Merge branch '8.6'
This commit is contained in:
commit
749f4a902a
@ -5,6 +5,10 @@
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||||
- vips_sink_screen() keeps a ref to the input image ... stops a rare race
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- fix a minor accidental ABI break in 8.6.0 -> 8.6.1 [remicollet]
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- fix read of plane-separate TIFFs with large strips [remicollet]
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- fix a C++ warning in composite.cpp [lovell]
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- remove number of images limit in composite
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- composite allows 1 mode ... reused for all joins
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- fix race in vips_sink() for seq read
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10/12/17 started 8.6.1
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- fix mmap window new/free cycling
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|
@ -4,6 +4,9 @@
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* - from bandjoin.c
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* 30/11/17
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* - add composite2 class, to make a nice CLI interface
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* 30/1/18
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* - remove number of images limit
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* - allow one mode ... reused for all joins
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*/
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/*
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@ -53,10 +56,6 @@
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#include "pconversion.h"
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/* Maximum number of input images -- why not?
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*/
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#define MAX_INPUT_IMAGES (64)
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/* Maximum number of image bands.
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*/
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#define MAX_BANDS (64)
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@ -80,7 +79,7 @@ typedef struct _VipsCompositeBase {
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*/
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VipsArrayImage *in;
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/* For N input images, N - 1 blend modes.
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/* For N input images, 1 blend mode or N - 1 blend modes.
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*/
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VipsArrayInt *mode;
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@ -141,6 +140,88 @@ vips_composite_base_dispose( GObject *gobject )
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G_OBJECT_CLASS( vips_composite_base_parent_class )->dispose( gobject );
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}
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/* Our sequence value.
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*/
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typedef struct {
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VipsCompositeBase *composite;
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/* Set of input regions.
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*/
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VipsRegion **ir;
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/* For each input, an input pointer.
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*/
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VipsPel **p;
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} VipsCompositeSequence;
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static int
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vips_composite_stop( void *vseq, void *a, void *b )
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{
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VipsCompositeSequence *seq = (VipsCompositeSequence *) vseq;
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if( seq->ir ) {
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int i;
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for( i = 0; seq->ir[i]; i++ )
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VIPS_UNREF( seq->ir[i] );
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VIPS_FREE( seq->ir );
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}
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VIPS_FREE( seq->p );
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VIPS_FREE( seq );
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return( 0 );
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}
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static void *
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vips_composite_start( VipsImage *out, void *a, void *b )
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{
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VipsImage **in = (VipsImage **) a;
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VipsCompositeBase *composite = (VipsCompositeBase *) b;
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VipsCompositeSequence *seq;
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int i, n;
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if( !(seq = VIPS_NEW( NULL, VipsCompositeSequence )) )
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return( NULL );
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seq->composite = composite;
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seq->ir = NULL;
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seq->p = NULL;
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/* How many images?
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*/
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for( n = 0; in[n]; n++ )
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;
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/* Alocate space for region array.
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*/
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if( !(seq->ir = VIPS_ARRAY( NULL, n + 1, VipsRegion * )) ) {
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vips_composite_stop( seq, NULL, NULL );
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return( NULL );
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}
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/* Create a set of regions.
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*/
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for( i = 0; i < n; i++ )
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if( !(seq->ir[i] = vips_region_new( in[i] )) ) {
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vips_composite_stop( seq, NULL, NULL );
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return( NULL );
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}
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seq->ir[n] = NULL;
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/* Input pointers.
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*/
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if( !(seq->p = VIPS_ARRAY( NULL, n + 1, VipsPel * )) ) {
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vips_composite_stop( seq, NULL, NULL );
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return( NULL );
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}
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return( seq );
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}
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/* For each of the supported interpretations, the maximum value of each band.
