stuff
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@ -72,13 +72,14 @@ typedef struct {
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/* A work function. This does a unit of work (eg. processing a tile or
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* whatever).
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*/
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typedef int (*VipsThreadpoolWork)( VipsThread *thr,
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REGION *, void *, void *, void * );
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typedef int (*VipsThreadpoolWork)( VipsThread *thr, REGION *reg,
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void *a, void *b, void *c );
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/* A work allocate function. This is run single-threaded by a worker to
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* set up a new work unit. Return TRUE if computation is all done.
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* set up a new work unit.
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*/
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typedef gboolean (*VipsThreadpoolAllocate)( VipsThread *thr );
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typedef int (*VipsThreadpoolAllocate)( VipsThread *thr,
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void *a, void *b, void *c );
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/* What we track for a group of threads working together.
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*/
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@ -86,9 +87,7 @@ typedef struct _VipsThreadpool {
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/* All private.
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*/
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/*< private >*/
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IMAGE *im; /* Image we are calculating */
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int pw, ph; /* Tile size */
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int nlines; /* Scanlines-at-once we prefer for iteration */
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VipsImage *im; /* Image we are calculating */
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/* Do a unit of work (runs in parallel) and allocate a unit of work
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* (serial). Plus the mutex we use to serialize work allocation.
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@ -118,6 +117,8 @@ typedef struct _VipsThreadpool {
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int vips_threadpool_run( VipsImage *im,
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VipsThreadpoolAllocate allocate, VipsThreadpoolWork work,
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void *a, void *b, void *c );
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void vips_get_tile_size( VipsImage *im,
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int *tile_width, int *tile_height, int *nlines );
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#ifdef __cplusplus
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}
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@ -39,7 +39,6 @@ libiofuncs_la_SOURCES = \
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rect.c \
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semaphore.c \
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threadgroup.c \
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threadpool.c \
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util.c \
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im_init_world.c \
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buf.c \
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535
libvips/iofuncs/im_wbuffer2.c
Normal file
535
libvips/iofuncs/im_wbuffer2.c
Normal file
@ -0,0 +1,535 @@
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/* Double-buffered write.
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*
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* 19/3/10
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* - from im_wbuffer.c
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* - move on top of VipsThreadpool, instead of im_threadgroup_t
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*/
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/*
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This file is part of VIPS.
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VIPS is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
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*/
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/*
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*/
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#define DEBUG
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif /*HAVE_CONFIG_H*/
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#include <vips/intl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <assert.h>
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#include <errno.h>
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#include <string.h>
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#include <sys/types.h>
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif /*HAVE_UNISTD_H*/
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#include <vips/vips.h>
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#include <vips/internal.h>
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#include <vips/thread.h>
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#include <vips/threadpool.h>
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#ifdef WITH_DMALLOC
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#include <dmalloc.h>
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#endif /*WITH_DMALLOC*/
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/* A buffer we are going to write to disc in a background thread.
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*/
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typedef struct _WriteBuffer {
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struct _Write *write;
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REGION *region; /* Pixels */
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Rect area; /* Part of image this region covers */
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im_semaphore_t go; /* Start bg thread loop */
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im_semaphore_t nwrite; /* Number of threads writing to region */
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im_semaphore_t done; /* Bg thread has done write */
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int write_errno; /* Save write errors here */
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GThread *thread; /* BG writer thread */
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gboolean kill; /* Set to ask thread to exit */
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im_wbuffer_fn write_fn; /* BG write with this */
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void *a; /* Client data */
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void *b;
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} WriteBuffer;
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/* Per-call state.
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*/
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typedef struct _Write {
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VipsImage *im;
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/* We are current writing tiles to buf, buf_back is in the hands of
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* the bg write thread.
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*/
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WriteBuffer *buf;
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WriteBuffer *buf_back;
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/* The position we're at in buf.
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*/
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int x;
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int y;
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/* The tilesize we've picked.
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*/
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int tile_width;
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int tile_height;
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int nlines;
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} Write;
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static void
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wbuffer_free( WriteBuffer *wbuffer )
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{
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/* Is there a thread running this region? Kill it!
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*/
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if( wbuffer->thread ) {
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wbuffer->kill = TRUE;
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im_semaphore_up( &wbuffer->go );
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/* Return value is always NULL (see wbuffer_write_thread).
