backport threaded tile cache
This commit is contained in:
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ac405862ba
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8ab2f3eeb6
@ -3,6 +3,9 @@
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- small fixes to help OS X
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- removed sequential skip-ahead, it was not reliable on machines under
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heavy load
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- backported threaded tile cache from next version, im_tile_cache() now uses
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it to prevent a deadlock
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14/11/12 started 7.30.6
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- capture tiff warnings earlier
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31
TODO
31
TODO
@ -23,14 +23,39 @@
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turning the im_tile_cache() into an im_copy() fixes the deadlock, but might
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break for large shrink factors
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try with im_tile_cache() disabled with vipsthumbnail and huge shrinks
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yes, try eg. $ vipsthumbnail Chicago.png --verbose --size 20
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fails with a shrink of 1462
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perhaps swap the im_tile_cache() for another vips_sequential()? could we
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then remove the one from png2vips?
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there seems to be a good speed improvement from deleting the tile cache
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ruby-vips, jpeg image: 55ms
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ruby-vips, png image: 1853ms
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compared to
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ruby-vips, jpeg image: 50ms
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ruby-vips, png image: 2401ms
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from the README ... benchmark again after tests
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how about using the threaded tile cache from master? would that fix it?
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seems to!
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remove the old im_tile_cache() code
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benchmark again
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check the way we disabled extract/insert skipahead
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check vips_sequential skipahead code
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add a comment to the im_tile_cache() wrapper explaining why it turns
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on threading
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when we port forward again, we'll need to re-add the vips_ prefix to
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g_mutex_new() in tilecache.c
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@ -23,6 +23,8 @@
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* - oops, linecache was oversized
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* 12/11/12
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* - make linecache 50% larger to give some slop room
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* 8/10/12
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* - make it optionally threaded
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*/
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/*
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@ -70,13 +72,32 @@
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#include "conversion.h"
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/* A tile in cache can be in one of three states:
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*
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* DATA - the tile holds valid pixels
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* CALC - some thread somewhere is calculating it
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* PEND - some thread somewhere wants it
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*/
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typedef enum VipsTileState {
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VIPS_TILE_STATE_DATA,
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VIPS_TILE_STATE_CALC,
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VIPS_TILE_STATE_PEND
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} VipsTileState;
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/* A tile in our cache.
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*/
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typedef struct _VipsTile {
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struct _VipsBlockCache *cache;
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VipsTileState state;
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VipsRegion *region; /* Region with private mem for data */
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/* We count how many threads are relying on this tile. This tile can't
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* be flushed if ref_count > 0.
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*/
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int ref_count;
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/* Tile position. Just use left/top to calculate a hash. This is the
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* key for the hash table. Don't use region->valid in case the region
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* pointer is NULL.
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@ -94,10 +115,12 @@ typedef struct _VipsBlockCache {
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int tile_height;
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int max_tiles;
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VipsCacheStrategy strategy;
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gboolean threaded;
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int time; /* Update ticks for LRU here */
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int ntiles; /* Current cache size */
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GMutex *lock; /* Lock everything here */
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GCond *new_tile; /* A new tile is ready */
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GHashTable *tiles; /* Tiles, hashed by coordinates */
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} VipsBlockCache;
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@ -110,6 +133,10 @@ G_DEFINE_TYPE( VipsBlockCache, vips_block_cache, VIPS_TYPE_CONVERSION );
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static void
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vips_block_cache_drop_all( VipsBlockCache *cache )
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{
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/* FIXME this is a disaster if active threads are working on tiles. We
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* should have something to block new requests, and only dispose once
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* all tiles are unreffed.
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*/
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g_hash_table_remove_all( cache->tiles );
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}
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@ -120,6 +147,7 @@ vips_block_cache_dispose( GObject *gobject )
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vips_block_cache_drop_all( cache );
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VIPS_FREEF( g_mutex_free, cache->lock );
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VIPS_FREEF( g_cond_free, cache->new_tile );
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G_OBJECT_CLASS( vips_block_cache_parent_class )->dispose( gobject );
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}
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@ -142,6 +170,10 @@ vips_tile_move( VipsTile *tile, int x, int y )
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if( vips_region_buffer( tile->region, &tile->pos ) )
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return( -1 );
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/* No data yet, but someone must want it.