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*/
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static int
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@ -696,7 +777,8 @@ template <typename T, gint64 min_T, gint64 max_T>
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static void
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vips_combine_pixels( VipsCompositeBase *composite, VipsPel *q, VipsPel **p )
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{
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VipsBlendMode *m = (VipsBlendMode *) composite->mode->area.data;
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VipsBlendMode *mode = (VipsBlendMode *) composite->mode->area.data;
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int n_mode = composite->mode->area.n;
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int n = composite->n;
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int bands = composite->bands;
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T * restrict tq = (T * restrict) q;
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@ -715,8 +797,11 @@ vips_combine_pixels( VipsCompositeBase *composite, VipsPel *q, VipsPel **p )
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for( int b = 0; b < bands; b++ )
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B[b] *= aB;
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for( int i = 1; i < n; i++ )
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vips_composite_base_blend<T>( composite, m[i - 1], B, tp[i] );
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for( int i = 1; i < n; i++ ) {
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VipsBlendMode m = n_mode == 1 ? mode[0] : mode[i - 1];
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vips_composite_base_blend<T>( composite, m, B, tp[i] );
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}
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/* Unpremultiply, if necessary.
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*/
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@ -755,7 +840,8 @@ template <typename T, gint64 min_T, gint64 max_T>
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static void
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vips_combine_pixels3( VipsCompositeBase *composite, VipsPel *q, VipsPel **p )
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{
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VipsBlendMode *m = (VipsBlendMode *) composite->mode->area.data;
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VipsBlendMode *mode = (VipsBlendMode *) composite->mode->area.data;
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int n_mode = composite->mode->area.n;
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int n = composite->n;
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T * restrict tq = (T * restrict) q;
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T ** restrict tp = (T ** restrict) p;
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@ -778,8 +864,11 @@ vips_combine_pixels3( VipsCompositeBase *composite, VipsPel *q, VipsPel **p )
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B[3] = aB;
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}
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for( int i = 1; i < n; i++ )
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vips_composite_base_blend3<T>( composite, m[i - 1], B, tp[i] );
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for( int i = 1; i < n; i++ ) {
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VipsBlendMode m = n_mode == 1 ? mode[0] : mode[i - 1];
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vips_composite_base_blend3<T>( composite, m, B, tp[i] );
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}
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/* Unpremultiply, if necessary.
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*/
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@ -815,47 +904,46 @@ vips_combine_pixels3( VipsCompositeBase *composite, VipsPel *q, VipsPel **p )
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||||
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||||
static int
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vips_composite_base_gen( VipsRegion *output_region,
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||||
void *seq, void *a, void *b, gboolean *stop )
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void *vseq, void *a, void *b, gboolean *stop )
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{
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VipsRegion **input_regions = (VipsRegion **) seq;
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||||
VipsCompositeSequence *seq = (VipsCompositeSequence *) vseq;
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VipsCompositeBase *composite = (VipsCompositeBase *) b;
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||||
VipsRect *r = &output_region->valid;
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int ps = VIPS_IMAGE_SIZEOF_PEL( output_region->im );
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if( vips_reorder_prepare_many( output_region->im, input_regions, r ) )
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if( vips_reorder_prepare_many( output_region->im, seq->ir, r ) )
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return( -1 );
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VIPS_GATE_START( "vips_composite_base_gen: work" );
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||||
for( int y = 0; y < r->height; y++ ) {
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VipsPel *p[MAX_INPUT_IMAGES];
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VipsPel *q;
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for( int i = 0; i < composite->n; i++ )
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p[i] = VIPS_REGION_ADDR( input_regions[i],
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seq->p[i] = VIPS_REGION_ADDR( seq->ir[i],
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r->left, r->top + y );
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p[composite->n] = NULL;
