im_aconv() works

got im_aconv() working, woo
This commit is contained in:
John Cupitt 2011-06-01 17:36:17 +01:00
parent f1b8b7e735
commit 6819919f0c
6 changed files with 240 additions and 81 deletions

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@ -63,6 +63,7 @@
- vips.c generates GOption flags for vips8 operations
- added im_gauss_dmask_sep()
- laplacian generator lost -ve lobes for large sigma
- added im_aconv(), approximate convolution
30/11/10 started 7.24.0
- bump for new stable

3
TODO
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@ -1,3 +1,6 @@
- leak on exit, try:
vips im_aconv img_0075.jpg x.v gmask_201.con 10
- also VipsFormat ... could this replace vips_image_new_from_string()? or

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@ -4,6 +4,7 @@ libconvolution_la_SOURCES = \
convol_dispatch.c \
im_addgnoise.c \
im_compass.c \
im_aconv.c \
im_conv.c \
im_conv_f.c \
im_contrast_surface.c \

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@ -426,9 +426,41 @@ static im_function spcor_desc = {
two_in_one_out /* Arg list */
};
/* Args for im_aconv().
*/
static im_arg_desc aconv_args[] = {
IM_INPUT_IMAGE( "in" ),
IM_OUTPUT_IMAGE( "out" ),
IM_INPUT_DMASK( "matrix" ),
IM_INPUT_INT( "n_layers" )
};
/* Call im_aconv via arg vector.
*/
static int
aconv_vec( im_object *argv )
{
im_mask_object *mo = argv[2];
int n_layers = *((int *) argv[3]);
return( im_aconv( argv[0], argv[1], mo->mask, n_layers ) );
}
/* Description of im_aconv.
*/
static im_function aconv_desc = {
"im_aconv", /* Name */
"approximate convolution",
IM_FN_TRANSFORM | IM_FN_PIO, /* Flags */
aconv_vec, /* Dispatch function */
IM_NUMBER( aconv_args ), /* Size of arg list */
aconv_args /* Arg list */
};
/* Package up all these functions.
*/
static im_function *convol_list[] = {
&aconv_desc,
&addgnoise_desc,
&compass_desc,
&contrast_surface_desc,

