allow larger tile_size in dzsave

bump the tile_size limit up, thanks Petter Ranefall
This commit is contained in:
John Cupitt 2013-11-20 15:27:47 +00:00
parent 88b2f4350d
commit 7a5af8b610
2 changed files with 4 additions and 3 deletions

View File

@ -1,5 +1,6 @@
20/11/13 started 7.36.5
- better cache sizing in unbuffered sequential mode
- allow larger tile_size in dzsave
15/11/13 started 7.36.4
- improve compat with im_init_world()

View File

@ -1433,7 +1433,7 @@ vips_foreign_save_dz_class_init( VipsForeignSaveDzClass *class )
_( "Tile size in pixels" ),
VIPS_ARGUMENT_OPTIONAL_INPUT,
G_STRUCT_OFFSET( VipsForeignSaveDz, tile_size ),
1, 1024, 256 );
1, 8192, 256 );
VIPS_ARG_BOXED( class, "background", 12,
_( "Background" ),
@ -1486,14 +1486,14 @@ vips_foreign_save_dz_class_init( VipsForeignSaveDzClass *class )
_( "Tile width in pixels" ),
VIPS_ARGUMENT_OPTIONAL_INPUT | VIPS_ARGUMENT_DEPRECATED,
G_STRUCT_OFFSET( VipsForeignSaveDz, tile_size ),
1, 1024, 256 );
1, 8192, 256 );
VIPS_ARG_INT( class, "tile_height", 12,
_( "Tile height" ),
_( "Tile height in pixels" ),
VIPS_ARGUMENT_OPTIONAL_INPUT | VIPS_ARGUMENT_DEPRECATED,
G_STRUCT_OFFSET( VipsForeignSaveDz, tile_size ),
1, 1024, 256 );
1, 8192, 256 );
}