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*/
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tile->state = VIPS_TILE_STATE_PEND;
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return( 0 );
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}
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@ -154,6 +186,8 @@ vips_tile_new( VipsBlockCache *cache, int x, int y )
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return( NULL );
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tile->cache = cache;
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tile->state = VIPS_TILE_STATE_PEND;
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tile->ref_count = 0;
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tile->region = NULL;
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tile->time = cache->time;
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tile->pos.left = x;
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@ -215,6 +249,7 @@ vips_tile_fill( VipsTile *tile, VipsRegion *in )
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if( vips_region_prepare_to( in, tile->region,
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&tile->pos, tile->pos.left, tile->pos.top ) )
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return( -1 );
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tile->state = VIPS_TILE_STATE_DATA;
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vips_tile_touch( tile );
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@ -228,25 +263,31 @@ typedef struct _VipsTileSearch {
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int topmost;
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} VipsTileSearch;
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void
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static void
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vips_tile_oldest( gpointer key, gpointer value, gpointer user_data )
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{
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VipsTile *tile = (VipsTile *) value;
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VipsTileSearch *search = (VipsTileSearch *) user_data;
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if( tile->time < search->oldest ) {
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/* Only consider unreffed tiles for recycling.
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*/
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if( !tile->ref_count &&
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tile->time < search->oldest ) {
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search->oldest = tile->time;
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search->tile = tile;
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}
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}
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void
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static void
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vips_tile_topmost( gpointer key, gpointer value, gpointer user_data )
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{
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VipsTile *tile = (VipsTile *) value;
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VipsTileSearch *search = (VipsTileSearch *) user_data;
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if( tile->pos.top < search->topmost ) {
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/* Only consider unreffed tiles for recycling.
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*/
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if( !tile->ref_count &&
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tile->pos.top < search->topmost ) {
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search->topmost = tile->pos.top;
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search->tile = tile;
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}
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@ -256,7 +297,7 @@ vips_tile_topmost( gpointer key, gpointer value, gpointer user_data )
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* reuse LRU.
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*/
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static VipsTile *
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vips_tile_find( VipsBlockCache *cache, VipsRegion *in, int x, int y )
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vips_tile_find( VipsBlockCache *cache, int x, int y )
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{
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VipsTile *tile;
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VipsTileSearch search;
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@ -273,8 +314,7 @@ vips_tile_find( VipsBlockCache *cache, VipsRegion *in, int x, int y )
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*/
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if( cache->max_tiles == -1 ||
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cache->ntiles < cache->max_tiles ) {
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if( !(tile = vips_tile_new( cache, x, y )) ||
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vips_tile_fill( tile, in ) )
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if( !(tile = vips_tile_new( cache, x, y )) )
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return( NULL );
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return( tile );
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@ -303,22 +343,44 @@ vips_tile_find( VipsBlockCache *cache, VipsRegion *in, int x, int y )
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g_assert( 0 );
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}
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g_assert( tile );
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if( !tile ) {
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/* There are no tiles we can reuse -- we have to make another
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* for now. They will get culled down again next time around.
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*/
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if( !(tile = vips_tile_new( cache, x, y )) )
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return( NULL );
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return( tile );
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}
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VIPS_DEBUG_MSG( "tilecache: reusing tile %d x %d\n",
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tile->pos.left, tile->pos.top );
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if( vips_tile_move( tile, x, y ) ||
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vips_tile_fill( tile, in ) )
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if( vips_tile_move( tile, x, y ) )
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return( NULL );
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return( tile );
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}
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static gboolean
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vips_tile_unlocked( gpointer key, gpointer value, gpointer user_data )
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{
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VipsTile *tile = (VipsTile *) value;
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return( !tile->ref_count );
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}
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static void
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vips_block_cache_minimise( VipsImage *image, VipsBlockCache *cache )
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{
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vips_block_cache_drop_all( cache );
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/* We can't drop tiles that are in use.