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seq->p[composite->n] = NULL;
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q = VIPS_REGION_ADDR( output_region, r->left, r->top + y );
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for( int x = 0; x < r->width; x++ ) {
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switch( input_regions[0]->im->BandFmt ) {
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switch( seq->ir[0]->im->BandFmt ) {
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case VIPS_FORMAT_UCHAR:
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#ifdef HAVE_VECTOR_ARITH
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if( composite->bands == 3 )
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vips_combine_pixels3
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<unsigned char, 0, UCHAR_MAX>
|
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( composite, q, p );
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( composite, q, seq->p );
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else
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#endif
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vips_combine_pixels
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<unsigned char, 0, UCHAR_MAX>
|
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( composite, q, p );
|
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( composite, q, seq->p );
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break;
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case VIPS_FORMAT_CHAR:
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vips_combine_pixels
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<signed char, SCHAR_MIN, SCHAR_MAX>
|
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( composite, q, p );
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( composite, q, seq->p );
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break;
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case VIPS_FORMAT_USHORT:
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@ -863,30 +951,30 @@ vips_composite_base_gen( VipsRegion *output_region,
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if( composite->bands == 3 )
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vips_combine_pixels3
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<unsigned short, 0, USHRT_MAX>
|
||||
( composite, q, p );
|
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( composite, q, seq->p );
|
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else
|
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#endif
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vips_combine_pixels
|
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<unsigned short, 0, USHRT_MAX>
|
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( composite, q, p );
|
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( composite, q, seq->p );
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break;
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case VIPS_FORMAT_SHORT:
|
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vips_combine_pixels
|
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<signed short, SHRT_MIN, SHRT_MAX>
|
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( composite, q, p );
|
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( composite, q, seq->p );
|
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break;
|
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|
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case VIPS_FORMAT_UINT:
|
||||
vips_combine_pixels
|
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<unsigned int, 0, UINT_MAX>
|
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( composite, q, p );
|
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( composite, q, seq->p );
|
||||
break;
|
||||
|
||||
case VIPS_FORMAT_INT:
|
||||
vips_combine_pixels
|
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<signed int, INT_MIN, INT_MAX>
|
||||
( composite, q, p );
|
||||
( composite, q, seq->p );
|
||||
break;
|
||||
|
||||
case VIPS_FORMAT_FLOAT:
|
||||
@ -894,18 +982,18 @@ vips_composite_base_gen( VipsRegion *output_region,
|
||||
if( composite->bands == 3 )
|
||||
vips_combine_pixels3
|
||||
<float, 0, USHRT_MAX>
|
||||
( composite, q, p );
|
||||
( composite, q, seq->p );
|
||||
else
|
||||
#endif
|
||||
vips_combine_pixels
|
||||
<float, 0, 0>
|
||||
( composite, q, p );
|
||||
( composite, q, seq->p );
|
||||
break;
|
||||
|
||||
case VIPS_FORMAT_DOUBLE:
|
||||
vips_combine_pixels
|
||||
<double, 0, 0>
|
||||
( composite, q, p );
|
||||
( composite, q, seq->p );
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -914,7 +1002,7 @@ vips_composite_base_gen( VipsRegion *output_region,
|
||||
}
|
||||
|
||||
for( int i = 0; i < composite->n; i++ )
|
||||
p[i] += ps;
|
||||
seq->p[i] += ps;
|
||||
q += ps;
|
||||
}
|
||||
}
|
||||
@ -948,14 +1036,14 @@ vips_composite_base_build( VipsObject *object )
|
||||
vips_error( klass->nickname, "%s", _( "no input images" ) );
|
||||
return( -1 );
|
||||
}
|
||||
if( composite->mode->area.n != composite->n - 1 ) {
|
||||
vips_error( klass->nickname,
|
||||
_( "for %d input images there must be %d blend modes" ),
|
||||
composite->n, composite->n - 1 );
|
||||
if( composite->mode->area.n != composite->n - 1 &&
|
||||
composite->mode->area.n != 1 ) {
|
||||
vips_error( klass->nickname, _( "must be 1 or %d blend modes" ),
|
||||
composite->n - 1 );
|
||||
return( -1 );
|
||||
}
|
||||
mode = (VipsBlendMode *) composite->mode->area.data;
|
||||
for( int i = 0; i < composite->n - 1; i++ ) {
|
||||
for( int i = 0; i < composite->mode->area.n; i++ ) {
|
||||
if( mode[i] < 0 ||
|
||||
mode[i] >= VIPS_BLEND_MODE_LAST ) {
|
||||
vips_error( klass->nickname,
|
||||
@ -991,12 +1079,6 @@ vips_composite_base_build( VipsObject *object )
|
||||
break;
|
||||
}
|
||||
|
||||
if( composite->n > MAX_INPUT_IMAGES ) {
|
||||
vips_error( klass->nickname,
|
||||
"%s", _( "too many input images" ) );
|
||||
return( -1 );
|
||||
}
|
||||
|
||||
/* Transform to compositing space. It defaults to sRGB or B_W, usually
|
||||
* 8 bit, but 16 bit if any inputs are 16 bit.
