clean up draw_circle
we now have a simple iterator
This commit is contained in:
parent
15ba4a7be2
commit
a1e3a9e5cf
7
TODO
7
TODO
@ -1,3 +1,10 @@
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- redo draw_line following the draw_circle model: have a simple
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"iterator"-style line draw which calls a function per pixel
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include a _direct version
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get rid of draw_line_user and draw_line_mask
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- test draw_mask on labq images
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- test draw_mask on labq images
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we probably need to unpack the ink back to double before blending
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we probably need to unpack the ink back to double before blending
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@ -78,88 +78,20 @@ typedef struct _VipsDrawCircleClass {
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G_DEFINE_TYPE( VipsDrawCircle, vips_draw_circle, VIPS_TYPE_DRAWINK );
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G_DEFINE_TYPE( VipsDrawCircle, vips_draw_circle, VIPS_TYPE_DRAWINK );
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static void
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void
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vips_draw_circle_octants( VipsDrawCircle *circle, int x, int y )
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vips__draw_circle_direct( VipsImage *image, int cx, int cy, int r,
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VipsDrawScanline draw_scanline, void *client )
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{
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{
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VipsDrawink *drawink = VIPS_DRAWINK( circle );
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VipsDrawPoint draw_point = circle->draw_point;
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VipsDrawScanline draw_scanline = circle->draw_scanline;
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const int cx = circle->cx;
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const int cy = circle->cy;
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if( circle->fill ) {
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draw_scanline( drawink, cy + y, cx - x, cx + x );
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draw_scanline( drawink, cy - y, cx - x, cx + x );
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draw_scanline( drawink, cy + x, cx - y, cx + y );
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draw_scanline( drawink, cy - x, cx - y, cx + y );
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}
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else {
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draw_point( drawink, cx + y, cy - x );
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draw_point( drawink, cx + y, cy + x );
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draw_point( drawink, cx - y, cy - x );
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draw_point( drawink, cx - y, cy + x );
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draw_point( drawink, cx + x, cy - y );
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draw_point( drawink, cx + x, cy + y );
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draw_point( drawink, cx - x, cy - y );
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draw_point( drawink, cx - x, cy + y );
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}
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}
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/* Paint a point, with clip.
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*/
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static inline void
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vips_draw_circle_draw_point_clip( VipsDrawink *drawink, int x, int y )
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{
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VipsDraw *draw = (VipsDraw *) drawink;
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if( x < 0 ||
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x >= draw->image->Xsize )
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return;
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if( y < 0 ||
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y >= draw->image->Ysize )
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return;
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vips__drawink_pel( drawink, VIPS_IMAGE_ADDR( draw->image, x, y ) );
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}
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/* Paint a point, no clipping needed.
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*/
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static inline int
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vips_draw_circle_draw_point( VipsDrawink *drawink, int x, int y )
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{
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VipsDraw *draw = (VipsDraw *) drawink;
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return( vips__drawink_pel( drawink,
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VIPS_IMAGE_ADDR( draw->image, x, y ) ) );
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}
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static int
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vips_draw_circle_build( VipsObject *object )
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{
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VipsDraw *draw = VIPS_DRAW( object );
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VipsDrawCircle *circle = (VipsDrawCircle *) object;
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int x, y, d;
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int x, y, d;
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if( VIPS_OBJECT_CLASS( vips_draw_circle_parent_class )->
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y = r;
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build( object ) )
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d = 3 - 2 * r;
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return( -1 );
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circle->draw_scanline = vips__drawink_scanline;
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if( circle->cx - circle->radius >= 0 &&
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circle->cx + circle->radius < draw->image->Xsize &&
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circle->cy - circle->radius >= 0 &&
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circle->cy + circle->radius < draw->image->Ysize )
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circle->draw_point = vips_draw_circle_draw_point;
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else
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circle->draw_point = vips__drawink_pel_clip;
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y = circle->radius;
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d = 3 - 2 * circle->radius;
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for( x = 0; x < y; x++ ) {
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for( x = 0; x < y; x++ ) {
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vips_draw_circle_octants( circle, x, y );
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draw_scanline( image, cy + y, cx - x, cx + x, client );
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draw_scanline( image, cy - y, cx - x, cx + x, client );
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draw_scanline( image, cy + x, cx - y, cx + y, client );
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draw_scanline( image, cy - x, cx - y, cx + y, client );
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if( d < 0 )
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if( d < 0 )
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d += 4 * x + 6;
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d += 4 * x + 6;
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@ -170,7 +102,118 @@ vips_draw_circle_build( VipsObject *object )
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}
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}
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if( x == y )
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if( x == y )
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vips_draw_circle_octants( circle, x, y );
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draw_scanline( image, cy + y, cx - x, cx + x, client );
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draw_scanline( image, cy - y, cx - x, cx + x, client );
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draw_scanline( image, cy + x, cx - y, cx + y, client );
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draw_scanline( image, cy - x, cx - y, cx + y, client );
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}
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static inline void
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vips_draw_circle_draw_point( VipsImage *image, int x, int y, void *client )
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{
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VipsPel *ink = (VipsPel *) client;
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VipsPel *q = VIPS_IMAGE_ADDR( image, x, y );
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int psize = VIPS_IMAGE_SIZEOF_PEL( image );
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int j;
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/* Faster than memcopy() for n < about 20.
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*/
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for( j = 0; j < psize; j++ )
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q[j] = ink[j];
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}
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/* Paint endpoints, with clip.
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*/
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static void
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vips_draw_circle_draw_endpoints_clip( VipsImage *image,
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int y, int x1, int x2, void *client )
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{
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if( y > 0 &&
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y < image->Ysize ) {
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if( x1 >=0 &&
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x1 < image->Xsize )
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vips_draw_circle_draw_point( image, x1, y, client );
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if( x2 >=0 &&
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x2 < image->Xsize )
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vips_draw_circle_draw_point( image, x2, y, client );
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}
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}
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/* Paint endpoints, no clip.
