add callback gtkdoc
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@ -53,6 +53,7 @@
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- gtk-doc comments for meta
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- gtk-doc comments for header
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- im_printlines(), im_debugim() deprecated (use im_vips2csv() instead)
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- callback gtkdocs
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25/3/09 started 7.18.0
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- revised version numbers
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@ -19,6 +19,7 @@
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<title>Core VIPS API</title>
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<xi:include href="xml/image.xml"/>
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<xi:include href="xml/header.xml"/>
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<xi:include href="xml/callback.xml"/>
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<xi:include href="xml/meta.xml"/>
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<xi:include href="xml/buf.xml"/>
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</chapter>
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@ -7,6 +7,7 @@ pkginclude_HEADERS = \
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dispatch.h \
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format.h \
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header.h \
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callback.h \
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fmask.h \
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mosaic.h \
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interpolate.h \
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56
libvips/include/vips/callback.h
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56
libvips/include/vips/callback.h
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@ -0,0 +1,56 @@
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/* Various callbacks.
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*/
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/*
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Copyright (C) 1991-2005 The National Gallery
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
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*/
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#ifndef IM_CALLBACK_H
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#define IM_CALLBACK_H
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#ifdef __cplusplus
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extern "C" {
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#endif /*__cplusplus*/
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/* Also used for eg. im_local() and friends.
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*/
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typedef int (*im_callback_fn)( void *a, void *b );
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int im_add_close_callback( IMAGE *im, im_callback_fn fn, void *a, void *b );
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int im_add_preclose_callback( IMAGE *im, im_callback_fn fn, void *a, void *b );
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int im_add_evalstart_callback( IMAGE *im, im_callback_fn fn, void *a, void *b );
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int im_add_eval_callback( IMAGE *im, im_callback_fn fn, void *a, void *b );
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int im_add_evalend_callback( IMAGE *im, im_callback_fn fn, void *a, void *b );
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int im_add_invalidate_callback( IMAGE *im,
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im_callback_fn fn, void *a, void *b );
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#ifdef __cplusplus
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}
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#endif /*__cplusplus*/
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#endif /*!IM_CALLBACK_H*/
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@ -146,13 +146,6 @@ int im_existsf( const char *name, ... )
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__attribute__((format(printf, 1, 2)));
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int im_isvips( const char * );
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int im_add_close_callback( IMAGE *, im_callback_fn, void *, void * );
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int im_add_preclose_callback( IMAGE *, im_callback_fn, void *, void * );
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int im_add_evalstart_callback( IMAGE *, im_callback_fn, void *, void * );
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int im_add_eval_callback( IMAGE *, im_callback_fn, void *, void * );
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int im_add_evalend_callback( IMAGE *, im_callback_fn, void *, void * );
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int im_add_invalidate_callback( IMAGE *, im_callback_fn, void *, void * );
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void error_exit( const char *, ... )
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__attribute__((noreturn, format(printf, 1, 2)));
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const char *im_error_buffer( void );
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@ -181,7 +181,6 @@ extern "C" {
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/* Basic function types.
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*/
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typedef int (*im_callback_fn)( void *, void * );
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typedef void *(*im_construct_fn)( void *, void *, void * );
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/* strtok replacement.
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@ -124,6 +124,7 @@ typedef struct im__DOUBLEMASK {
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#include <vips/image.h>
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#include <vips/almostdeprecated.h>
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#include <vips/callback.h>
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#include <vips/util.h>
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#include <vips/colour.h>
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/* #include <vips/vector.h> */
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@ -54,13 +54,28 @@
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#include <dmalloc.h>
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#endif /*WITH_DMALLOC*/
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/**
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* SECTION: callback
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* @short_description: image callbacks
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* @stability: Stable
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* @see_also: <link linkend="libvips-image">image</link>
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* @include: vips/vips.h
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*
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* Images trigger various callbacks at various points in their lifetime. You
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* can register callbacks and be notified of various events, such as
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* evaluation progress or close.
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*
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* Callbacks should return 0 for success, or -1 on error, setting an error
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* message with im_error().
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*/
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/* Callback struct. We attach a list of callbacks to images to be invoked when
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* the image is closed. These do things like closing previous elements in a
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* chain of operations, freeing client data, etc.
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*/
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typedef struct {
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IMAGE *im; /* IMAGE we are attached to */
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int (*fn)(); /* callback function */
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im_callback_fn fn; /* callback function */
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void *a, *b; /* arguments to callback */
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} VCallback;
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@ -68,7 +83,7 @@ typedef struct {
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* im__close(), or by im_generate(), etc. for evalend callbacks.
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*/
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static int
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add_callback( IMAGE *im, GSList **cblist, int (*fn)(), void *a, void *b )
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add_callback( IMAGE *im, GSList **cblist, im_callback_fn fn, void *a, void *b )
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{
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VCallback *cbs;
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@ -84,23 +99,81 @@ add_callback( IMAGE *im, GSList **cblist, int (*fn)(), void *a, void *b )
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return( 0 );
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}
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/**
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* im_add_close_callback:
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* @im: image to attach callback to
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* @fn: callback function
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* @a: user data 1
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* @b: user data 2
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*
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* Attaches a close callback @fn to @im.
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*
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* Close callbacks are triggered exactly once when the image has been closed
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* and most resources freed, but just before the memory for @im is released.
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*
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* Close callbacks are a good place to free memory that was need to generate
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* @im, delete temporary files and so on. You can close other images and there
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* may even be circularity in your close lists.
