lbb resampler comments
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@ -92,7 +92,15 @@
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*
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* Instead of forcing the reconstructed surface to lie between two
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* GLOBALLY defined planes, LBB constrains one patch at a time to lie
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* between the local min and max.
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* between local min and max. It does so by constraining the
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* derivatives (x, y and cross) at each input pixel location so that
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* if the constraint was applied everywhere the surface would fit
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* between the min and max of the values at the 9 closest pixel
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* locations. Because this is done with each of the four pixel
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* locations which define the bicubic patch constrains the
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* reconstructed surface between the min and max of the values at the
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* 16 closest values pixel locations (each corner defines its own 9x9
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* subgroup of the 4x4 stencil).
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*/
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#ifdef HAVE_CONFIG_H
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