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*/
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(void) g_thread_join( wbuffer->thread );
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#ifdef DEBUG_CREATE
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printf( "wbuffer_free: g_thread_join()\n" );
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#endif /*DEBUG_CREATE*/
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wbuffer->thread = NULL;
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}
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IM_FREEF( im_region_free, wbuffer->region );
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im_semaphore_destroy( &wbuffer->go );
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im_semaphore_destroy( &wbuffer->nwrite );
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im_semaphore_destroy( &wbuffer->done );
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im_free( wbuffer );
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}
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static void
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wbuffer_write( WriteBuffer *wbuffer )
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{
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wbuffer->write_errno = wbuffer->write_fn( wbuffer->region,
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&wbuffer->area, wbuffer->a, wbuffer->b );
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#ifdef DEBUG
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printf( "wbuffer_write: %d bytes from wbuffer %p\n",
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wbuffer->region->bpl * wbuffer->area.height, wbuffer );
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#endif /*DEBUG*/
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}
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#ifdef HAVE_THREADS
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/* Run this as a thread to do a BG write.
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*/
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static void *
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wbuffer_write_thread( void *data )
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{
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WriteBuffer *wbuffer = (WriteBuffer *) data;
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for(;;) {
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im_semaphore_down( &wbuffer->go );
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if( wbuffer->kill )
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break;
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/* Wait for all writer threads to leave this wbuffer.
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*/
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im_semaphore_downn( &wbuffer->nwrite, 0 );
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wbuffer_write( wbuffer );
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/* Signal write complete.
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*/
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im_semaphore_up( &wbuffer->done );
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}
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return( NULL );
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}
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#endif /*HAVE_THREADS*/
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static WriteBuffer *
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wbuffer_new( Write *write, im_wbuffer_fn write_fn, void *a, void *b )
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{
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WriteBuffer *wbuffer;
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if( !(wbuffer = IM_NEW( NULL, WriteBuffer )) )
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return( NULL );
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wbuffer->write = write;
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wbuffer->region = NULL;
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im_semaphore_init( &wbuffer->go, 0, "go" );
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im_semaphore_init( &wbuffer->nwrite, 0, "nwrite" );
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im_semaphore_init( &wbuffer->done, 0, "done" );
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wbuffer->write_errno = 0;
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wbuffer->thread = NULL;
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wbuffer->kill = FALSE;
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wbuffer->write_fn = write_fn;
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wbuffer->a = a;
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wbuffer->b = b;
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if( !(wbuffer->region = im_region_create( write->im )) ) {
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wbuffer_free( wbuffer );
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return( NULL );
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}
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#ifdef HAVE_THREADS
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/* Make this last (picks up parts of wbuffer on startup).
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*/
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if( !(wbuffer->thread = g_thread_create( wbuffer_write_thread, wbuffer,
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TRUE, NULL )) ) {
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im_error( "wbuffer_new", "%s", _( "unable to create thread" ) );
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wbuffer_free( wbuffer );
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return( NULL );
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}
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#endif /*HAVE_THREADS*/
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return( wbuffer );
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}
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/* Our VipsThreadpoolWork function ... generate a tile and tell the wbuffer
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* write thread that we're done.
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*/
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static int
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wbuffer_work_fn( VipsThread *thr,
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REGION *reg, void *a, void *b, void *c )
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{
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WriteBuffer *wbuffer = (WriteBuffer *) a;
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Write *write = wbuffer->write;
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if( im_prepare_to( reg, wbuffer->reg,
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&thr->pos, thr->pos.left, thr->pos.top ) )
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return( -1 );
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im_semaphore_up( &wbuffer->nwrite );
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return( 0 );
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}
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/* Move a wbuffer to a position.
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*/
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static int
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wbuffer_position( WriteBuffer *wbuffer, int top, int height )
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{
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Rect image, area;
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image.left = 0;
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image.top = 0;
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image.width = wbuffer->write->im->Xsize;
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image.height = wbuffer->write->im->Ysize;
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area.left = 0;
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area.top = top;
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area.width = wbuffer->write->im->Xsize;
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area.height = height;
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im_rect_intersectrect( &area, &image, &wbuffer->area );
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if( im_region_buffer( wbuffer->region, &wbuffer->area ) )
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return( -1 );
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/* This should be an exclusive buffer, hopefully.
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*/
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g_assert( !wbuffer->region->buffer->done );
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return( 0 );
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}
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/* Our VipsThreadpoolAllocate function ... move the thread to the next tile
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* that needs doing. If no buffer is available (the bg writer hasn't yet
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* finished with it), we block. If all tiles are done, we return FALSE to end
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* iteration.
