always strip dzsave tile metadata
dzsave now uses :strip => true for all tiles. There's no point adding all the metadata to every tile, so hopefully this won't break anything. Thanks Benjamin, see: https://github.com/jcupitt/libvips/issues/349
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@ -14,6 +14,7 @@
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- added vips_mapim() ... resample with an index image, plus test
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- try to improve vips_resize() quality a little more
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- vips_resize() can do non-square resizes
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- dzsave removes tile metadata by default, thanks Benjamin
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7/5/15 started 8.1.1
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- oop, vips-8.0 wrapper script should be vips-8.1, thanks Danilo
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@ -55,6 +55,8 @@
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* - allow zip > 4gb if we have a recent libgsf
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* 9/9/15
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* - better overlap handling, thanks robclouth
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* 25/11/15
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* - always strip tile metadata
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*/
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/*
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@ -1141,8 +1143,12 @@ strip_work( VipsThreadState *state, void *a )
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x = t;
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}
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/* Hopefully no one will want the same metadata on all the tiles.
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*/
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vips_image_set_int( x, "hide-progress", 1 );
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if( vips_image_write_to_buffer( x, dz->suffix, &buf, &len, NULL ) ) {
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if( vips_image_write_to_buffer( x, dz->suffix, &buf, &len,
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"strip", TRUE,
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NULL ) ) {
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g_object_unref( x );
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return( -1 );
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}
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