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*/
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g_mutex_lock( cache->lock );
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g_hash_table_foreach_remove( cache->tiles,
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vips_tile_unlocked, NULL );
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g_mutex_unlock( cache->lock );
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}
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static int
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@ -344,6 +406,7 @@ vips_block_cache_class_init( VipsBlockCacheClass *class )
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS( class );
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VipsObjectClass *vobject_class = VIPS_OBJECT_CLASS( class );
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VipsOperationClass *operation_class = VIPS_OPERATION_CLASS( class );
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VIPS_DEBUG_MSG( "vips_block_cache_class_init\n" );
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@ -355,20 +418,29 @@ vips_block_cache_class_init( VipsBlockCacheClass *class )
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vobject_class->description = _( "cache an image" );
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vobject_class->build = vips_block_cache_build;
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operation_class->flags = VIPS_OPERATION_SEQUENTIAL;
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VIPS_ARG_IMAGE( class, "in", 1,
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_( "Input" ),
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_( "Input image" ),
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VIPS_ARGUMENT_REQUIRED_INPUT,
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G_STRUCT_OFFSET( VipsBlockCache, in ) );
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VIPS_ARG_INT( class, "tile_height", 3,
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VIPS_ARG_INT( class, "tile_height", 4,
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_( "Tile height" ),
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_( "Tile height in pixels" ),
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VIPS_ARGUMENT_OPTIONAL_INPUT,
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G_STRUCT_OFFSET( VipsBlockCache, tile_height ),
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1, 1000000, 128 );
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VIPS_ARG_ENUM( class, "strategy", 3,
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VIPS_ARG_BOOL( class, "threaded", 7,
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_( "Threaded" ),
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_( "Allow threaded access" ),
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VIPS_ARGUMENT_OPTIONAL_INPUT,
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G_STRUCT_OFFSET( VipsBlockCache, threaded ),
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FALSE );
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VIPS_ARG_ENUM( class, "strategy", 6,
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_( "Strategy" ),
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_( "Expected access pattern" ),
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VIPS_ARGUMENT_OPTIONAL_INPUT,
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@ -415,10 +487,12 @@ vips_block_cache_init( VipsBlockCache *cache )
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cache->tile_height = 128;
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cache->max_tiles = 1000;
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cache->strategy = VIPS_CACHE_RANDOM;
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cache->threaded = FALSE;
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cache->time = 0;
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cache->ntiles = 0;
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cache->lock = g_mutex_new();
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cache->new_tile = g_cond_new();
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cache->tiles = g_hash_table_new_full(
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(GHashFunc) vips_rect_hash,
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(GEqualFunc) vips_rect_equal,
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@ -435,6 +509,73 @@ typedef VipsBlockCacheClass VipsTileCacheClass;
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G_DEFINE_TYPE( VipsTileCache, vips_tile_cache, VIPS_TYPE_BLOCK_CACHE );
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static void
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vips_tile_cache_unref( GSList *work )
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{
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GSList *p;
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for( p = work; p; p = p->next ) {
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VipsTile *tile = (VipsTile *) p->data;
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tile->ref_count -= 1;
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}
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g_slist_free( work );
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}
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/* Make a set of work tiles.
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*/
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static GSList *
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vips_tile_cache_ref( VipsBlockCache *cache, VipsRect *r )
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{
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const int tw = cache->tile_width;
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const int th = cache->tile_height;
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/* Find top left of tiles we need.
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*/
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const int xs = (r->left / tw) * tw;
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const int ys = (r->top / th) * th;
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GSList *work;
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VipsTile *tile;
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int x, y;
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/* Ref all the tiles we will need.
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*/
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work = NULL;
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for( y = ys; y < VIPS_RECT_BOTTOM( r ); y += th )
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for( x = xs; x < VIPS_RECT_RIGHT( r ); x += tw ) {
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if( !(tile = vips_tile_find( cache, x, y )) ) {
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vips_tile_cache_unref( work );
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return( NULL );
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}
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tile->ref_count += 1;
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/* We must append, since we want to keep tile ordering
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* for sequential sources.
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*/
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work = g_slist_append( work, tile );
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VIPS_DEBUG_MSG( "vips_tile_cache_gen: "
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"tile %d, %d (%p)\n", x, y, tile );
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}
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return( work );
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}
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static void
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vips_tile_paste( VipsTile *tile, VipsRegion *or )
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{
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VipsRect hit;
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/* The part of the tile that we need.
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*/
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vips_rect_intersectrect( &or->valid, &tile->pos, &hit );
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if( !vips_rect_isempty( &hit ) )
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vips_region_copy( tile->region, or, &hit, hit.left, hit.top );
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}
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/* Also called from vips_line_cache_gen(), beware.
