stuff
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@ -1,5 +1,6 @@
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7/3/08 started 7.15.0
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7/3/08 started 7.15.0
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- MAGIC numbers should be unsigned
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- MAGIC numbers should be unsigned
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- write MAGIC correctly on sparc/powerpc machines
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25/1/08 started 7.14.0
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25/1/08 started 7.14.0
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- bump all version numbers for new stable
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- bump all version numbers for new stable
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@ -23,6 +23,8 @@
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* - use gunit32/16 for 2 and 4 byte quantities
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* - use gunit32/16 for 2 and 4 byte quantities
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* 12/1/07
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* 12/1/07
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* - override bbits in the file ... it's now deprecated
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* - override bbits in the file ... it's now deprecated
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* 7/3/08
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* - write MAGIC correctly on sparc/powerpc machines
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*/
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*/
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/*
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/*
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@ -184,11 +186,14 @@ im__write_header_bytes( IMAGE *im, unsigned char *to )
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int i;
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int i;
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unsigned char *q;
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unsigned char *q;
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/* How odd, you'd think it would be the other way around.
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/* Always write MSB first.
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*/
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*/
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magic = im_amiMSBfirst() ? IM_MAGIC_INTEL : IM_MAGIC_SPARC;
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magic = im_amiMSBfirst() ? IM_MAGIC_SPARC : IM_MAGIC_INTEL;
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q = to;
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to[0] = (magic & 0xff000000) >> 24;
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im__write_4byte( &q, (unsigned char *) &magic );
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to[1] = (magic & 0xff0000) >> 16;
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to[2] = (magic & 0xff00) >> 8;
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to[3] = magic & 0xff;
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q = to + 4;
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for( i = 0; i < IM_NUMBER( fields ); i++ )
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for( i = 0; i < IM_NUMBER( fields ); i++ )
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fields[i].write( &q,
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fields[i].write( &q,
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