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*/
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static gboolean
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wbuffer_allocate_fn( VipsThread *thr, void *a, void *b, void *c )
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{
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WriteBuffer *wbuffer = (WriteBuffer *) a;
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Write *write = wbuffer->write;
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Rect image;
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Rect tile;
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/* Is the current x/y position OK? New line or maybe new buffer or
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* maybe all done.
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*/
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if( write->x > write->buf->area.width ) {
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write->x = 0;
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write->y += write->tile_height;
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if( write->y > IM_RECT_BOTTOM( &write->buf->area ) ) {
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/* Buffer full. Block until the other buffer has been
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* written.
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*/
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if( write->buf->area.top > 0 ) {
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im_semaphore_down( &write->buf_back->done );
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/* Previous write suceeded?
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*/
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if( write->buf_back->write_errno ) {
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thr->err = write->buf_back->write_errno;
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return( -1 );
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}
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}
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/* Start writing this buffer.
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*/
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im_semaphore_up( &write->buf->go );
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/* Swap buffers.
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*/
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{
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WriteBuffer *t;
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t = write->buf;
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write->buf = write->buf_back;
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write->buf_back = t;
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}
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/* End of image?
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*/
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if( write->buf_back->area.top + write->nlines >
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write->im->Ysize )
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return( -1 );
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/* Position buf below buf_back.
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*/
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if( wbuffer_position( write->buf,
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write->buf_back->area.top + write->nlines,
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write->nlines ) )
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return( -1 );
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}
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}
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image.left = 0;
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image.top = 0;
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image.width = write->im->Xsize;
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image.height = write->im->Ysize;
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tile.left = write->x;
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tile.top = write->y;
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tile.width = write->tile_width;
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tile.height = write->tile_height;
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im_rect_intersectrect( &image, &tile, &thr->pos );
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write->x += write->tile_width;
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return( 0 );
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}
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/* Loop over a wbuffer filling it threadily.
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*/
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static int
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wbuffer_fill( WriteBuffer *wbuffer )
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{
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Rect *area = &wbuffer->area;
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im_threadgroup_t *tg = wbuffer->tg;
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IMAGE *im = tg->im;
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Rect image;
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int x, y;
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#ifdef DEBUG
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printf( "wbuffer_fill: starting for wbuffer %p at line %d\n",
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wbuffer, area->top );
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#endif /*DEBUG*/
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image.left = 0;
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image.top = 0;
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image.width = im->Xsize;
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image.height = im->Ysize;
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/* Loop over area, sparking threads for all sub-parts in turn.
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*/
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for( y = area->top; y < IM_RECT_BOTTOM( area ); y += tg->ph )
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for( x = area->left; x < IM_RECT_RIGHT( area ); x += tg->pw ) {
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im_thread_t *thr;
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Rect pos;
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Rect clipped;
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/* thrs appear on idle when the child thread does
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* threadgroup_idle_add and hits the 'go' semaphore.
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*/
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thr = im_threadgroup_get( tg );
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/* Set the position we want to generate with this
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* thread. Clip against the size of the image and the
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* space available in or.
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*/
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pos.left = x;
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pos.top = y;
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pos.width = tg->pw;
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pos.height = tg->ph;
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im_rect_intersectrect( &pos, &image, &clipped );
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im_rect_intersectrect( &clipped, area, &clipped );
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/* Note params.
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*/
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thr->oreg = wbuffer->region;
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thr->pos = clipped;
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thr->x = clipped.left;
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thr->y = clipped.top;
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thr->a = wbuffer;
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#ifdef DEBUG
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printf( "wbuffer_fill: starting for tile at %d x %d\n",
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x, y );
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#endif /*DEBUG*/
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/* Add writer to n of writers on wbuffer, set it going.
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*/
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im_semaphore_upn( &wbuffer->nwrite, -1 );
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im_threadgroup_trigger( thr );
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/* Trigger any eval callbacks on our source image and
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* check for errors.
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*/
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if( im__handle_eval( tg->im, tg->pw, tg->ph ) ||
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im_threadgroup_iserror( tg ) ) {
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/* Don't kill threads yet ... we may want to
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* get some error stuff out of them.
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*/
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im_threadgroup_wait( tg );
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return( -1 );
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}
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}
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return( 0 );
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}
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/* Eval to file.