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*/
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static int
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@ -442,58 +583,103 @@ vips_tile_cache_gen( VipsRegion *or,
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void *seq, void *a, void *b, gboolean *stop )
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{
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VipsRegion *in = (VipsRegion *) seq;
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VipsBlockCache *block_cache = (VipsBlockCache *) b;
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const int tw = block_cache->tile_width;
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const int th = block_cache->tile_height;
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VipsBlockCache *cache = (VipsBlockCache *) b;
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VipsRect *r = &or->valid;
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/* Find top left of tiles we need.
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*/
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int xs = (r->left / tw) * tw;
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int ys = (r->top / th) * th;
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VipsTile *tile;
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GSList *work;
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GSList *p;
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int x, y;
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g_mutex_lock( block_cache->lock );
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/* If the output region fits within a tile, we could save a copy by
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* routing the output region directly to the tile.
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*
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* However this would mean that tile drop on minimise could then leave
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* dangling pointers, if minimise were called on an active pipeline.
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*/
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g_mutex_lock( cache->lock );
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VIPS_DEBUG_MSG( "vips_tile_cache_gen: "
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"left = %d, top = %d, width = %d, height = %d\n",
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r->left, r->top, r->width, r->height );
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for( y = ys; y < VIPS_RECT_BOTTOM( r ); y += th )
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for( x = xs; x < VIPS_RECT_RIGHT( r ); x += tw ) {
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VipsTile *tile;
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VipsRect tarea;
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VipsRect hit;
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/* Ref all the tiles we will need.
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*/
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work = vips_tile_cache_ref( cache, r );
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if( !(tile = vips_tile_find( block_cache,
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in, x, y )) ) {
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g_mutex_unlock( block_cache->lock );
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return( -1 );
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while( work ) {
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/* Search for data tiles: easy, we can just paste those in.
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*/
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for(;;) {
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for( p = work; p; p = p->next ) {
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tile = (VipsTile *) p->data;
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if( tile->state == VIPS_TILE_STATE_DATA )
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break;
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}
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/* The area of the tile.
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*/
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tarea.left = x;
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tarea.top = y;
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tarea.width = tw;
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tarea.height = th;
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if( !p )
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break;
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/* The part of the tile that we need.
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VIPS_DEBUG_MSG( "vips_tile_cache_gen: pasting %p\n",
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tile );
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vips_tile_paste( tile, or );
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/* We're done with this tile.
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*/
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vips_rect_intersectrect( &tarea, r, &hit );
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vips_region_copy( tile->region, or, &hit,
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hit.left, hit.top );
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work = g_slist_remove( work, tile );
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tile->ref_count -= 1;
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}
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g_mutex_unlock( block_cache->lock );
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/* Calculate the first PEND tile we find on the work list. We
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* don't calculate all PEND tiles since after the first, more
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* DATA tiles might heve been made available by other threads
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* and we want to get them out of the way as soon as we can.
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*/
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for( p = work; p; p = p->next ) {
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tile = (VipsTile *) p->data;
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if( tile->state == VIPS_TILE_STATE_PEND ) {
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tile->state = VIPS_TILE_STATE_CALC;
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VIPS_DEBUG_MSG( "vips_tile_cache_gen: "
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"calc of %p\n", tile );
|
||||
|
||||
/* In threaded mode, we let other threads run
|
||||
* while we calc this tile. In non-threaded
|
||||
* mode, we keep the lock and make 'em wait.
|
||||
*/
|
||||
if( cache->threaded )
|
||||
g_mutex_unlock( cache->lock );
|
||||
|
||||
if( vips_tile_fill( tile, in ) ) {
|
||||
tile->state = VIPS_TILE_STATE_PEND;
|
||||
vips_tile_cache_unref( work );
|
||||
if( !cache->threaded )
|
||||
g_mutex_lock( cache->lock );
|
||||
return( -1 );
|
||||
}
|
||||
|
||||
if( cache->threaded )
|
||||
g_mutex_lock( cache->lock );
|
||||
|
||||
/* Let everyone know there's a new DATA tile.
|
||||
* They need to all check their work lists.
|
||||
*/
|
||||
g_cond_broadcast( cache->new_tile );
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* There are no PEND or DATA tiles, but there's srill work to
|
||||
* do. We must block until the CALC tiles we need are done.