|
||||
*/
|
||||
@ -1086,7 +1168,9 @@ vips_composite_base_build( VipsObject *object )
|
||||
return( -1 );
|
||||
|
||||
if( vips_image_generate( conversion->out,
|
||||
vips_start_many, vips_composite_base_gen, vips_stop_many,
|
||||
vips_composite_start,
|
||||
vips_composite_base_gen,
|
||||
vips_composite_stop,
|
||||
in, composite ) )
|
||||
return( -1 );
|
||||
|
||||
|
@ -50,6 +50,19 @@
|
||||
|
||||
#include "sink.h"
|
||||
|
||||
/* A part of the image we are scanning.
|
||||
*
|
||||
* We can't let any threads fall too far behind as that would mess up seq
|
||||
* image sources. Keep track of two areas moving down the image, and stall if
|
||||
* the previous area still has active threads.
|
||||
*/
|
||||
typedef struct _SinkArea {
|
||||
struct _Sink *sink;
|
||||
|
||||
VipsRect rect; /* Part of image this area covers */
|
||||
VipsSemaphore n_thread; /* Number of threads scanning this area */
|
||||
} SinkArea;
|
||||
|
||||
/* Per-call state.
|
||||
*/
|
||||
typedef struct _Sink {
|
||||
@ -67,6 +80,13 @@ typedef struct _Sink {
|
||||
VipsStopFn stop_fn;
|
||||
void *a;
|
||||
void *b;
|
||||
|
||||
/* We are current scanning area, we'll delay starting a new
|
||||
* area if old_area (the previous position) hasn't completed.
|
||||
*/
|
||||
SinkArea *area;
|
||||
SinkArea *old_area;
|
||||
|
||||
} Sink;
|
||||
|
||||
/* Our per-thread state.
|
||||
@ -82,6 +102,11 @@ typedef struct _SinkThreadState {
|
||||
* parent_object.reg, it's defined on the outer image.
|
||||
*/
|
||||
VipsRegion *reg;
|
||||
|
||||
/* The area we were allocated from.
|
||||
*/
|
||||
SinkArea *area;
|
||||
|
||||
} SinkThreadState;
|
||||
|
||||
typedef struct _SinkThreadStateClass {
|
||||
@ -91,6 +116,133 @@ typedef struct _SinkThreadStateClass {
|
||||
|
||||
G_DEFINE_TYPE( SinkThreadState, sink_thread_state, VIPS_TYPE_THREAD_STATE );
|
||||
|
||||
static void
|
||||
sink_area_free( SinkArea *area )
|
||||
{
|
||||
vips_semaphore_destroy( &area->n_thread );
|
||||
vips_free( area );
|
||||
}
|
||||
|
||||
static SinkArea *
|
||||
sink_area_new( Sink *sink )
|
||||
{
|
||||
SinkArea *area;
|
||||
|
||||
if( !(area = VIPS_NEW( NULL, SinkArea )) )
|
||||
return( NULL );
|
||||
area->sink = sink;
|
||||
vips_semaphore_init( &area->n_thread, 0, "n_thread" );
|
||||
|
||||
return( area );
|
||||
}
|
||||
|
||||
/* Move an area to a position.
|
||||
*/
|
||||
static void
|
||||
sink_area_position( SinkArea *area, int top, int height )
|
||||
{
|
||||
Sink *sink = area->sink;
|
||||
|
||||
VipsRect all, rect;
|
||||
|
||||
all.left = 0;
|
||||
all.top = 0;
|
||||
all.width = sink->sink_base.im->Xsize;
|
||||
all.height = sink->sink_base.im->Ysize;
|
||||
|
||||
rect.left = 0;
|
||||
rect.top = top;
|
||||
rect.width = sink->sink_base.im->Xsize;
|
||||
rect.height = height;
|
||||
|
||||
vips_rect_intersectrect( &all, &rect, &area->rect );
|
||||
}
|
||||
|
||||
/* Our VipsThreadpoolAllocate function ... move the thread to the next tile
|
||||
* that needs doing. If we fill the current area, we block until the previous
|
||||
* area is finished, then swap areas.
