR(unsigned char);
break;
case IM_BANDFMT_CHAR:
SMEAR(char);
break;
case IM_BANDFMT_USHORT:
SMEAR(unsigned short);
break;
case IM_BANDFMT_SHORT:
SMEAR(short);
break;
case IM_BANDFMT_UINT:
SMEAR(unsigned int);
break;
case IM_BANDFMT_INT:
SMEAR(int);
break;
case IM_BANDFMT_FLOAT:
SMEAR(float);
break;
case IM_BANDFMT_DOUBLE:
SMEAR(double);
break;
/* Do complex types too. Just treat as float and double, but with
* twice the number of bands.
*/
case IM_BANDFMT_COMPLEX:
/* Twice number of bands: double size and bands.
*/
ba *= 2;
el *= 2;
SMEAR(float);
break;
case IM_BANDFMT_DPCOMPLEX:
/* Twice number of bands: double size and bands.
*/
ba *= 2;
el *= 2;
SMEAR(double);
break;
default:
im_error( "im_smear", "%s", _( "unknown band format" ) );
return( -1 );
}
return( 0 );
}

View File

@ -3,14 +3,14 @@ noinst_LTLIBRARIES = libinplace.la
libinplace_la_SOURCES = \
draw.c \
draw.h \
flood.c \
im_draw_circle.c \
im_draw_line.c \
im_draw_image.c \
im_draw_rect.c \
im_draw_mask.c \
im_draw_point.c \
flood.c \
inplace_dispatch.c \
smudge_area.c
im_smudge_area.c \
inplace_dispatch.c
INCLUDES = -I${top_srcdir}/libvips/include @VIPS_CFLAGS@ @VIPS_INCLUDES@

View File

@ -512,15 +512,15 @@ im_flood_blob( IMAGE *im, int x, int y, PEL *ink, Rect *dout )
* @serial: mark pixels with this number
* @dout: output the bounding box of the filled area
*
* Flood-fill @mark with @serial, starting at position @x, @y. The filled
* Flood-fill @image with @serial, starting at position @x, @y. The filled
* area is bounded by pixels in @test that are equal to the start pixel, in
* other words, it searches @test for a blob of same-coloured pixels, marking
* those pixels in @mark with @serial.
* those pixels in @image with @serial.
*
* The bounding box of the modified pixels is returned in @dout. @dout may be
* NULL.
*
* This an inplace operation, so @mark is changed. It does not thread and will
* This an inplace operation, so @image is changed. It does not thread and will
* not work well as part of a pipeline. On 32-bit machines, it will be limited
* to 2GB images.
*

View File

@ -23,6 +23,7 @@
* - cast and bandalike sub to main
* 22/9/10
* - rename to im_draw_image()
* - gtk-doc
*/
/*
@ -96,11 +97,11 @@ im__inplace_base( const char *domain,
}
/**
* im_insertplace:
* im_draw_image:
* @main: image to draw on
* @sub: image to draw
* @x: position to insert
* @y: position to insert
* @sub: image to draw
*
* Draw @sub on top of @main at position @x, @y. The two images must have the
* same

View File

@ -1,16 +1,4 @@
/* @(#) Smudge and smear a piece of image. Smudge is a low-pass filter,
* @(#) smear is an early version of smudge which contains a bug: it
* @(#) pushes pels to the left a little too. Looks cute though.
* @(#)
* @(#) r is the area to smudge/smear. Clipped against the image edges
* @(#) properly.
* @(#)
* @(#) int
* @(#) im_smudge( IMAGE *im, int ix, int iy, Rect *r )
* @(#)
* @(#) int
* @(#) im_smear( IMAGE *im, int ix, int iy, Rect *r )
* @(#)
/* Smudge a piece of image.
*
* Copyright: J. Cupitt
* Written: 15/06/1992
@ -192,127 +180,3 @@ im_smudge( IMAGE *im, int ix, int iy, Rect *r )
return( 0 );
}
/* Smear a section of an IMAGE. As above, but shift it left a bit.
*/
int
im_smear( IMAGE *im, int ix, int iy, Rect *r )
{
int x, y, a, b, c;
int ba = im->Bands;
int el = ba * im->Xsize;
Rect area, image, clipped;
double total[ 256 ];
if( im_rwcheck( im ) )
return( -1 );
/* Don't do the margins.
*/
area = *r;
area.left += ix;
area.top += iy;
image.left = 0;
image.top = 0;
image.width = im->Xsize;
image.height = im->Ysize;
im_rect_marginadjust( &image, -1 );
image.left--;
im_rect_intersectrect( &area, &image, &clipped );
/* Any left?
*/
if( im_rect_isempty( &clipped ) )
return( 0 );
/* What we do for each type.
*/
#define SMEAR(TYPE) \
for( y = clipped.top; y < clipped.top + clipped.height; y++ ) \
for( x = clipped.left; \
x < clipped.left + clipped.width; x++ ) { \
TYPE *to = (TYPE *) im->data + x * ba + y * el; \
TYPE *from = to - el; \
TYPE *f; \
\
for( a = 0; a < ba; a++ ) \
total[a] = 0.0; \
\
for( a = 0; a < 3; a++ ) { \
f = from; \
for( b = 0; b < 3; b++ ) \
for( c = 0; c < ba; c++ ) \
total[c] += *f++; \
from += el; \
} \
\
for( a = 0; a < ba; a++ ) \
to[a] = (40 * (double) to[a+ba] + total[a]) \
/ 49.0; \
}
/* Loop through the remaining pixels.
*/
switch( im->BandFmt ) {
case IM_BANDFMT_UCHAR:
SMEAR(unsigned char);
break;
case IM_BANDFMT_CHAR:
SMEAR(char);
break;
case IM_BANDFMT_USHORT:
SMEAR(unsigned short);
break;
case IM_BANDFMT_SHORT:
SMEAR(short);
break;
case IM_BANDFMT_UINT:
SMEAR(unsigned int);
break;
case IM_BANDFMT_INT:
SMEAR(int);
break;
case IM_BANDFMT_FLOAT:
SMEAR(float);
break;
case IM_BANDFMT_DOUBLE:
SMEAR(double);
break;
/* Do complex types too. Just treat as float and double, but with
* twice the number of bands.
*/
case IM_BANDFMT_COMPLEX:
/* Twice number of bands: double size and bands.
*/
ba *= 2;
el *= 2;
SMEAR(float);
break;
case IM_BANDFMT_DPCOMPLEX:
/* Twice number of bands: double size and bands.
*/
ba *= 2;
el *= 2;
SMEAR(double);
break;
default:
im_error( "im_smear", "%s", _( "unknown band format" ) );
return( -1 );
}
return( 0 );
}