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*
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* See also: im_malloc() (implemented with im_add_close_callback()),
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* im_add_preclose_callback() (called earlier in the image close process),
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* im_free().
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*/
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int
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im_add_close_callback( IMAGE *im, int (*fn)(), void *a, void *b )
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im_add_close_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
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{
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return( add_callback( im, &im->closefns, fn, a, b ) );
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}
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/**
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* im_add_preclose_callback:
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* @im: image to attach callback to
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* @fn: callback function
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* @a: user data 1
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* @b: user data 2
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*
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* Attaches a pre-close callback @fn to @im.
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*
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* Pre-close callbacks are triggered exactly once just before an image is
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* closed. The image is still valid and you can do anything with it, except
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* stop close from happening.
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*
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* Pre-close callbacks are a good place for languae bindings to break as
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* association between the language object and the VIPS image.
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*/
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int
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im_add_preclose_callback( IMAGE *im, int (*fn)(), void *a, void *b )
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im_add_preclose_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
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{
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return( add_callback( im, &im->preclosefns, fn, a, b ) );
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}
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/* Add an eval callback to an IMAGE. You must call this after opening the
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* image but before using it as an argument to an operation.
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/**
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* im_add_eval_callback:
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* @im: image to attach callback to
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* @fn: callback function
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* @a: user data 1
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* @b: user data 2
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*
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* Attaches an eval callback @fn to @im.
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*
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* Eval callbacks are called during evaluation and are a good place to give
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* the user feedback about computation progress. In the eval callback, you may
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* look at the #VipsProgress #time member of #IMAGE to get information about
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* the number of
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* pels processed, elapsed time, and so on.
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*
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* Eval callbacks are inherited. That is, any images which use your image
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* as input will inherit your eval callbacks. As a result, if you add an
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* eval callback to an image, you will be notified if any later image uses
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* your image for computation.
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*
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* If a later image adds eval callbacks, then the inheritance is broken,
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* and that image will recieve notification instead.
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*
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* See also: im_add_evalend_callback(), im_add_evalstart_callback().
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*/
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int
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im_add_eval_callback( IMAGE *im, int (*fn)(), void *a, void *b )
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im_add_eval_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
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{
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/* Mark this image as needing progress feedback. im__link_make()
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* propogates this value to our children as we build a pipeline.
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return( add_callback( im, &im->evalfns, fn, a, b ) );
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}
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/**
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* im_add_evalend_callback:
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* @im: image to attach callback to
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* @fn: callback function
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* @a: user data 1
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* @b: user data 2
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*
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* Attaches an eval end callback @fn to @im.
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*
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* Eval end callbacks are called at the end of evaluation. They are a good
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* place to clean up after progress notification or to display some
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* diagnostics about computation (eg. an overflow count). They can be called
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* many times. Every evalend call is guaranteed to have a matching evalstart,
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* but not necessarily any eval calls.
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*
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* Eval callbacks are inherited. That is, any images which use your image
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* as input will inherit your eval callbacks. As a result, if you add an
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* eval callback to an image, you will be notified if any later image uses
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* your image for computation.
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*
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* If a later image adds eval callbacks, then the inheritance is broken,
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* and that image will recieve notification instead.
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*
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* See also: im_add_eval_callback(), im_add_evalstart_callback().
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*/
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int
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im_add_evalend_callback( IMAGE *im, int (*fn)(), void *a, void *b )
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im_add_evalend_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
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{
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return( add_callback( im, &im->evalendfns, fn, a, b ) );
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}
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/**
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* im_add_evalstart_callback:
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* @im: image to attach callback to
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* @fn: callback function
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* @a: user data 1
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* @b: user data 2
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*
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* Attaches an eval start callback @fn to @im.
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*
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* Eval start callbacks are called at the beginning of evaluation. They are a
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* good
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* place to get ready to give progress notification.
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* They can be called
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* many times. Every evalend call is guaranteed to have a matching evalstart,
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* but not necessarily any eval calls.
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*
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* Eval callbacks are inherited. That is, any images which use your image
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* as input will inherit your eval callbacks. As a result, if you add an
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* eval callback to an image, you will be notified if any later image uses
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* your image for computation.
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*
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* If a later image adds eval callbacks, then the inheritance is broken,
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* and that image will recieve notification instead.
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*
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* See also: im_add_eval_callback(), im_add_evalend_callback().
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*/
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int
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im_add_evalstart_callback( IMAGE *im, int (*fn)(), void *a, void *b )
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im_add_evalstart_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
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{
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return( add_callback( im, &im->evalstartfns, fn, a, b ) );
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}
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/**
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* im_add_invalidate_callback:
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* @im: image to attach callback to
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* @fn: callback function
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* @a: user data 1
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* @b: user data 2
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*
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* Attaches an invalidate callback @fn to @im.
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*
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* Invalidate callbacks are triggered
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* when VIPS invalidates the cache on an image. This is useful for
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* removing images from other, higher-level caches.
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*
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* See also: im_invalidate().
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*/
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int
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im_add_invalidate_callback( IMAGE *im, int (*fn)(), void *a, void *b )
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im_add_invalidate_callback( IMAGE *im, im_callback_fn fn, void *a, void *b )
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{
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return( add_callback( im, &im->invalidatefns, fn, a, b ) );
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}
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@ -86,7 +86,7 @@
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* SECTION: meta
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* @short_description: get and set image metadata
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* @stability: Stable
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* @see_also: header
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* @see_also: <link linkend="libvips-header">header</link>
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* @include: vips/vips.h
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*
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* You can attach arbitrary metadata to images. Metadata is copied as images
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