|
||||
*
|
||||
* If all tiles are done, we return FALSE to end iteration.
|
||||
*/
|
||||
static gboolean
|
||||
sink_area_allocate_fn( VipsThreadState *state, void *a, gboolean *stop )
|
||||
{
|
||||
SinkThreadState *wstate = (SinkThreadState *) state;
|
||||
Sink *sink = (Sink *) a;
|
||||
SinkBase *sink_base = (SinkBase *) sink;
|
||||
|
||||
VipsRect image;
|
||||
VipsRect tile;
|
||||
|
||||
VIPS_DEBUG_MSG( "sink_area_allocate_fn: %p\n", g_thread_self() );
|
||||
|
||||
/* Is the state x/y OK? New line or maybe new buffer or maybe even
|
||||
* all done.
|
||||
*/
|
||||
if( sink_base->x >= sink->area->rect.width ) {
|
||||
sink_base->x = 0;
|
||||
sink_base->y += sink_base->tile_height;
|
||||
|
||||
if( sink_base->y >= VIPS_RECT_BOTTOM( &sink->area->rect ) ) {
|
||||
/* Block until the previous area is done.
|
||||
*/
|
||||
if( sink->area->rect.top > 0 )
|
||||
vips_semaphore_downn(
|
||||
&sink->old_area->n_thread, 0 );
|
||||
|
||||
/* End of image?
|
||||
*/
|
||||
if( sink_base->y >= sink_base->im->Ysize ) {
|
||||
*stop = TRUE;
|
||||
return( 0 );
|
||||
}
|
||||
|
||||
/* Swap buffers.
|
||||
*/
|
||||
VIPS_SWAP( SinkArea *,
|
||||
sink->area, sink->old_area );
|
||||
|
||||
/* Position buf at the new y.
|
||||
*/
|
||||
sink_area_position( sink->area,
|
||||
sink_base->y, sink_base->n_lines );
|
||||
}
|
||||
}
|
||||
|
||||
/* x, y and buf are good: save params for thread.
|
||||
*/
|
||||
image.left = 0;
|
||||
image.top = 0;
|
||||
image.width = sink_base->im->Xsize;
|
||||
image.height = sink_base->im->Ysize;
|
||||
tile.left = sink_base->x;
|
||||
tile.top = sink_base->y;
|
||||
tile.width = sink_base->tile_width;
|
||||
tile.height = sink_base->tile_height;
|
||||
vips_rect_intersectrect( &image, &tile, &state->pos );
|
||||
|
||||
/* The thread needs to know which area it's writing to.
|
||||
*/
|
||||
wstate->area = sink->area;
|
||||
|
||||
VIPS_DEBUG_MSG( " %p allocated %d x %d:\n",
|
||||
g_thread_self(), state->pos.left, state->pos.top );
|
||||
|
||||
/* Add to the number of writers on the area.
|
||||
*/
|
||||
vips_semaphore_upn( &sink->area->n_thread, -1 );
|
||||
|
||||
/* Move state on.
|
||||
*/
|
||||
sink_base->x += sink_base->tile_width;
|
||||
|
||||
/* Add the number of pixels we've just allocated to progress.
|
||||
*/
|
||||
sink_base->processed += state->pos.width * state->pos.height;
|
||||
|
||||
return( 0 );
|
||||
}
|
||||
|
||||
/* Call a thread's stop function.
