new bilinear interpolator
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@ -14,6 +14,8 @@
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* - faster, more accuarate uchar bilinear (thanks Nicolas)
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* 2/2/11
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* - gtk-doc
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* 16/12/15
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* - faster bilinear
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*/
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/*
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@ -426,27 +428,65 @@ G_DEFINE_TYPE( VipsInterpolateBilinear, vips_interpolate_bilinear,
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* p3 p4
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*/
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#define BILINEAR_INT_INNER { \
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tq[z] = (c1 * tp1[z] + c2 * tp2[z] + \
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c3 * tp3[z] + c4 * tp4[z]) >> VIPS_INTERPOLATE_SHIFT; \
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z += 1; \
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}
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/* Fixed-point arithmetic, no tables.
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*/
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#define BILINEAR_INT( TYPE ) { \
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TYPE * restrict tq = (TYPE *) out; \
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\
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const int X = (x - ix) * VIPS_INTERPOLATE_SCALE; \
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const int Y = (iy - y) * VIPS_INTERPOLATE_SCALE; \
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\
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float Y = y - iy; \
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float X = x - ix; \
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\
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float Yd = 1.0f - Y; \
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\
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int c4 = VIPS_INTERPOLATE_SCALE * (Y * X); \
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int c2 = VIPS_INTERPOLATE_SCALE * (Yd * X); \
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int c3 = VIPS_INTERPOLATE_SCALE * (Y - c4); \
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int c1 = VIPS_INTERPOLATE_SCALE * (Yd - c2); \
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\
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const TYPE * restrict tp1 = (TYPE *) p1; \
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const TYPE * restrict tp2 = (TYPE *) p2; \
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const TYPE * restrict tp3 = (TYPE *) p3; \
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const TYPE * restrict tp4 = (TYPE *) p4; \
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\
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for( z = 0; z < b; z++ ) { \
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const int top = tp1[z] + \
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((X * (tp2[z] - tp1[z])) >> VIPS_INTERPOLATE_SHIFT); \
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const int bot = tp3[z] + \
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((X * (tp4[z] - tp3[z])) >> VIPS_INTERPOLATE_SHIFT); \
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\
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tq[z] = top - ((Y * (bot - top)) >> VIPS_INTERPOLATE_SHIFT); \
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} \
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z = 0; \
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VIPS_UNROLL( b, BILINEAR_INT_INNER ); \
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}
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*/
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/* Fixed-point arithmetic, no tables.
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*/
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#define BILINEAR_INT( TYPE ) { \
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TYPE * restrict tq = (TYPE *) out; \
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\
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float Y = y - iy; \
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float X = x - ix; \
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\
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float Yd = 1.0f - Y; \
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\
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int c4 = VIPS_INTERPOLATE_SCALE * (Y * X); \
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int c2 = VIPS_INTERPOLATE_SCALE * (Yd * X); \
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int c3 = VIPS_INTERPOLATE_SCALE * (Y - c4); \
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int c1 = VIPS_INTERPOLATE_SCALE * (Yd - c2); \
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\
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const TYPE * restrict tp1 = (TYPE *) p1; \
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const TYPE * restrict tp2 = (TYPE *) p2; \
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const TYPE * restrict tp3 = (TYPE *) p3; \
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const TYPE * restrict tp4 = (TYPE *) p4; \
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\
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for( z = 0; z < b; z++ ) \
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tq[z] = (c1 * tp1[z] + c2 * tp2[z] + \
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c3 * tp3[z] + c4 * tp4[z]) >> VIPS_INTERPOLATE_SHIFT; \
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}
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#define BILINEAR_FLOAT_INNER { \
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tq[z] = c1 * tp1[z] + c2 * tp2[z] + \
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c3 * tp3[z] + c4 * tp4[z]; \
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z += 1; \
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}
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/* Interpolate a pel ... int32 and float types, no tables, float
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@ -455,14 +495,14 @@ G_DEFINE_TYPE( VipsInterpolateBilinear, vips_interpolate_bilinear,
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#define BILINEAR_FLOAT( TYPE ) { \
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TYPE * restrict tq = (TYPE *) out; \
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\
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float Y = y - iy; \
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float X = x - ix; \
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float Y = y - iy; \
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float X = x - ix; \
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\
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float Yd = 1.0f - Y; \
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\
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float c4 = Y * X; \
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float c4 = Y * X; \
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float c2 = Yd * X; \
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float c3 = Y - c4; \
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float c3 = Y - c4; \
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float c1 = Yd - c2; \
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\
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const TYPE * restrict tp1 = (TYPE *) p1; \
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@ -470,9 +510,8 @@ G_DEFINE_TYPE( VipsInterpolateBilinear, vips_interpolate_bilinear,
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const TYPE * restrict tp3 = (TYPE *) p3; \
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const TYPE * restrict tp4 = (TYPE *) p4; \
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\
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for( z = 0; z < b; z++ ) \
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tq[z] = c1 * tp1[z] + c2 * tp2[z] + \
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c3 * tp3[z] + c4 * tp4[z]; \
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z = 0; \
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VIPS_UNROLL( b, BILINEAR_FLOAT_INNER ); \
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}
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/* Expand for band types. with a fixed-point interpolator and a float
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