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@ -40,8 +40,9 @@
*/
/*
#define DEBUG
*/
#define DEBUG
#define VIPS_DEBUG
#ifdef HAVE_CONFIG_H
#include <config.h>
@ -51,9 +52,11 @@
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#include <math.h>
#include <vips/vips.h>
#include <vips/vector.h>
#include <vips/debug.h>
#ifdef WITH_DMALLOC
#include <dmalloc.h>
@ -82,7 +85,7 @@ typedef struct _Lines {
IMAGE *in;
IMAGE *out;
DOUBLEMASK *mask;
int n_lines;
int n_layers;
int area;
int rounding;
@ -120,7 +123,7 @@ line_end( Lines *lines, int x )
/* Break a mask into lines.
*/
static Lines *
lines_new( IMAGE *in, IMAGE *out, DOUBLEMASK *mask, int n_lines )
lines_new( IMAGE *in, IMAGE *out, DOUBLEMASK *mask, int n_layers )
{
const int width = mask->xsize * mask->ysize;
@ -128,15 +131,14 @@ lines_new( IMAGE *in, IMAGE *out, DOUBLEMASK *mask, int n_lines )
double max;
double min;
double depth;
int lines_above;
int lines_below;
int layers_above;
int layers_below;
int z, n, x;
/* Check parameters.
*/
if( vips_image_pio_input( in ) ||
vips_image_pio_output( out ) ||
vips_check_uncoded( "im_aconv", in ) ||
if( im_piocheck( in, out ) ||
im_check_uncoded( "im_aconv", in ) ||
vips_check_dmask_1d( "im_aconv", mask ) )
return( NULL );
@ -148,10 +150,10 @@ lines_new( IMAGE *in, IMAGE *out, DOUBLEMASK *mask, int n_lines )
(im_construct_fn) im_dup_dmask,
(im_callback_fn) im_free_dmask, mask, mask->filename, NULL )) )
return( NULL );
lines->n_lines = n_lines;
lines->n_layers = n_layers;
lines->n_lines = 0;
VIPS_DEBUG_MSG( "lines_new: breaking into %d lines ...\n", n_lines );
VIPS_DEBUG_MSG( "lines_new: breaking into %d layers ...\n", n_layers );
/* Find mask range. We must always include the zero axis in the mask.
*/
@ -168,24 +170,24 @@ lines_new( IMAGE *in, IMAGE *out, DOUBLEMASK *mask, int n_lines )
* depth, find n-lines-above-zero, get exact depth, then calculate a
* fixed n-lines which includes any negative parts.
*/
depth = (max - min) / n_lines;
lines_above = ceil( max / depth );
depth = max / lines_above;
lines_below = floor( min / depth );
n_lines = lines_above - lines_below;
depth = (max - min) / n_layers;
layers_above = ceil( max / depth );
depth = max / layers_above;
layers_below = floor( min / depth );
n_layers = layers_above - layers_below;
VIPS_DEBUG_MSH( "depth = %g, n_lines = %d\n", depth, n_lines );
VIPS_DEBUG_MSG( "depth = %g, n_layers = %d\n", depth, n_layers );
/* For each layer, generate a set of lines which are inside the
* perimeter. Work down from the top.
*/
for( z = 0; z < n_lines; z++ ) {
for( z = 0; z < n_layers; z++ ) {
double y = max - (1 + z) * depth;
/* Odd, but we must avoid rounding errors that make us miss 0
* in the line above.
*/
int y_positive = z < lines_above;
int y_positive = z < layers_above;
int inside;
@ -301,10 +303,9 @@ typedef struct {
int *start; /* Offsets for start and stop */
int *end;
int last_bpl; /* Avoid recalcing offsets, if we can */
int *sum; /* The sum for each line */
PEL **startp; /* Pixel pointers */
PEL **endp;
int last_stride; /* Avoid recalcing offsets, if we can */
} LinesSequence;
/* Free a sequence value.
@ -326,8 +327,6 @@ lines_start( IMAGE *out, void *a, void *b )
{
IMAGE *in = (IMAGE *) a;
Lines *lines = (Lines *) b;
DOUBLEMASK *mask = lines->mask;
const int n_mask = mask->xsize * mask->ysize;
LinesSequence *seq;
@ -340,13 +339,10 @@ lines_start( IMAGE *out, void *a, void *b )
seq->ir = im_region_create( in );
seq->start = IM_ARRAY( out, lines->n_lines, int );
seq->end = IM_ARRAY( out, lines->n_lines, int );
seq->startp = IM_ARRAY( out, lines->n_lines, PEL * );
seq->endp = IM_ARRAY( out, lines->n_lines, PEL * );
seq->last_bpl = -1;
seq->sum = IM_ARRAY( out, lines->n_lines, int );
seq->last_stride = -1;
if( !seq->ir ||
!seq->start || !seq->end ||
!seq->startp || !seq->endp ) {
if( !seq->ir || !seq->start || !seq->end || !seq->sum ) {
