smarter cache sizing for vips_resize
see comment in code, should now account for max delay possible
This commit is contained in:
parent
66fe338d36
commit
d94a2807c9
@ -8,6 +8,7 @@
|
||||
- add memory.h to Python API .. makes tracked highwater visible
|
||||
- added bandjoin_const to add constant bands to an image
|
||||
- better alpha handling for tiff write, thanks sadaqatullahn
|
||||
- better cache sizing for vips_resize()
|
||||
|
||||
7/5/15 started 8.1.1
|
||||
- oop, vips-8.0 wrapper script should be vips-8.1, thanks Danilo
|
||||
|
2
TODO
2
TODO
@ -11,6 +11,8 @@
|
||||
|
||||
trying new shrinker
|
||||
|
||||
also try resize change
|
||||
|
||||
- colour needs to split _build() into preprocess / process / postprocess
|
||||
phases
|
||||
|
||||
|
@ -621,7 +621,8 @@ write_tiff_header( Write *write, Layer *layer )
|
||||
}
|
||||
}
|
||||
|
||||
alpha_bands = write->im->Bands - colour_bands;
|
||||
alpha_bands = VIPS_CLIP( 0,
|
||||
write->im->Bands - colour_bands, MAX_ALPHA );
|
||||
if( alpha_bands > 0 ) {
|
||||
uint16 v[MAX_ALPHA];
|
||||
int i;
|
||||
|
@ -4,6 +4,8 @@
|
||||
* - from affine.c
|
||||
* 18/11/14
|
||||
* - add the fancier algorithm from vipsthumbnail
|
||||
* 11/11/15
|
||||
* - smarter cache sizing
|
||||
*/
|
||||
|
||||
/*
|
||||
@ -137,30 +139,44 @@ vips_resize_build( VipsObject *object )
|
||||
* sequentiality.
|
||||
*
|
||||
* So ... read into a cache where tiles are scanlines, and make sure
|
||||
* we keep enough scanlines to be able to serve a line of tiles.
|
||||
* we keep enough scanlines.
|
||||
*
|
||||
* We use a threaded tilecache to avoid a deadlock: suppose thread1,
|
||||
* evaluating the top block of the output, is delayed, and thread2,
|
||||
* evaluating the second block, gets here first (this can happen on
|
||||
* a heavily-loaded system).
|
||||
*
|
||||
* With an unthreaded tilecache (as we had before), thread2 will get
|
||||
* With an unthreaded tilecache, thread2 will get
|
||||
* the cache lock and start evaling the second block of the shrink.
|
||||
* When it reaches the png reader it will stall until the first block
|
||||
* has been used ... but it never will, since thread1 will block on
|
||||
* this cache lock.
|
||||
*
|
||||
* Cache sizing: we double-buffer writes, so threads can be up to one
|
||||
* line of tiles behind. For example, one thread could be allocated
|
||||
* tile (0,0) and then stall, the whole write system won't stall until
|
||||
* it tries to allocate tile (0, 2).
|
||||
*
|
||||
* We affine down after this, which can be a scale of up to @residual,
|
||||
* perhaps 0.5 or down as low as 0.3 depending on the interpolator. So
|
||||
* the number of scanlines we need to keep for the worst case is
|
||||
* 2 * @tile_height / @residual, plus a little extra.
|
||||
*
|
||||
*/
|
||||
if( int_shrink > 1 ) {
|
||||
int tile_width;
|
||||
int tile_height;
|
||||
int nlines;
|
||||
|
||||
int need_lines;
|
||||
|
||||
vips_get_tile_size( in,
|
||||
&tile_width, &tile_height, &nlines );
|
||||
need_lines = 2.5 * tile_height / residual;
|
||||
if( vips_tilecache( in, &t[6],
|
||||
"tile_width", in->Xsize,
|
||||
"tile_height", 10,
|
||||
"max_tiles", 1 + (nlines * 2) / 10,
|
||||
"max_tiles", 1 + need_lines / 10,
|
||||
"access", VIPS_ACCESS_SEQUENTIAL,
|
||||
"threaded", TRUE,
|
||||
NULL ) )
|
||||
|
Loading…
Reference in New Issue
Block a user