|
||||
*/
|
||||
if( !p &&
|
||||
work ) {
|
||||
VIPS_DEBUG_MSG( "vips_tile_cache_gen: waiting\n" );
|
||||
|
||||
g_cond_wait( cache->new_tile, cache->lock );
|
||||
|
||||
VIPS_DEBUG_MSG( "vips_tile_cache_gen: awake!\n" );
|
||||
}
|
||||
}
|
||||
|
||||
g_mutex_unlock( cache->lock );
|
||||
|
||||
return( 0 );
|
||||
}
|
||||
@ -549,7 +735,7 @@ vips_tile_cache_class_init( VipsTileCacheClass *class )
|
||||
G_STRUCT_OFFSET( VipsBlockCache, tile_width ),
|
||||
1, 1000000, 128 );
|
||||
|
||||
VIPS_ARG_INT( class, "max_tiles", 3,
|
||||
VIPS_ARG_INT( class, "max_tiles", 5,
|
||||
_( "Max tiles" ),
|
||||
_( "Maximum number of tiles to cache" ),
|
||||
VIPS_ARGUMENT_OPTIONAL_INPUT,
|
||||
@ -575,6 +761,7 @@ vips_tile_cache_init( VipsTileCache *cache )
|
||||
* @tile_height: height of tiles in cache
|
||||
* @max_tiles: maximum number of tiles to cache
|
||||
* @strategy: hint expected access pattern #VipsCacheStrategy
|
||||
* @threaded: allow many threads
|
||||
*
|
||||
* This operation behaves rather like vips_copy() between images
|
||||
* @in and @out, except that it keeps a cache of computed pixels.
|
||||
@ -592,9 +779,9 @@ vips_tile_cache_init( VipsTileCache *cache )
|
||||
* By default, @tile_width and @tile_height are 128 pixels, and the operation
|
||||
* will cache up to 1,000 tiles. @strategy defaults to #VIPS_CACHE_RANDOM.
|
||||
*
|
||||
* This is a lower-level operation than vips_image_cache() since it does no
|
||||
* subdivision and it single-threads its callee. It is suitable for caching
|
||||
* the output of operations like exr2vips() on tiled images.
|
||||
* Normally, only a single thread at once is allowed to calculate tiles. If
|
||||
* you set @threaded to %TRUE, vips_tilecache() will allow many threads to
|
||||
* calculate tiles at once, and share the cache between them.
|
||||
*
|
||||
* See also: vips_cache(), vips_linecache().
|
||||
*
|
||||
@ -726,6 +913,7 @@ vips_line_cache_init( VipsLineCache *cache )
|
||||
*
|
||||
* @strategy: hint expected access pattern #VipsCacheStrategy
|
||||
* @tile_height: height of tiles in cache
|
||||
* @threaded: allow many threads
|
||||
*
|
||||
* This operation behaves rather like vips_copy() between images
|
||||
* @in and @out, except that it keeps a cache of computed pixels.
|
||||
@ -743,9 +931,9 @@ vips_line_cache_init( VipsLineCache *cache )
|
||||
* @tile_height can be used to set the size of the strips that
|
||||
* vips_linecache() uses. The default is 1 (a single scanline).
|
||||
*
|
||||
* This is a lower-level operation than vips_image_cache() since it does no
|
||||
* subdivision and it single-threads its callee. It is suitable for caching
|
||||
* the output of operations like png load.
|
||||
* Normally, only a single thread at once is allowed to calculate tiles. If
|
||||
* you set @threaded to %TRUE, vips_tilecache() will allow many threads to
|
||||
* calculate tiles at once, and share the cache between them.
|
||||
*
|
||||
* See also: vips_cache(), vips_tilecache().
|
||||
*
|
||||
|
@ -392,6 +392,24 @@ int
|
||||
im_tile_cache( IMAGE *in, IMAGE *out,
|
||||
int tile_width, int tile_height, int max_tiles )
|
||||
{
|
||||
VipsImage *x;
|
||||
|
||||
if( vips_tilecache( in, &x,
|
||||
"tile_width", tile_width,
|
||||
"tile_height", tile_height,
|
||||
"max_tiles", max_tiles,
|
||||
"strategy", VIPS_CACHE_SEQUENTIAL,
|
||||
"threaded", TRUE,
|
||||
NULL ) )
|
||||
return( -1 );
|
||||
if( im_copy( x, out ) ) {
|
||||
g_object_unref( x );
|
||||
return( -1 );
|
||||
}
|
||||
g_object_unref( x );
|
||||
|
||||
return( 0 );
|
||||
|
||||
/*
|
||||
Read *read;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user