lines_stop( seq, in, lines );
return( NULL );
}
@ -354,18 +350,38 @@ lines_start( IMAGE *out, void *a, void *b )
return( seq );
}
#define CLIP_UCHAR( V ) \
G_STMT_START { \
if( (V) < 0 ) { \
(V) = 0; \
} \
else if( (V) > UCHAR_MAX ) { \
(V) = UCHAR_MAX; \
} \
} G_STMT_END
/* The h and v loops are very similar, but also annoyingly different. Keep
* them separate for easy debugging.
*/
/* Do horizontal masks ... we scan the mask along scanlines.
*/
static int
lines_generate( REGION *or, void *seq, void *a, void *b )
lines_generate_horizontal( REGION *or, void *vseq, void *a, void *b )
{
REGION *ir = (REGION *) seq;
LinesSequence *seq = (LinesSequence *) vseq;
IMAGE *in = (IMAGE *) a;
Lines *lines = (Lines *) b;
REGION *ir = seq->ir;
const int n_lines = lines->n_lines;
DOUBLEMASK *mask = lines->mask;
Rect *r = &or->valid;
Rect s;
int x, y, z;
int x, y, z, i;
int istride;
int ostride;
/* Prepare the section of the input image we need. A little larger
* than the section of the output image we are producing.
@ -376,66 +392,67 @@ lines_generate( REGION *or, void *seq, void *a, void *b )
if( im_prepare( ir, &s ) )
return( -1 );
/* Fill offset array. Only do this if the bpl has changed since the
* previous im_prepare().
/* Stride can be different for the vertical case, keep this here for
* ease of direction change.
*/
if( seq->last_bpl != IM_REGION_LSKIP( ir ) ) {
seq->last_bpl = IM_REGION_LSKIP( ir );
istride = IM_IMAGE_SIZEOF_PEL( in );
ostride = IM_IMAGE_SIZEOF_PEL( lines->out );
/* Init offset array.
*/
if( seq->last_stride != istride ) {
seq->last_stride = istride;
for( z = 0; z < n_lines; z++ ) {
x = mask->xsize == 1 ? 1 : lines->start[z];
y = mask->ysize == 1 ? 1 : lines->start[z];
seq->start[z] =
IM_REGION_ADDR( ir, x + r->left, y + r->top ) -
IM_REGION_ADDR( ir, r->left, r->top );
x = mask->xsize == 1 ? 1 : lines->end[z];
y = mask->ysize == 1 ? 1 : lines->end[z];
seq->end[z] =
IM_REGION_ADDR( ir, x + r->left, y + r->top ) -
IM_REGION_ADDR( ir, r->left, r->top );
seq->start[z] = lines->start[z] * istride;
seq->end[z] = lines->end[z] * istride;
}
}
for( y = 0; y < r->height; y++ ) {
PEL *q = (PEL *) IM_REGION_ADDR( or, r->left, r->top + y );
PEL *p = (PEL *) IM_REGION_ADDR( ir, le, y );
/* Init pts for this line of PELs.
*/
for( z = 0; z < n_lines; z++ ) {
seq->startp[z] = p + seq->start[z];
seq->endp[z] = p + seq->end[z];
}
switch( in->BandFmt ) {
case IM_BANDFMT_UCHAR:
{
int sum;
int line_sum[1000];
for( i = 0; i < in->Bands; i++ ) {
PEL *q;
PEL *p;
int sum;
/* Fill the lines ready to scan.
*/
sum = 0;
for( z = 0; z < lines->n_lines; z++ ) {
line_sum[z] = 0;
for( x = seq->startp[z]; x < lines->end[z]; x++ )
line_sum[z] += p[x];
sum += lines->factor[z] * line_sum[z];
}
q[0] = CLIPUC( (sum + lines->rounding) / lines->area );
p = i + (PEL *) IM_REGION_ADDR( ir, r->left, r->top + y );
q = i + (PEL *) IM_REGION_ADDR( or, r->left, r->top + y );
for( x = 1; x < len; x++ ) {
/* Fill the lines ready to scan.
*/
sum = 0;
for( z = 0; z < lines->n_lines; z++ ) {
line_sum[z] += p[lines->end[z]];
line_sum[z] -= p[lines->start[z]];
sum += lines->factor[z] * line_sum[z];
seq->sum[z] = 0;
for( x = lines->start[z]; x < lines->end[z]; x++ )
seq->sum[z] += p[x * istride];
sum += lines->factor[z] * seq->sum[z];
}
p += 1;
q[x] = CLIPUC( (sum + lines->rounding) / lines->area );
}
p += istride;
sum = (sum + lines->rounding) / lines->area;
CLIP_UCHAR( sum );
*q = sum;
q += ostride;
for( x = 1; x < r->width; x++ ) {
sum = 0;
for( z = 0; z < lines->n_lines; z++ ) {
seq->sum[z] += p[seq->end[z]];
seq->sum[z] -= p[seq->start[z]];
sum += lines->factor[z] * seq->sum[z];
}
p += istride;
sum = (sum + lines->rounding) / lines->area;
CLIP_UCHAR( sum );
*q = sum;
q += ostride;
}
}
}
break;
default:
@ -446,14 +463,113 @@ lines_generate( REGION *or, void *seq, void *a, void *b )
return( 0 );
}
