vsqbs sampler tweaks
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@ -191,14 +191,14 @@ typedef struct _VipsInterpolateVsqbsClass {
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const double rite = 1.0 - left_p_cent; \
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const double bot = 1.0 - top_p_mid; \
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\
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const double four_c_uno_two = left_p_cent * top; \
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const double four_c_dos_one = left * top_p_mid; \
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const double four_c_uno_two = top * left_p_cent; \
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const double four_c_dos_one = left * top_p_mid; \
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const double four_c_tre_two = ( 1.0 - top ) * left_p_cent + bot; \
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const double four_c_dos_thr = ( 1.0 - left ) * top_p_mid + rite; \
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const double four_c_dos_two = left_p_cent + top_p_mid; \
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const double four_c_dos_thr = rite + top_p_mid * ( 1.0 - left ); \
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const double four_c_tre_two = bot + left_p_cent * ( 1.0 - top ); \
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const double four_c_tre_thr = bot * ( cent + rite + rite ) + mid * rite; \
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const double four_c_uno_thr = top - four_c_uno_two; \
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const double four_c_tre_one = left - four_c_dos_one; \
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const double four_c_tre_thr = mid * rite + bot * ( cent + rite + rite ); \
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\
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int band = bands; \
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\
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