Merge branch 'libnsgif-delay-alloc'
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commit
9e10f4bf0f
@ -79,34 +79,17 @@ gif_initialise_sprite(gif_animation *gif,
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unsigned int width,
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unsigned int height)
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{
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unsigned int max_width;
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unsigned int max_height;
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struct bitmap *buffer;
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/* Check if we've changed */
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if ((width <= gif->width) && (height <= gif->height)) {
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/* Already allocated? */
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if (gif->frame_image) {
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return GIF_OK;
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}
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/* Get our maximum values */
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max_width = (width > gif->width) ? width : gif->width;
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max_height = (height > gif->height) ? height : gif->height;
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/* Allocate some more memory */
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assert(gif->bitmap_callbacks.bitmap_create);
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buffer = gif->bitmap_callbacks.bitmap_create(max_width, max_height);
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if (buffer == NULL) {
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gif->frame_image = gif->bitmap_callbacks.bitmap_create(width, height);
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if (gif->frame_image == NULL) {
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return GIF_INSUFFICIENT_MEMORY;
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}
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assert(gif->bitmap_callbacks.bitmap_destroy);
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gif->bitmap_callbacks.bitmap_destroy(gif->frame_image);
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gif->frame_image = buffer;
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gif->width = max_width;
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gif->height = max_height;
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/* Invalidate our currently decoded image */
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gif->decoded_frame = GIF_INVALID_FRAME;
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return GIF_OK;
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}
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@ -392,10 +375,12 @@ static gif_result gif_initialise_frame(gif_animation *gif)
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gif->frames[frame].redraw_required = ((gif->frames[frame].disposal_method == GIF_FRAME_CLEAR) ||
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(gif->frames[frame].disposal_method == GIF_FRAME_RESTORE));
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/* Boundary checking - shouldn't ever happen except with junk data */
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if (gif_initialise_sprite(gif, (offset_x + width), (offset_y + height))) {
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return GIF_INSUFFICIENT_MEMORY;
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}
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/* Frame size may have grown.
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*/
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gif->width = (offset_x + width > gif->width) ?
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offset_x + width : gif->width;
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gif->height = (offset_y + height > gif->height) ?
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offset_y + height : gif->height;
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/* Decode the flags */
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flags = gif_data[9];
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@ -739,6 +724,12 @@ gif_internal_decode_frame(gif_animation *gif,
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goto gif_decode_frame_exit;
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}
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/* Make sure we have a buffer to decode to.
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*/
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if (gif_initialise_sprite(gif, gif->width, gif->height)) {
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return GIF_INSUFFICIENT_MEMORY;
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}
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/* Decode the flags */
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flags = gif_data[9];
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colour_table_size = 2 << (flags & GIF_COLOUR_TABLE_SIZE_MASK);
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