/* Do vertical masks ... we scan the mask down columns of pixels. Copy-paste
* from above with small changes.
*/
static int
lines_generate_vertical( REGION *or, void *vseq, void *a, void *b )
{
LinesSequence *seq = (LinesSequence *) vseq;
IMAGE *in = (IMAGE *) a;
Lines *lines = (Lines *) b;
REGION *ir = seq->ir;
const int n_lines = lines->n_lines;
DOUBLEMASK *mask = lines->mask;
Rect *r = &or->valid;
Rect s;
int x, y, z;
int istride;
int ostride;
/* Prepare the section of the input image we need. A little larger
* than the section of the output image we are producing.
*/
s = *r;
s.width += mask->xsize - 1;
s.height += mask->ysize - 1;
if( im_prepare( ir, &s ) )
return( -1 );
/* Stride can be different for the vertical case, keep this here for
* ease of direction change.
*/
istride = IM_REGION_LSKIP( ir );
ostride = IM_REGION_LSKIP( or );
/* Init offset array.
*/
if( seq->last_stride != istride ) {
seq->last_stride = istride;
for( z = 0; z < n_lines; z++ ) {
seq->start[z] = lines->start[z] * istride;
seq->end[z] = lines->end[z] * istride;
}
}
switch( in->BandFmt ) {
case IM_BANDFMT_UCHAR:
{
for( x = 0; x < IM_REGION_N_ELEMENTS( or ); x++ ) {
PEL *q;
PEL *p;
int sum;
p = x + (PEL *) IM_REGION_ADDR( ir, r->left, r->top );
q = x + (PEL *) IM_REGION_ADDR( or, r->left, r->top );
/* Fill the lines ready to scan.
*/
sum = 0;
for( z = 0; z < lines->n_lines; z++ ) {
seq->sum[z] = 0;
for( y = lines->start[z]; y < lines->end[z]; y++ )
seq->sum[z] += p[y * istride];
sum += lines->factor[z] * seq->sum[z];
}
p += istride;
sum = (sum + lines->rounding) / lines->area;
CLIP_UCHAR( sum );
*q = sum;
q += ostride;
for( y = 1; y < r->height; y++ ) {
sum = 0;
for( z = 0; z < lines->n_lines; z++ ) {
seq->sum[z] += p[seq->end[z]];
seq->sum[z] -= p[seq->start[z]];
sum += lines->factor[z] * seq->sum[z];
}
p += istride;
sum = (sum + lines->rounding) / lines->area;
CLIP_UCHAR( sum );
*q = sum;
q += ostride;
}
}
}
break;
default:
g_assert( 0 );
}
return( 0 );
}
static int
aconv_raw( IMAGE *in, IMAGE *out, DOUBLEMASK *mask, int n_layers )
{
Lines *lines;
im_generate_fn generate;
#ifdef DEBUG
printf( "im_conv_raw: starting with matrix:\n" );
im_print_imask( mask );
printf( "aconv_raw: starting with matrix:\n" );
im_print_dmask( mask );
#endif /*DEBUG*/
if( !(lines = lines_new( in, out, mask, n_layers )) )
@ -467,16 +583,21 @@ aconv_raw( IMAGE *in, IMAGE *out, DOUBLEMASK *mask, int n_layers )
out->Xsize -= mask->xsize - 1;
out->Ysize -= mask->ysize - 1;
if( out->Xsize <= 0 || out->Ysize <= 0 ) {
im_error( "im_conv", "%s", _( "image too small for mask" ) );
im_error( "im_aconv", "%s", _( "image too small for mask" ) );
return( -1 );
}
if( mask->xsize == 1 )
generate = lines_generate_vertical;
else
generate = lines_generate_horizontal;
/* Set demand hints. FATSTRIP is good for us, as THINSTRIP will cause
* too many recalculations on overlaps.
*/
if( im_demand_hint( out, IM_FATSTRIP, in, NULL ) ||
im_generate( out,
lines_start, lines_generate, lines_stop, in, lines ) )
lines_start, generate, lines_stop, in, lines ) )
return( -1 );
out->Xoffset = -mask->xsize / 2;
@ -519,7 +640,7 @@ im_aconv( IMAGE *in, IMAGE *out, DOUBLEMASK *mask, int n_layers )
const int n_mask = mask->xsize * mask->ysize;
DOUBLEMASK *rmask;
if( vips_image_new_array( out, t, 2 ) ||
if( im_open_local_array( out, t, 2, "im_aconv", "p" ) ||
!(rmask = (DOUBLEMASK *) im_local( out,
(im_construct_fn) im_dup_dmask,
(im_callback_fn) im_free_dmask, mask, mask->filename, NULL )) )

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@ -37,6 +37,7 @@
extern "C" {
#endif /*__cplusplus*/
int im_aconv( VipsImage *in, VipsImage *out, DOUBLEMASK *mask, int n_layers );
int im_conv( VipsImage *in, VipsImage *out, INTMASK *mask );
int im_conv_f( VipsImage *in, VipsImage *out, DOUBLEMASK *mask );
int im_convsep( VipsImage *in, VipsImage *out, INTMASK *mask );