limit memory use on svg load
keep the max memuse down a bit, see https://github.com/jcupitt/libvips/pull/969
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@ -380,10 +380,15 @@ vips_foreign_load_svg_load( VipsForeignLoad *load )
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*
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*
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* Don't thread the cache: we rely on this to keep calls to rsvg
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* Don't thread the cache: we rely on this to keep calls to rsvg
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* single-threaded.
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* single-threaded.
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*
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* Make tiles 2000 pixels high to limit overcomputation. Make sure we
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* have two rows of tiles so we don't recompute requests that cross
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* tile boundaries.
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*/
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*/
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tile_width = VIPS_MIN( t[0]->Xsize, RSVG_MAX_WIDTH );
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tile_width = VIPS_MIN( t[0]->Xsize, RSVG_MAX_WIDTH );
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tile_height = t[0]->Ysize;
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max_tiles = 2 * VIPS_ROUND_UP( t[0]->Xsize, RSVG_MAX_WIDTH ) /
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max_tiles = VIPS_ROUND_UP( t[0]->Xsize, RSVG_MAX_WIDTH ) / RSVG_MAX_WIDTH;
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RSVG_MAX_WIDTH;
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tile_height = 2000;
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if( vips_tilecache( t[0], &t[1],
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if( vips_tilecache( t[0], &t[1],
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"tile_width", tile_width,
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"tile_width", tile_width,
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"tile_height", tile_height,
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"tile_height", tile_height,
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