Merge branch 'master' into add-icc-fallbacks

This commit is contained in:
John Cupitt 2019-01-02 15:32:32 +00:00
commit a93deb8201
5 changed files with 46 additions and 18 deletions

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@ -12,6 +12,7 @@
- don't stop composite on first non-transparent image [felixbuenemann, GDmac] - don't stop composite on first non-transparent image [felixbuenemann, GDmac]
- add vips_rect_overlapsrect() - add vips_rect_overlapsrect()
- composite is much faster at positioning subimages - composite is much faster at positioning subimages
- dzsave has a new skip_blanks option
- add CMYK as a supported colourspace - add CMYK as a supported colourspace
21/11/18 started 8.7.3 21/11/18 started 8.7.3

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@ -37,12 +37,13 @@
#endif /*HAVE_CONFIG_H*/ #endif /*HAVE_CONFIG_H*/
#include <vips/intl.h> #include <vips/intl.h>
#include <vips/vips.h>
#ifdef HAVE_LCMS2 #ifdef HAVE_LCMS2
#include <stdio.h> #include <stdio.h>
#include <math.h> #include <math.h>
#include <vips/vips.h>
#include <vips/internal.h> #include <vips/internal.h>
#include "profiles.h" #include "profiles.h"

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@ -37,12 +37,13 @@
#endif /*HAVE_CONFIG_H*/ #endif /*HAVE_CONFIG_H*/
#include <vips/intl.h> #include <vips/intl.h>
#include <vips/vips.h>
#ifdef HAVE_LCMS2 #ifdef HAVE_LCMS2
#include <stdio.h> #include <stdio.h>
#include <math.h> #include <math.h>
#include <vips/vips.h>
#include <vips/internal.h> #include <vips/internal.h>
#include "pcolour.h" #include "pcolour.h"