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*/
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static int
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wbuffer_eval_to_file( WriteBuffer *b1, WriteBuffer *b2 )
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{
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im_threadgroup_t *tg = b1->tg;
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IMAGE *im = tg->im;
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int y;
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assert( b1->tg == b2->tg );
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#ifdef DEBUG
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int nstrips;
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nstrips = 0;
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printf( "wbuffer_eval_to_file: partial image output to file\n" );
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#endif /*DEBUG*/
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/* What threads do at the end of each tile ... decrement the nwrite
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* semaphore.
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*/
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tg->work = wbuffer_work_fn;
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/* Fill to in steps, write each to the output.
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*/
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for( y = 0; y < im->Ysize; y += tg->nlines ) {
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/* Attach to this position in image.
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*/
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if( wbuffer_position( b1, 0, y, im->Xsize, tg->nlines ) )
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return( -1 );
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/* Spark off threads to fill with data.
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*/
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if( wbuffer_fill( b1 ) )
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return( -1 );
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/* We have to keep the ordering on wbuffer writes, so we can't
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* have more than one background write going at once. Plus we
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* want to make sure write()s don't get interleaved. Wait for
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* the previous BG write (if any) to finish.
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*/
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if( y > 0 ) {
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im_semaphore_down( &b2->done );
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/* Previous write suceeded?
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*/
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if( b2->write_errno ) {
|
||||
im_error_system( b2->write_errno,
|
||||
"im__eval_to_file",
|
||||
"%s", _( "write failed" ) );
|
||||
return( -1 );
|
||||
}
|
||||
}
|
||||
|
||||
/* b1 write can go.
|
||||
*/
|
||||
im_semaphore_up( &b1->go );
|
||||
|
||||
#ifndef HAVE_THREADS
|
||||
/* No threading ... just write.
|
||||
*/
|
||||
wbuffer_write( b1 );
|
||||
#endif /*HAVE_THREADS*/
|
||||
|
||||
/* Rotate wbuffers.
|
||||
*/
|
||||
{
|
||||
WriteBuffer *t;
|
||||
|
||||
t = b1; b1 = b2; b2 = t;
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
nstrips++;
|
||||
#endif /*DEBUG*/
|
||||
}
|
||||
|
||||
/* Wait for all threads to finish, check for any errors.
|
||||
*/
|
||||
im_threadgroup_wait( tg );
|
||||
im_semaphore_down( &b2->done );
|
||||
if( im_threadgroup_iserror( tg ) )
|
||||
return( -1 );
|
||||
if( b1->write_errno || b2->write_errno ) {
|
||||
im_error_system(
|
||||
b1->write_errno ? b1->write_errno : b2->write_errno,
|
||||
"im__eval_to_file", "%s", _( "write failed" ) );
|
||||
return( -1 );
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
printf( "wbuffer_eval_to_file: success! %d strips written\n", nstrips );
|
||||
#endif /*DEBUG*/
|
||||
|
||||
return( 0 );
|
||||
}
|
||||
|
||||
int
|
||||
im_wbuffer( im_threadgroup_t *tg, im_wbuffer_fn write_fn, void *a, void *b )
|
||||
{
|
||||
WriteBuffer *b1, *b2;
|
||||
int result;
|
||||
|
||||
if( im__start_eval( tg->im ) )
|
||||
return( -1 );
|
||||
|
||||
result = 0;
|
||||
|
||||
b1 = wbuffer_new( tg, write_fn, a, b );
|
||||
b2 = wbuffer_new( tg, write_fn, a, b );
|
||||
|
||||
if( !b1 || !b2 || wbuffer_eval_to_file( b1, b2 ) )
|
||||
result = -1;
|
||||
|
||||
im__end_eval( tg->im );
|
||||
wbuffer_free( b1 );
|
||||
wbuffer_free( b2 );
|
||||
|
||||
return( result );
|
||||
}
|
@ -173,7 +173,8 @@ thread_main_loop( void *a )
|
||||
if( !pool->stop ) {
|
||||
gboolean morework;
|
||||
|
||||
morework = pool->allocate( thr );
|
||||
morework = pool->allocate( thr,
|
||||
pool->a, pool->b, pool->c );
|
||||
if( !morework )
|
||||
pool->stop = TRUE;
|
||||
}
|
||||
@ -356,8 +357,7 @@ vips_threadpool_new( VipsImage *im )
|
||||
pool->allocate = NULL;
|
||||
pool->work = NULL;
|
||||
pool->allocate_lock = g_mutex_new();
|
||||
if( (pool->nthr = im_concurrency_get()) < 0 )
|
||||
return( NULL );
|
||||
pool->nthr = im_concurrency_get();
|
||||
pool->thr = NULL;
|
||||
im_semaphore_init( &pool->finish, 0, "finish" );
|
||||
pool->kill = FALSE;
|
||||
@ -365,37 +365,6 @@ vips_threadpool_new( VipsImage *im )
|
||||
pool->progress = FALSE;
|
||||
pool->zombie = FALSE;
|
||||
|
||||
/* Pick a render geometry.