|
||||
*/
|
||||
static int
|
||||
@ -194,6 +346,8 @@ vips_sink_thread_state_new( VipsImage *im, void *a )
|
||||
static void
|
||||
sink_free( Sink *sink )
|
||||
{
|
||||
VIPS_FREEF( sink_area_free, sink->area );
|
||||
VIPS_FREEF( sink_area_free, sink->old_area );
|
||||
VIPS_FREEF( g_object_unref, sink->t );
|
||||
}
|
||||
|
||||
@ -233,7 +387,12 @@ sink_init( Sink *sink,
|
||||
sink->a = a;
|
||||
sink->b = b;
|
||||
|
||||
sink->area = NULL;
|
||||
sink->old_area = NULL;
|
||||
|
||||
if( !(sink->t = vips_image_new()) ||
|
||||
!(sink->area = sink_area_new( sink )) ||
|
||||
!(sink->old_area = sink_area_new( sink )) ||
|
||||
vips_image_write( sink->sink_base.im, sink->t ) ) {
|
||||
sink_free( sink );
|
||||
return( -1 );
|
||||
@ -242,69 +401,25 @@ sink_init( Sink *sink,
|
||||
return( 0 );
|
||||
}
|
||||
|
||||
int
|
||||
vips_sink_base_allocate( VipsThreadState *state, void *a, gboolean *stop )
|
||||
{
|
||||
SinkBase *sink_base = (SinkBase *) a;
|
||||
|
||||
VipsRect image, tile;
|
||||
|
||||
/* Has work requested early termination?
|
||||
*/
|
||||
if( state->stop ) {
|
||||
*stop = TRUE;
|
||||
|
||||
return( 0 );
|
||||
}
|
||||
|
||||
/* Is the state x/y OK? New line or maybe all done.
|
||||
*/
|
||||
if( sink_base->x >= sink_base->im->Xsize ) {
|
||||
sink_base->x = 0;
|
||||
sink_base->y += sink_base->tile_height;
|
||||
|
||||
if( sink_base->y >= sink_base->im->Ysize ) {
|
||||
*stop = TRUE;
|
||||
|
||||
return( 0 );
|
||||
}
|
||||
}
|
||||
|
||||
/* x, y and buf are good: save params for thread.
|
||||
*/
|
||||
image.left = 0;
|
||||
image.top = 0;
|
||||
image.width = sink_base->im->Xsize;
|
||||
image.height = sink_base->im->Ysize;
|
||||
tile.left = sink_base->x;
|
||||
tile.top = sink_base->y;
|
||||
tile.width = sink_base->tile_width;
|
||||
tile.height = sink_base->tile_height;
|
||||
vips_rect_intersectrect( &image, &tile, &state->pos );
|
||||
|
||||
/* Move state on.
|
||||
*/
|
||||
sink_base->x += sink_base->tile_width;
|
||||
|
||||
/* Add the number of pixels we've just allocated to progress.
|
||||
*/
|
||||
sink_base->processed += state->pos.width * state->pos.height;
|
||||
|
||||
return( 0 );
|
||||
}
|
||||
|
||||
static int
|
||||
sink_work( VipsThreadState *state, void *a )
|
||||
{
|
||||
SinkThreadState *sstate = (SinkThreadState *) state;
|
||||
Sink *sink = (Sink *) a;
|
||||
SinkArea *area = sstate->area;
|
||||
|
||||
if( vips_region_prepare( sstate->reg, &state->pos ) ||
|
||||
sink->generate_fn( sstate->reg, sstate->seq,
|
||||
sink->a, sink->b, &state->stop ) )
|
||||
return( -1 );
|
||||
int result;
|
||||
|
||||
return( 0 );
|
||||
result = vips_region_prepare( sstate->reg, &state->pos );
|
||||
if( !result )
|
||||
result = sink->generate_fn( sstate->reg, sstate->seq,
|
||||
sink->a, sink->b, &state->stop );
|
||||
|
||||
/* Tell the allocator we're done.
|
||||
*/
|
||||
vips_semaphore_upn( &area->n_thread, 1 );
|
||||
|
||||
return( result );
|
||||
}
|
||||
|
||||
int
|
||||
@ -376,9 +491,10 @@ vips_sink_tile( VipsImage *im,
|
||||
*/
|
||||
vips_image_preeval( im );
|
||||
|
||||
sink_area_position( sink.area, 0, sink.sink_base.n_lines );
|
||||
result = vips_threadpool_run( im,
|
||||
vips_sink_thread_state_new,
|
||||
vips_sink_base_allocate,
|
||||
sink_area_allocate_fn,
|
||||
sink_work,
|
||||
vips_sink_base_progress,
|
||||
&sink );
|
||||
|
Loading…
Reference in New Issue
Block a user