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@ -76,6 +76,8 @@
* 24/11/17 * 24/11/17
* - output overlap-only tiles on edges for better deepzoom spec * - output overlap-only tiles on edges for better deepzoom spec
* compliance * compliance
* 19/12/18
* - add @skip_blanks
*/ */
/* /*
@ -448,6 +450,7 @@ struct _VipsForeignSaveDz {
VipsForeignDzContainer container; VipsForeignDzContainer container;
int compression; int compression;
VipsRegionShrink region_shrink; VipsRegionShrink region_shrink;
int skip_blanks;
/* Tile and overlap geometry. The members above are the parameters we /* Tile and overlap geometry. The members above are the parameters we
* accept, this next set are the derived values which are actually * accept, this next set are the derived values which are actually
@ -1044,14 +1047,14 @@ tile_name( Layer *layer, int x, int y )
return( out ); return( out );
} }
/* Test for tile equal to background colour. In google maps mode, we skip /* Test for tile nearly equal to background colour. In google maps mode, we
* blank background tiles. * skip blank background tiles.
* *
* Don't use exactly equality, since compression artefacts or noise can upset * Don't use exactly equality since compression artefacts or noise can upset
* this. * this.
*/ */
static gboolean static gboolean
tile_equal( VipsImage *image, VipsPel * restrict ink ) tile_equal( VipsImage *image, int threshold, VipsPel * restrict ink )
{ {
const int bytes = VIPS_IMAGE_SIZEOF_PEL( image ); const int bytes = VIPS_IMAGE_SIZEOF_PEL( image );
@ -1077,7 +1080,7 @@ tile_equal( VipsImage *image, VipsPel * restrict ink )
for( x = 0; x < image->Xsize; x++ ) { for( x = 0; x < image->Xsize; x++ ) {
for( b = 0; b < bytes; b++ ) for( b = 0; b < bytes; b++ )
if( VIPS_ABS( p[b] - ink[b] ) > 5 ) { if( VIPS_ABS( p[b] - ink[b] ) > threshold ) {
g_object_unref( region ); g_object_unref( region );
return( FALSE ); return( FALSE );
} }
@ -1166,11 +1169,8 @@ strip_work( VipsThreadState *state, void *a )
state->pos.width, state->pos.height, NULL ) ) state->pos.width, state->pos.height, NULL ) )
return( -1 ); return( -1 );
/* If we are writing a google map pyramid and the tile is equal to the if( dz->skip_blanks >= 0 &&
* background, don't save. The viewer will display blank.png for us. tile_equal( x, dz->skip_blanks, dz->ink ) ) {
*/
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_GOOGLE &&
tile_equal( x, dz->ink ) ) {
g_object_unref( x ); g_object_unref( x );
#ifdef DEBUG_VERBOSE #ifdef DEBUG_VERBOSE
@ -1631,6 +1631,12 @@ vips_foreign_save_dz_build( VipsObject *object )
dz->tile_size = 256; dz->tile_size = 256;
} }
/* skip_blanks defaults to 5 in google mode.
*/
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_GOOGLE &&
!vips_object_argument_isset( object, "skip_blanks" ) )
dz->skip_blanks = 5;
/* Our tile layout. /* Our tile layout.
*/ */
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_DZ ) { if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_DZ ) {
@ -1650,8 +1656,7 @@ vips_foreign_save_dz_build( VipsObject *object )
/* Default to white background. vips_foreign_save_init() defaults to /* Default to white background. vips_foreign_save_init() defaults to
* black. * black.
*/ */
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_GOOGLE && if( !vips_object_argument_isset( object, "background" ) ) {
!vips_object_argument_isset( object, "background" ) ) {
VipsArrayDouble *background; VipsArrayDouble *background;
/* Using g_object_set() to set an input param in build will /* Using g_object_set() to set an input param in build will
@ -1690,9 +1695,9 @@ vips_foreign_save_dz_build( VipsObject *object )
save->ready = z; save->ready = z;
} }
/* We use ink in google mode to check for blank tiles. /* We use ink to check for blank tiles.
*/ */
if( dz->layout == VIPS_FOREIGN_DZ_LAYOUT_GOOGLE ) { if( dz->skip_blanks >= 0 ) {
if( !(dz->ink = vips__vector_to_ink( if( !(dz->ink = vips__vector_to_ink(
class->nickname, save->ready, class->nickname, save->ready,
VIPS_AREA( save->background )->data, NULL, VIPS_AREA( save->background )->data, NULL,
@ -2105,6 +2110,13 @@ vips_foreign_save_dz_class_init( VipsForeignSaveDzClass *class )
G_STRUCT_OFFSET( VipsForeignSaveDz, region_shrink ), G_STRUCT_OFFSET( VipsForeignSaveDz, region_shrink ),
VIPS_TYPE_REGION_SHRINK, VIPS_REGION_SHRINK_MEAN ); VIPS_TYPE_REGION_SHRINK, VIPS_REGION_SHRINK_MEAN );
VIPS_ARG_INT( class, "skip_blanks", 19,
_( "Skip blanks" ),
_( "Skip tiles which are nearly equal to the background" ),
VIPS_ARGUMENT_OPTIONAL_INPUT,
G_STRUCT_OFFSET( VipsForeignSaveDz, skip_blanks ),
-1, 65535, -1 );
/* How annoying. We stupidly had these in earlier versions. /* How annoying. We stupidly had these in earlier versions.
*/ */
@ -2144,6 +2156,7 @@ vips_foreign_save_dz_init( VipsForeignSaveDz *dz )
dz->container = VIPS_FOREIGN_DZ_CONTAINER_FS; dz->container = VIPS_FOREIGN_DZ_CONTAINER_FS;
dz->compression = 0; dz->compression = 0;
dz->region_shrink = VIPS_REGION_SHRINK_MEAN; dz->region_shrink = VIPS_REGION_SHRINK_MEAN;
dz->skip_blanks = -1;
} }
typedef struct _VipsForeignSaveDzFile { typedef struct _VipsForeignSaveDzFile {
@ -2340,7 +2353,8 @@ vips_foreign_save_dz_buffer_init( VipsForeignSaveDzBuffer *buffer )
* * @container: #VipsForeignDzContainer set container type * * @container: #VipsForeignDzContainer set container type
* * @properties: %gboolean write a properties file * * @properties: %gboolean write a properties file
* * @compression: %gint zip deflate compression level * * @compression: %gint zip deflate compression level
* * @shrink_region: #VipsRegionShrink How to shrink each 2x2 region. * * @region_shrink: #VipsRegionShrink how to shrink each 2x2 region
* * @skip_blanks: %gint skip tiles which are nearly equal to the background
* *
* Save an image as a set of tiles at various resolutions. By default dzsave * Save an image as a set of tiles at various resolutions. By default dzsave
* uses DeepZoom layout -- use @layout to pick other conventions. * uses DeepZoom layout -- use @layout to pick other conventions.
@ -2388,6 +2402,11 @@ vips_foreign_save_dz_buffer_init( VipsForeignSaveDzBuffer *buffer )
* region. This defaults to using the average of the 4 input pixels but you can * region. This defaults to using the average of the 4 input pixels but you can
* also use the median in cases where you want to preserve the range of values. * also use the median in cases where you want to preserve the range of values.
* *
* If you set @skip_blanks to a value greater than or equal to zero, tiles
* which are all within that many pixel values to the background are skipped.
* This can save a lot of space for some image types. This option defaults to
* 5 in Google layout mode, -1 otherwise.
*
* See also: vips_tiffsave(). * See also: vips_tiffsave().
* *
* Returns: 0 on success, -1 on error. * Returns: 0 on success, -1 on error.
@ -2426,7 +2445,8 @@ vips_dzsave( VipsImage *in, const char *name, ... )
* * @container: #VipsForeignDzContainer set container type * * @container: #VipsForeignDzContainer set container type
* * @properties: %gboolean write a properties file * * @properties: %gboolean write a properties file
* * @compression: %gint zip deflate compression level * * @compression: %gint zip deflate compression level
* * @shrink_region: #VipsRegionShrink How to shrink each 2x2 region. * * @region_shrink: #VipsRegionShrink how to shrink each 2x2 region.
* * @skip_blanks: %gint skip tiles which are nearly equal to the background
* *
* As vips_dzsave(), but save to a memory buffer. * As vips_dzsave(), but save to a memory buffer.
* *

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@ -490,6 +490,11 @@ png2vips_header( Read *read, VipsImage *out )
return( -1 ); return( -1 );
} }
/* Attach original palette bit depth, if any, as metadata.
*/
if( color_type == PNG_COLOR_TYPE_PALETTE )
vips_image_set_int( out, "palette-bit-depth", bit_depth );
return( 0 ); return( 0 );
} }