|
||||
*/
|
||||
switch( pool->im->dhint ) {
|
||||
case IM_SMALLTILE:
|
||||
pool->pw = im__tile_width;
|
||||
pool->ph = im__tile_height;
|
||||
|
||||
/* Enough lines of tiles that we can expect to be able to keep
|
||||
* nthr busy.
|
||||
*/
|
||||
pool->nlines = pool->ph * (1 + pool->nthr /
|
||||
IM_MAX( 1, pool->im->Xsize / pool->pw ));
|
||||
break;
|
||||
|
||||
case IM_FATSTRIP:
|
||||
pool->pw = pool->im->Xsize;
|
||||
pool->ph = im__fatstrip_height;
|
||||
pool->nlines = pool->ph * pool->nthr * 2;
|
||||
break;
|
||||
|
||||
case IM_ANY:
|
||||
case IM_THINSTRIP:
|
||||
pool->pw = pool->im->Xsize;
|
||||
pool->ph = im__thinstrip_height;
|
||||
pool->nlines = pool->ph * pool->nthr * 2;
|
||||
break;
|
||||
|
||||
default:
|
||||
g_assert( 0 );
|
||||
}
|
||||
|
||||
/* Attach tidy-up callback.
|
||||
*/
|
||||
if( im_add_close_callback( im,
|
||||
@ -404,11 +373,6 @@ vips_threadpool_new( VipsImage *im )
|
||||
return( NULL );
|
||||
}
|
||||
|
||||
#ifdef DEBUG_IO
|
||||
printf( "vips_threadpool_new: %d by %d patches, "
|
||||
"groups of %d scanlines\n", pool->pw, pool->ph, pool->nlines );
|
||||
#endif /*DEBUG_IO*/
|
||||
|
||||
#ifdef DEBUG_IO
|
||||
printf( "vips_threadpool_new: \"%s\" (%p), with %d threads\n",
|
||||
im->filename, pool, pool->nthr );
|
||||
@ -515,3 +479,49 @@ vips_threadpool_run( VipsImage *im,
|
||||
return( result );
|
||||
}
|
||||
|
||||
/* Pick a tile size and buffer size.
|
||||
*/
|
||||
void
|
||||
vips_get_tile_size( VipsImage *im,
|
||||
int *tile_width, int *tile_height, int *nlines )
|
||||
{
|
||||
const int nthr = im_get_concurrency();
|
||||
|
||||
/* Pick a render geometry.
|
||||
*/
|
||||
switch( pool->im->dhint ) {
|
||||
case IM_SMALLTILE:
|
||||
*tile_width = im__tile_width;
|
||||
*tile_height = im__tile_height;
|
||||
|
||||
/* Enough lines of tiles that we can expect to be able to keep
|
||||
* nthr busy.
|
||||
*/
|
||||
*nlines = *tile_height *
|
||||
(1 + nthr / IM_MAX( 1, im->Xsize / *tile_width ));
|
||||
break;
|
||||
|
||||
case IM_FATSTRIP:
|
||||
*tile_width = im->Xsize;
|
||||
*tile_height = im__fatstrip_height;
|
||||
*nlines = *tile_height * nthr * 2;
|
||||
break;
|
||||
|
||||
case IM_ANY:
|
||||
case IM_THINSTRIP:
|
||||
*tile_width = im->Xsize;
|
||||
*tile_height = im__thinstrip_height;
|
||||
*nlines = *tile_height * nthr * 2;
|
||||
break;
|
||||
|
||||
default:
|
||||
g_assert( 0 );
|
||||
}
|
||||
|
||||
#ifdef DEBUG_IO
|
||||
printf( "vips_get_tile_size: %d by %d patches, "
|
||||
"groups of %d scanlines\n",
|
||||
*tile_width, *tile_height, *nlines );
|
||||
#endif /*DEBUG_IO*/
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user