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*/
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static void
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vips_draw_circle_draw_endpoints_noclip( VipsImage *image,
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int y, int x1, int x2, void *client )
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{
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vips_draw_circle_draw_point( image, x1, y, client );
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vips_draw_circle_draw_point( image, x2, y, client );
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}
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/* Paint scanline.
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*/
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static void
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vips_draw_circle_draw_scanline( VipsImage *image,
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int y, int x1, int x2, void *client )
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{
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VipsPel *ink = (VipsPel *) client;
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int psize = VIPS_IMAGE_SIZEOF_PEL( image );
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VipsPel *q;
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int len;
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int i, j;
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g_assert( x1 <= x2 );
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if( y < 0 ||
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y >= image->Ysize )
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return;
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if( x1 < 0 &&
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x2 < 0 )
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return;
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if( x1 >= image->Xsize &&
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x2 >= image->Xsize )
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return;
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x1 = VIPS_CLIP( 0, x1, image->Xsize - 1 );
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x2 = VIPS_CLIP( 0, x2, image->Xsize - 1 );
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q = VIPS_IMAGE_ADDR( image, x1, y );
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len = x2 - x1 + 1;
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for( i = 0; i < len; i++ ) {
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for( j = 0; j < psize; j++ )
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q[j] = ink[j];
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q += psize;
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}
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}
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static int
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vips_draw_circle_build( VipsObject *object )
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{
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VipsDraw *draw = VIPS_DRAW( object );
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VipsDrawink *drawink = VIPS_DRAWINK( object );
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VipsDrawCircle *circle = (VipsDrawCircle *) object;
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VipsDrawScanline draw_scanline;
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if( VIPS_OBJECT_CLASS( vips_draw_circle_parent_class )->
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build( object ) )
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return( -1 );
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if( circle->fill )
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draw_scanline = vips_draw_circle_draw_scanline;
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else if( circle->cx - circle->radius >= 0 &&
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circle->cx + circle->radius < draw->image->Xsize &&
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circle->cy - circle->radius >= 0 &&
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circle->cy + circle->radius < draw->image->Ysize )
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draw_scanline = vips_draw_circle_draw_endpoints_noclip;
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else
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draw_scanline = vips_draw_circle_draw_endpoints_clip;
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vips__draw_circle_direct( draw->image,
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circle->cx, circle->cy, circle->radius,
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draw_scanline, drawink->pixel_ink );
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return( 0 );
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return( 0 );
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}
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}
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@ -74,6 +74,35 @@ vips_draw_line_draw( VipsDrawLine *line )
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int x, y, err;
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int x, y, err;
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/* Find offsets.
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*/
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line->dx = line->x2 - line->x1;
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line->dy = line->y2 - line->y1;
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/* Swap endpoints to reduce number of cases.
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*/
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if( abs( line->dx ) >= abs( line->dy ) &&
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line->dx < 0 ) {
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/* Swap to get all x greater or equal cases going to the
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* right. Do diagonals here .. just have up and right and down
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* and right now.
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*/
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VIPS_SWAP( int, line->x1, line->x2 );
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VIPS_SWAP( int, line->y1, line->y2 );
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}
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else if( abs( line->dx ) < abs( line->dy ) &&
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line->dy < 0 ) {
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/* Swap to get all y greater cases going down the screen.
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*/
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VIPS_SWAP( int, line->x1, line->x2 );
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VIPS_SWAP( int, line->y1, line->y2 );
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}
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/* Recalculate dx, dy.
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*/
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line->dx = line->x2 - line->x1;
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line->dy = line->y2 - line->y1;
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/* Start point and offset.
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/* Start point and offset.
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*/
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*/
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x = line->x1;
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x = line->x1;
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@ -291,14 +291,10 @@ vips__draw_mask_direct( VipsImage *image, VipsImage *mask,
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static int
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static int
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vips_draw_mask_build( VipsObject *object )
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vips_draw_mask_build( VipsObject *object )
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{
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{
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VipsObjectClass *class = VIPS_OBJECT_GET_CLASS( object );
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VipsDraw *draw = VIPS_DRAW( object );
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VipsDraw *draw = VIPS_DRAW( object );
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VipsDrawink *drawink = VIPS_DRAWINK( object );
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VipsDrawink *drawink = VIPS_DRAWINK( object );
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VipsDrawMask *mask = (VipsDrawMask *) object;
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VipsDrawMask *mask = (VipsDrawMask *) object;
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VipsRect area;
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VipsRect image;
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if( VIPS_OBJECT_CLASS( vips_draw_mask_parent_class )->build( object ) )
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if( VIPS_OBJECT_CLASS( vips_draw_mask_parent_class )->build( object ) )
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return( -1 );
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return( -1 );
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@ -70,7 +70,8 @@ typedef struct _VipsDrawinkClass {
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GType vips_drawink_get_type( void );
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GType vips_drawink_get_type( void );
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typedef int (*VipsDrawPoint)( VipsDrawink *drawink, int x, int y );
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typedef int (*VipsDrawPoint)( VipsDrawink *drawink, int x, int y );
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typedef int (*VipsDrawScanline)( VipsDrawink *drawink, int y, int x1, int x2 );
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typedef void (*VipsDrawScanline)( VipsImage *image,
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int y, int x1, int x2, void *client );
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static inline int
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static inline int
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vips__drawink_pel( VipsDrawink *drawink, VipsPel *q )
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vips__drawink_pel( VipsDrawink *drawink, VipsPel *q )
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